
BreezyMan
@BreezyManX • 1,494 subscribers
Dhalsim player in North America
Videos

Ingrid combos are not needed, everybody is overcomplicating this Ingrid character. Just spam fireball and anti air the jumps, if they get too close just back dash and throw more fireballs. Use the plus frames to teleport in sometimes, spam OD counter if you're knocked down.
BreezyMan265,188 просмотров • 3 месяцев назад

Next balance patch I really hope they extend the hit box on Dhalsims level 3. Capcom knows his level 3 needed fixing but they were unsuccessful in doing so. At the very least it shouldn't whiff if I hit an opponents body with Nirvana punch into medium flame (Not a normal)
BreezyMan45,633 просмотров • 2 месяцев назад

And that's the end of my World Warrior run, the entire season ends with a Ken player teabagging me. Great sportsmanship.
BreezyMan141,132 просмотров • 11 месяцев назад

After going on a 15 loss streak in 1v1Me, I eventually won and went on a winning streak. Some fellow players in the league gave me some advice to relax and not focus on the outcome. 🏆Masterino ☯️ rewired my brain to not interpret interactions so personally. Preventing emotions from taking the steering wheel as I execute my strategy. So yeah the lesson here is simple, keep it moving. It's traditional advice you've likely heard before, but it's good. Just keep moving forward, say that to yourself when its hard. Pessimism holds no reward, it makes you miss opportunities and self fulfill all your fears.
BreezyMan18,657 просмотров • 1 месяц назад

Here's an example of why drive rush in neutral needs to be fixed. Dhalsim can instant air Yoga Comet over Terry's fireball, but because drive rush froze the screen Dhalsim did a grounded Yoga Flame. In the replay take over I show if Terry doesn't drive rush I successfully Comet over his fireball, not allowing him to get in for free and force guesses in the corner. This is a flaw of the system and not a player strategy flaw. Some suggested the screen freeze should store your input and allow it to come out after screen freeze, and I agree with that. At this point we're losing to the input system and I need to spread awareness, this is ridiculous.
BreezyMan39,451 просмотров • 4 месяцев назад

Street Fighter 6 Meta is developing nicely, drive rush carries enough risk to make players think twice before carelessly doing it in neutral. As demonstrated here I showcase how to punish drive rush at the highest level. When you punish it once they won't try drive rush anymore.
BreezyMan151,440 просмотров • 2 лет назад

Street Fighter 6 has a rage quitting problem that Capcom needs to address. If you win the match and someone disconnects before the win screen YOU get punished and they take points from YOU. It's not a small amount of points either you lose an equivalent of almost 2 set losses.
BreezyMan67,113 просмотров • 10 месяцев назад

Alright its time we address this issue in Street Fighter 6. When a player rage quits or the system disconnects, they punish the winner by deducting points. This game has been out for three years and their system still can't detect which player to punish for a disconnect. I clearly won by the concluding K.O. screen but the system isn't robust enough to count that as a win. Principle matters here, this completely discourages players from trying to hit personal goals.
BreezyMan38,336 просмотров • 5 месяцев назад

I've been accused of cherry picking my highlights, glazing myself, and being overly positive about my progress. Well here's me after my 14th loss in a row in 1v1Me league. This moment was a blur, I can't remember if I'm crying or why I'm holding my face. It's difficult to put into words the feeling of going on such a loss streak despite studying the game more than ever. My hands get sweaty and shake uncontrollably especially when I'm about to win. No amount of in game training can prepare me for this issue I have mentally. I can know all the correct answers but my anxiety hinders my ability to execute. If anyone has experience with this and would like to share any advice it would be greatly appreciated. Taking a break is not an option at the moment.
BreezyMan10,730 просмотров • 1 месяц назад

People were asking what I meant about drive rush eating inputs, here's an example of a drive rush screen freeze eating my OD fireball input. I take control of Luke in replay to show OD fireball is supposed to come out without screen freeze beating multiple options AND drive rush.
BreezyMan29,327 просмотров • 8 месяцев назад

This pretty much sums up Juri vs Dhalsim matchup, checking drive rush in neutral is a gamble mid screen. A few frames too early your normal whiffs, few frames later it trades. You respect the drive rush to manage risk reward, but that gives her a strike throw mix that lands you into the corner. The match is basically decided on drive rush getting checked or not. It's just ...ugh.
BreezyMan16,673 просмотров • 5 месяцев назад