
DDDistortion
@DDDistortionDev • 20,294 subscribers
Currently working on #nightmareoperator, an action horror game. Wishlist here: https://t.co/nx4b3BDmNm
Shorts
Videos

5 days until #BitSummitPUNCH! Our "Nakako" demo will be playable at booth 3F-D27.
DDDistortion18,560 views • 25 days ago

Ammo has been removed from NIGHTMARE OPERATOR. It has been replaced with the Heat System. Shooting generates Heat. Overheating means you cannot shoot for a period. Switching Modules, performing melee attacks, and utilizing Discharge Cancels reduce Heat. #gamedev #ps1 #psx
DDDistortion87,027 views • 9 months ago

Remina are stationary enemies capable of attacking Misha with a variety of long-range attacks. Stunning them will dislodge their mask and reveal their internal mechanisms, which can be shot to deal heavy damage. #screenshotsaturday #nightmareoperator #horrorgame #indiegame
DDDistortion62,414 views • 1 year ago

We've been quietly plugging away at #nightmareoperator, and we're intentionally holding some cards close to the chest. Still, we want to show off some of the cool polishing we've been doing. Here's an example: smooth volumetric fog transitions. #screenshotsaturday #gamedev
DDDistortion30,838 views • 9 months ago

Misha's three-stage melee combo is a powerful tool for dispatching Youkai at close range. The second and third stages of the combo can be altered by inputting different movement directions during the combo (forward, side, etc.) #screenshotsaturday #nightmareoperator #indiedev
DDDistortion22,168 views • 1 year ago

You can find us at... Our homepage: YouTube: and email us at [email protected]
DDDistortion21,525 views • 2 years ago
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