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Dylan Meville

@DMeville • 8,327 subscribers

Code/Art Wizard @ Everglow Interactive | I made @PartyPanicGame | Looking for 3D generalist to work with, DM me if you wanna work together (see pinned tweet!)

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What is the correct way to fix this normal issue? Using world-projection to tile a normal map. However, when I rotate the OBJECT you can see the highlight on the normal map rotate also, this is not correct, as the light is not moving, but it looks like it is! Halp #unrealengine

What is the correct way to fix this normal issue? Using world-projection to tile a normal map. However, when I rotate the OBJECT you can see the highlight on the normal map rotate also, this is not correct, as the light is not moving, but it looks like it is! Halp #unrealengine

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Back to making waterfalls

Dylan Meville

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