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Dylan Meville

@DMeville • 8,327 subscribers

Code/Art Wizard @ Everglow Interactive | I made @PartyPanicGame | Looking for 3D generalist to work with, DM me if you wanna work together (see pinned tweet!)

Shorts

What is the correct way to fix this normal issue? Using world-projection to tile a normal map. However, when I rotate the OBJECT you can see the highlight on the normal map rotate also, this is not correct, as the light is not moving, but it looks like it is! Halp #unrealengine

What is the correct way to fix this normal issue? Using world-projection to tile a normal map. However, when I rotate the OBJECT you can see the highlight on the normal map rotate also, this is not correct, as the light is not moving, but it looks like it is! Halp #unrealengine

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Videos

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Really pleased with that translucent glow on the leaves

Dylan Meville

46,452 просмотров • 1 год назад

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Back to making waterfalls

Dylan Meville

16,228 просмотров • 1 год назад

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Landed on this. Looks good enough

Dylan Meville

15,413 просмотров • 2 лет назад

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