
EDMIRE
@EDMIRE2k • 8,127 subscribers
@BiomeForge co-owner and Creative Director | UE5/UEFN Environmental Artist | worked with @SypherPK and @Replays | Coms Open | https://t.co/amK6xLdjLC
Videos

Introducing: Project Amadeus The largest open world UEFN experience ever made, at over 330+ Square Kilometers, a scale incomprehensible and exceeding most modern open world games. In 2027 you will depart into a world that explores the Kingdom of the Ageless, the origin of The Citadel, The Oathbound, and many other factions, preceding the events of the current Fortnite Story. A world that will be built to carry the weight of environmental story telling, and push the boundaries of creativity within the limits of UEFN. All for free within Fortnite. An in-depth look will be planned for early 2027. All material seen in this teaser is very early and subject to change. This project is not associated with BiomeForge, and this will be a separate endeavor produced/directed by me. Stay tuned or follow me for more info in the future.
EDMIRE48,818 次观看 • 19 天前

Here's a lengthy showcase of the fully dynamic sound systems across Hyperion. They do not use devices at all and use the same systems Epic uses on their maps. They support full air absorption, falloff, occlusion. Every river, tree, glacier, makes relevant sounds. Most of it, using nodes to randomize frequencies, patterns, pitches, effects, so nothing ever truly sounds the same or repetitive. (The sounds are not all THIS loud in-game. The editor makes them louder here than they seem) Also do not ask here directly how to access this audio system, its technically whitelisted in UEFN, meaning its allowed, but its not "exposed" to the end user directly, likely because Epic's UEFN team isn't aware or they don't care.
EDMIRE14,363 次观看 • 4 个月前
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