
Commodore Computer Museum 🕹
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42 years ago this month: Summer Games was released on the Commodore 64! (Epyx, 1984) The game that launched an entire legendary series Up to 8 players competing in events like 100m Dash, Platform Diving (my favourite event), Skeet Shooting, 4x400m Relay, and the infamous Pole Vault (so hard). It was the game my parents and sister all came together to play, creating lifelong memories. Even though it was the OG of the series, it is still one of the best-feeling multi-event sports games ever made on 8-bit. Who else still gets competitive over the diving scores? Did you score straight 10s?
Commodore Computer Museum 🕹16,996 次观看 • 2 天前

43 Years Ago Today — On June 3, 1983, WarGames hit theaters and gave us one of the most chilling tech thrillers ever made. A curious kid hacks into a military supercomputer, starts a game of “Global Thermonuclear War,” and nearly triggers the real thing. Matthew Broderick, Ally Sheedy, and that unforgettable countdown… pure 80s perfection. Each year I ask Grok how long it would take for it to simulate the same scenario, last year it was about 10 minutes...with a special conditon, Grok emphasised each year... see below. This year, 2026 on the anniversary of the film, I asked Grok (xAI’s AI) the big question from the film: How long would it take a modern AI like Grok to simulate a full Global Thermonuclear War scenario? Answer: Seconds for high-level insights, minutes for detailed probabilistic simulations — a massive leap from WOPR’s 26+ hours in 1983. Computing power and AI have come that far! Each year Grok after my asking this, Grok concludes with... "Yet the movie’s ultimate lesson remains as true today as it was then: “The only winning move is not to play.”" At least we know Grok won't be starting WWIII... I have seen other Ai's coming out with chilling answers, which don't end well for us... us being humans. Wargames the movie is a rollercoaster ride, that still holds up today. Who else still loves this film?
Commodore Computer Museum 🕹16,443 次观看 • 3 天前

Why wasn’t this story the 5th Indiana Jones movie? Indiana Jones and the Fate of Atlantis is an adventure game on the Commodore Amiga. Set in 1939—right after The Last Crusade and before WWII fully kicks off—Fate of Atlantis was designed by LucasArts as a spiritual “fourth movie,” with the same tone, music style (composer Clint Bajakian channeling John Williams), and pulp-adventure feel. Many fans (including me) still argue it’s better than Crystal Skull, and by far better than Dial of Destiny, at capturing classic Indy energy. Rewatching Crystal Skull after Dial of Destiny, I’d previously thought CS was average compared to the first three movies. But next to Dial of Destiny, it’s actually a pretty good movie. The key to appreciating Crystal Skull (CS) is watching them in this order—it makes you appreciate it much more, LOL! Missed opportunity to use an excellent adventure that was already written?
Commodore Computer Museum 🕹24,683 次观看 • 5 天前

49 years ago today — May 25, 1977 — Star Wars: A New Hope hit theaters and changed everything. That same year, Burger Chef released these epic collector posters with a large Coke for just 49¢! C-3PO & R2-D2 approved. Who still has theirs? May the Force (and the Big Shef... if you know, you know) be with you! #StarWars
Commodore Computer Museum 🕹22,041 次观看 • 12 天前

Did you know the iconic seaQuest DSV intro was powered by Commodore Amiga? Back in 1993, when CGI was still in its infancy and insanely expensive, Amblin Imaging (Steven Spielberg’s effects house) chose a revolutionary low-cost solution: a render farm of Commodore Amiga 2000 computers running NewTek LightWave 3D and the Video Toaster. All those stunning external shots of the massive seaQuest submarine gliding through the ocean depths? Rendered on Amigas. The show only used about 1.5 minutes of CGI per episode, but it looked groundbreaking for television at the time. They networked dozens of Amigas together to handle the complex underwater visuals — a setup that helped make high-quality 3D effects accessible beyond big Hollywood budgets. This was the same Amiga + LightWave combo that famously powered early seasons of Babylon 5 and other 90s sci-fi hits. The Video Toaster even won an Emmy for Technical Achievement in 1993! The future of TV VFX was built on a machine many still call the greatest home computer ever made. Commodore Amiga — changing the game from your desktop. 🖥️✨ONLY AMIGA MAKES IT POSSIBLE!
Commodore Computer Museum 🕹11,239 次观看 • 8 天前

What a time to be alive! ⚽ It’s 1989. You slap Kick Off by Anco into your Commodore Amiga , the disk drive whirrs, and BOOM — pure football heaven hits the screen. No sticky-ball arcade rubbish. Just real physics, lightning pace, pixel-perfect passing and awesome matches with your mates. Dino Dini made a winner here. One match and you were hooked for hours. This wasn’t just a footy game — it was THE Amiga football king for years. The best football/soccer game on the Amiga?
Commodore Computer Museum 🕹43,477 次观看 • 1 个月前

By your command... The Twelve Colonies are gone. A lone Battlestar leads the last survivors across the stars—searching for the legendary planet Earth. Cylons. Vipers. Colonial Warriors. Pure 1978 sci-fi glory. This original trailer still launches like a Viper off the flight deck! So say we all. Check out the Commodore 64 rendition below!
Commodore Computer Museum 🕹54,069 次观看 • 2 个月前

🚨 Breaking News: The Slimline Commodore 64C Ultimate is coming! The Commodore 64C Ultimate in BASIC Beige is now available for pre-order at USD $299.99. Special offer: Buy 1 and get 10% off the second unit. Pre-order now and save an extra $10 here: This is an authentic recreation of the classic 1986 Commodore 64C, molded from the original factory tooling for that true slimline look and feel. Key features: - FPGA-based hardware using AMD Xilinx Artix-7 for near-perfect compatibility with original software, games, cartridges, and peripherals - HDMI 1080p output plus classic video connections - Support for real SID chips or high-quality virtual SIDs - Mechanical keyboard with original layout - Built-in Wi-Fi, Ethernet, USB, and microSD support - 128MB RAM with REU/GeoRAM emulation, turbo modes, and Ultimate-II+ features - Includes a USB "cassette" packed with licensed games, demos, and exclusive content It comes complete with a worldwide power supply, HDMI cable, spiral-bound manual, and premium retro packaging. Perfect for both longtime fans and new users who want to experience the Commodore 64 with modern conveniences while staying true to the original. Pre-order yours today. Who’s getting one? Let us know below! #C64 #Commodore #RetroComputing
Commodore Computer Museum 🕹31,931 次观看 • 1 个月前

Legendary game designer David Crane (Pitfall!, Activision co-founder) live on Computer Chronicles in 1985! Watch as he demos his brand-new Commodore 64 Ghostbusters game (on a Commodore SX-64), right after the movie hit theaters—complete with the iconic theme music, ghost catching, and that famous digitized voice. But you’ll be surprised to learn it was actually made before the movie was released! Doesn’t make sense? Let David Crane explain in this video. From the “Computer Games” episode of the classic Computer Chronicles (January 1985). If you love the Commodore 64, Activision, or 80s computing history, this one is for you! Drop a comment: What’s your favorite David Crane game—Pitfall! or Ghostbusters?
Commodore Computer Museum 🕹46,127 次观看 • 2 个月前

Did you know B.B. King was a legit computer nerd? 🎸💾 The King of the Blues owned a Commodore 64 in the early 80s and fell completely in love with the Commodore Amiga starting in 1986. He had at least two Amigas on the road and a souped-up one in his Vegas studio. He called his main Amiga “Lucille II” and used it to write songs, program drums, lay down horn sections, and arrange entire tracks with software like Bars & Pipes and Deluxe Music Construction Set — then he’d just play Lucille live on top. Straight from a 1987 AmigaWorld magazine interview: “I use it primarily for learning songs… I enter melodies from sheet music and then play along in real-time with Lucille. It’s real useful and lots of fun.” While the rest of the music world was slow to go digital, B.B. was out here sequencing blues on an Amiga computer he grinningly called his second lady. Absolute legend — on stage and in the studio. 👑
Commodore Computer Museum 🕹100,922 次观看 • 6 个月前

MicroProse Soccer delivered arcade-style excitement—with surprising depth—on the humble Commodore 64. Pure nostalgic gold for retro football fans! If you're into Commodore gaming, it’s a must-play. Zzap!64 magazine rated it 90%: “The best overhead footy sim we've seen so far. Buy this and Emlyn Hughes and you've got the two best footy games on the 64.” But what did you think of it?
Commodore Computer Museum 🕹12,864 次观看 • 17 天前










