MyroP's banner
MyroP's profile picture

MyroP

@MyroDev • 1,909 subscribers

34 yo dude creating and exploring worlds on VRChat. I am mostly posting about WIP stuff, Unity and world recommendations.

Shorts

I updated my 3D Camera asset and added a "fisheye" option, so you can take fisheye pics! I also added a world prefab to render 3D pics in your VRChat world. Technically, the fisheye pics can also be used as matcaps. Not ideal since not true 180° pics, but it kinda works.

I updated my 3D Camera asset and added a "fisheye" option, so you can take fisheye pics! I also added a world prefab to render 3D pics in your VRChat world. Technically, the fisheye pics can also be used as matcaps. Not ideal since not true 180° pics, but it kinda works.

17,280 次观看

I've been wondering for ages how I could pixelate textures that don't follow the UV map 1 to 1, until Ikeiwa told me that Nestorboy wrote a "TexelSnap" function that does exactly what I was looking for, so I added that feature on my transparent LCD shader with some help #VRChat

I've been wondering for ages how I could pixelate textures that don't follow the UV map 1 to 1, until Ikeiwa told me that Nestorboy wrote a "TexelSnap" function that does exactly what I was looking for, so I added that feature on my transparent LCD shader with some help #VRChat

36,225 次观看

I released on my GitHub a new shader : Frosted Glass. The shader uses the scene's environment reflection (reflection probe) to fake transparency : The shader is actually fully opaque and doesn't use any grab pass. You can download it here : #VRChat

I released on my GitHub a new shader : Frosted Glass. The shader uses the scene's environment reflection (reflection probe) to fake transparency : The shader is actually fully opaque and doesn't use any grab pass. You can download it here : #VRChat

44,643 次观看

(1/2) You may have noticed that issue in some VRChat worlds where sitting on a chair kinda throws you out of it. This older issue seem to happen when the seat's enter position isn't pointing upward, although there might also be other reasons.

(1/2) You may have noticed that issue in some VRChat worlds where sitting on a chair kinda throws you out of it. This older issue seem to happen when the seat's enter position isn't pointing upward, although there might also be other reasons.

10,664 次观看

I just published a new version of the glass shader, it now supports : - LTCGI - Scrolling normals - Chromatic aberration I also fixed some minor issues. #VRChat

I just published a new version of the glass shader, it now supports : - LTCGI - Scrolling normals - Chromatic aberration I also fixed some minor issues. #VRChat

16,982 次观看

Videos

没有更多内容可加载