
Lovis Odin
@OdinLovis • 10,574 subscribers
AI / Technical Artist / ComfyUI expert • Training models • Creating crazy workflow • Creative Engineer at https://t.co/SpUceQW1mb • SF based • Old Gobelins Paris
Shorts
Videos

Motion2Code Claude can't design motion this good on its own. So I let H3 Max on fal design it, and fal-agent (Claude Opus 5.5) rebuilds it as one HTML file: SVG + GSAP GSAP, looping seamlessly, sharp up to 32K. I'm open-sourcing the library that makes these animations.
Lovis Odin36,691 görüntüleme • 4 gün önce

Just incredible work of the team at fal !! you can test it here :
Lovis Odin105,821 görüntüleme • 1 ay önce

Creating game and modifying live with AI ! Ok the future of gaming is not modding, but live modding !! I modded my game live with fal, just by talking to it, its creating each asset in live and changing the game ! "Give me a paper dragon." It's built and flying over the city. "Turn every train into a giant snail." Done. "New game." And I'm somewhere else entirely. Every model, texture and sound is generated while I play. And the game itself? Built entirely from assets generated on fal.
Lovis Odin14,650 görüntüleme • 9 gün önce

After the first live stream AI created by Rehan Sheikh and Alex Matthews , here the first movie of 1h30 !!! fully generated by itself with consistent style and consistent character, much more to come on fal !!! would need a lot of edit and cut, but I wanted to show the raw result. I am working much more now on consistent environment as well to make this much better. To give your more insight this is based on minimax h3 with a train lora that was only train on 15s of data ! So a single movie could allow you to generate a full movie or much more. Working on that and if I see people interested, I could make it available !
Lovis Odin43,218 görüntüleme • 1 ay önce

, webgl experience fully made using fal the pipeline: GPT-Image-2 (or FLUX.2 Klein 9B for the live "create your own") 🦴 meshy v6 image-to-3d takes that → rigged GLB with a baked animation 🐾 GPT-Image-2/edit on the same character → companion creature image, color-locked to the character's palette → meshy v6 again (no rig) → static creature GLB 🪨 PATINA (fal-ai/patina/material/extract) takes the character image and outputs basecolor + normal + roughness + metalness for a per-character floor that matches their environment 🎬 Seedance 2.0 fast → 8s looping background video per character 📦 everything runs through gltf-transform (resize 1024 → webp q80 → draco) for ~95% size reduction → 400-800 KB GLBs 🖥️ the front-end is a single static index.html: Three.js scene, alpha-mapped marble disc with PlaneGeometry tessellation for real displacementMap depth, mirrored reflection plane, breathing animations on companions, palette-swap via CSS custom properties on character click 🧩 the whole recipe is published as a Claude Code skill fal-regenerate-3d so you can rebuild this yourself → ⚠ metrics shown are decorative
Lovis Odin99,185 görüntüleme • 5 ay önce

Releasing STUDIO 1939, my hand-painted, golden-age animation LoRA for minimax H3, open weight ! This 5-minute film? Every shot in it was generated in under 4 minutes total. Faster than it plays. The LoRA is available now. And the turbo H3 model available very soon on fal ( but you can already use it on normal endpoint )
Lovis Odin32,781 görüntüleme • 2 ay önce

Single prompt using Fable in Blender.. Soon result with our new version of the model 3dToReal on fal
Lovis Odin44,692 görüntüleme • 3 ay önce

training a video model to teach sign language , coming soon !
Lovis Odin10,154 görüntüleme • 21 gün önce

To celebrate nano-banana-2 launching on fal , I built FalSprite, sprite sheet generator that turns a text prompt into game-ready animations. One key powers the whole pipeline: → nano-banana-2 for image generation → BRIA for background removal → OpenRouter LLM for prompt rewriting ~$0.20 per generation. Try it live or fork it: 🔗 🔗 Thanks Blendi for the help on this 🙏
Lovis Odin66,109 görüntüleme • 7 ay önce

Last homage of the heroes of my childhood :) Made with gpt 6 , fal and three.js
Lovis Odin12,240 görüntüleme • 1 ay önce

Google Veo3 creates beautiful base videos, but what if that’s not enough? I built a ComfyUI workflow that takes it further: 🏗 New structure with Flux (LoRA arch) 📦 Turned into 3D with Hunyuan3d 2 🔁 Integrated + relight via Flux, Controlnet, Denoise and Redux 🎞️ Finalized the video using Wan2.1 + CausVid + VACE The result? Custom, controllable, cinematic videos far beyond the original VEO3. ⚠️ There are still a few scale and quality issues I'm currently working on, but the core process is solid. 📹 I’ll drop a full video tutorial next week. 📁 In the meantime, you can download the workflows, links in the comments (I am using a H100 for it, but probably a A100 is enough).
Lovis Odin89,083 görüntüleme • 1 yıl önce

I built a bot on an ESP32 that can create full projects by itself. Ask it to generate images, videos, 3D, build a website and publish it, it does everything autonomously. Powered by Claude Opus 4.6 for code, visual content generated with fal, bot powered via OpenClaw🦞 The skills to generate project with fal are here All running on a tiny M5Stack Core2.
Lovis Odin50,546 görüntüleme • 8 ay önce