Shader/VFX Technical Artist
My shop: https://t.co/nOvCwaKDq2
Other Links: https://t.co/D9GZdImud8
Banner @Rexrover_
Avatar I use is normally Merriana or Uruki
Shorts
🔶Just released my Hologram Projector asset!🔶 Its a hologram shader with projector lines made for avatars! A drone prefab is also included 🔽link below!🔽 My twitter is small so there's also a giveaway! 2 ppl who like❤️, follow, and retweet🔁will receive a free copy! #vrchat
129,388 次观看
I'm super excited to finally show off what I have been working on! This is my Wirelight Plexus shader! I will be releasing it as a standalone shader and a #Poiyomi Module this Friday! Over this week I will be sending some more posts showing all its features! #VRChat
64,123 次观看
As I mentioned the other day, I got tri-planar mapping and lighting going for the hex platform. Just one texture and normal for a pretty convincing looking result. Still a few things to work out. But its coming along! Also testing a more rounded version.
62,794 次观看
Soooooo I've been working on a soft outline/glow shader I'll be releasing soon. It gets applied directly to the model's materials, and is everyday usable performance wise! It's not 100% perfect, but pretty close :D This is in a scene with no bloom:
33,976 次观看
On the theme of screenspace effects, I did another fun side-quest self study and implemented JFA (jump flood algorithm). This lets me make cool (and thick) outline effects. (Also spout support on the #VRChat beta is cool. I can be lazy and take videos from desktop lol)
36,148 次观看
I also tried this with additive particles, and it looks pretty cool! Almost like plasma in a tube. Lots of overdraw though, so performance isn't great. #ZekkDev #VRChat
14,049 次观看
Top 10 VRChat feature of all time. YOU CAN HEADPAT THE DRONE NOW!!!