
SULLY 🎨
@artofsully • 51,701 subscribers
🎮🎸 Game Dev + Guitarist! 💼 Senior Tech Artist @ @Mojang
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this originally started out as a bug but then i figured - why not let the user swap between painting all shared hard-normal verts at once OR individually for crispier edges! (actually so happy with the radial segments that rotate to match the position of each vert face lol 🥵)
SULLY 🎨150,006 görüntüleme • 2 ay önce

ok well it took all day but i've added functionality for painting NORMALS inside the unity editor! now if your model comes in and you don't have a hard edge to paint split vertex colours on you can just author them yourself! getting it to not blow up UVs was a challenge lol
SULLY 🎨30,939 görüntüleme • 2 ay önce

Starting attempt at recreating #CS2's new interactive smoke physics in #Unity! 😶🌫️ Starting simple with some spherical voxel generation. Adjustable resolution, roundness, and scale; with geometry avoidance to curl 'around' objects. #gamedev #madewithunity Unity for Games
SULLY 🎨101,392 görüntüleme • 3 yıl önce
Daha fazla içerik yok.
