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ashlee!

@ashlee3dee • 10,987 subscribers

blender gremlin | tech artist | gamedev Currently working on Gilgamesh Drift @meshcollective_

Shorts

nobody: basalt columns when you aren't looking

nobody: basalt columns when you aren't looking

608,613 views

great job dude

great job dude

97,632 views

using local orientation to compute a crosshatching direction totally works

using local orientation to compute a crosshatching direction totally works

106,489 views

quick shader test

quick shader test

44,837 views

ohhh so if you derive the normal for an SDF you can pass it into the principled BSDF shader and render fake geometry with environment reflections and lighting :d

ohhh so if you derive the normal for an SDF you can pass it into the principled BSDF shader and render fake geometry with environment reflections and lighting :d

222,192 views

i love blender <3

i love blender <3

156,491 views

one of the 'heavy hitter' nodes in my toolkit, a homebrew XPBD solver for soft body/cloth physics, including support for pre and post solve closures, pressure, stretching, and collision

one of the 'heavy hitter' nodes in my toolkit, a homebrew XPBD solver for soft body/cloth physics, including support for pre and post solve closures, pressure, stretching, and collision

14,836 views

does anyone know how to stop this axis flipping from happening?

does anyone know how to stop this axis flipping from happening?

122,066 views

i tried replicating this in blender

i tried replicating this in blender

46,762 views

testing some improvements to the brush stroke scattering system

testing some improvements to the brush stroke scattering system

55,992 views

viewport -> render blender eevee

viewport -> render blender eevee

58,172 views

this paint filter node group is available on my gumroad :) no baking or compositing needed

this paint filter node group is available on my gumroad :) no baking or compositing needed

28,097 views

finally cracked the code to get this lego assembly effect working without any jank. before there was an issue that forced me to animate 'steps' of blocks in sync instead of staggered like this to hide duplicate/extraneous instances. wonder if anyone is interested in a tutorial

finally cracked the code to get this lego assembly effect working without any jank. before there was an issue that forced me to animate 'steps' of blocks in sync instead of staggered like this to hide duplicate/extraneous instances. wonder if anyone is interested in a tutorial

33,838 views

playing around with a world material

playing around with a world material

27,967 views

one-click psx screen space vertex snapping effect with geometry nodes get it on my gumroad

one-click psx screen space vertex snapping effect with geometry nodes get it on my gumroad

72,405 views

bone physics with just geometry nodes! no scripting or addon required :) big thanks to Cartesian Caramel for developing the new Geometry Attribute constraint~

bone physics with just geometry nodes! no scripting or addon required :) big thanks to Cartesian Caramel for developing the new Geometry Attribute constraint~

57,601 views

im having so much fun with this new solver

im having so much fun with this new solver

29,010 views

heres a little trick i use for making engine exhaust in eevee. its simple but does a lot

heres a little trick i use for making engine exhaust in eevee. its simple but does a lot

28,237 views

smooth chromatic aberration in-camera with the new cycles OSL features. kinda hacky but it works

smooth chromatic aberration in-camera with the new cycles OSL features. kinda hacky but it works

38,240 views

yea, put some mold in it

yea, put some mold in it

33,832 views

Videos

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screen space shadow outlines !

ashlee!

18,292 views • 1 month ago

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well that was complicated.

ashlee!

27,147 views • 4 months ago