Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

geometry nodes bird flock using fake shapekeys (pls let us have 'set shapekey' node)

73,172 görüntüleme • 11 ay önce •via X (Twitter)

22 Yorum

Sam Dutter profil fotoğrafı
Sam Dutter11 ay önce

I made a script that converts shape key attributes to point/vector attributes for use in geo nodes But, looking forward to when that’s not needed

Empty profil fotoğrafı
Empty11 ay önce

Birbs

ashlee! profil fotoğrafı
ashlee!11 ay önce

borbs

scribbles profil fotoğrafı
scribbles11 ay önce

god i remember doing something like this for some fish a while ago i really just wish there was a good way to access bones or shape keys

Mr. Thee profil fotoğrafı
Mr. Thee11 ay önce

i get iffy around workflows that rely on consistent index topology but hey if it works it works

ashlee! profil fotoğrafı
ashlee!11 ay önce

it feels weird to do and i dont rlly like it tbh. wish we had a node for shapekeys

exquisitegeist profil fotoğrafı
exquisitegeist11 ay önce

this is so cool af i want to start learning some time

myles hi studio profil fotoğrafı
myles hi studio11 ay önce

where do u start if u wanna learn geometry nodes. Any tips? it seems so daunting....what is the 'donut tutorial' of geometry nodes

Gothicpolar profil fotoğrafı
Gothicpolar11 ay önce

ugh you're so talented

Twompy profil fotoğrafı
Twompy11 ay önce

amazing stuff

TotallyANam profil fotoğrafı
TotallyANam11 ay önce

About 80% of what I just watched was black magic and I have no idea what a shapekey is or why it’s fake but I’m all for it! Why not, give us a shapekey node!

metric profil fotoğrafı
metric11 ay önce

my PC would go up in flames

ISG Gaming profil fotoğrafı
ISG Gaming11 ay önce

This is some black magic level stuff

SaturnineMaterials profil fotoğrafı
SaturnineMaterials11 ay önce

No experience with geo nodes but with RT birdflocks. Try stopping the anim when their direction points down, ez but makes a big difference.

Nishima profil fotoğrafı
Nishima11 ay önce

That’s smooth

DUAJISIN profil fotoğrafı
DUAJISIN11 ay önce

Now slow it down pls

pitslip profil fotoğrafı
pitslip11 ay önce

i do feel like a 'time offset' and frame playback related nodes would be better in this case, no? like making only one object w one animation then instancing that object with random offsets and speeds or am i missing something?

ashlee! profil fotoğrafı
ashlee!11 ay önce

well what i had to do here was duplicate the mesh and pose the various versions to different keyframe positions then interpolate the positions in geometry nodes. it would be a lot easier if i could set a shapekey and then use the shapekey system

pitslip profil fotoğrafı
pitslip11 ay önce

yea i get that, im just saying that if we were to get new nodes, i feel like time offset/frame playback nodes for instanced animated objects would unlock a wider range of workflows compared to shapekey nodes. either way, im all for any new nodes we can get tbh

iProe | 3D / VtArtist (commissions) profil fotoğrafı
iProe | 3D / VtArtist (commissions)11 ay önce

geometry nodes are not real, dont make things up

ashlee! profil fotoğrafı
ashlee!11 ay önce

im not real either, take your meds

Michal Kruszyniak profil fotoğrafı
Michal Kruszyniak11 ay önce

Whaaat? Can you show slower only shapes as key frames? It’s awesome 🔥🔥🔥

Benzer Videolar