she/they | 🏳️⚧️ | DTX
blender gremlin | tech artist | gamedev
Currently working on Gilgamesh Drift @meshcollective_
Shorts
using local orientation to compute a crosshatching direction totally works
105,765 次观看
i love blender <3
156,316 次观看
ohhh so if you derive the normal for an SDF you can pass it into the principled BSDF shader and render fake geometry with environment reflections and lighting :d
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does anyone know how to stop this axis flipping from happening?
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i tried replicating this in blender
46,510 次观看
this paint filter node group is available on my gumroad :) no baking or compositing needed
28,097 次观看
im having so much fun with this new solver
28,893 次观看
finally cracked the code to get this lego assembly effect working without any jank. before there was an issue that forced me to animate 'steps' of blocks in sync instead of staggered like this to hide duplicate/extraneous instances. wonder if anyone is interested in a tutorial
33,717 次观看
testing some improvements to the brush stroke scattering system
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viewport -> render blender eevee
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heres a little trick i use for making engine exhaust in eevee. its simple but does a lot
27,751 次观看
gonna sell this navier stokes solver on gumroad once it decides to stop being broken
19,758 次观看
bone physics with just geometry nodes! no scripting or addon required :) big thanks to Cartesian Caramel for developing the new Geometry Attribute constraint~
56,647 次观看
one-click psx screen space vertex snapping effect with geometry nodes get it on my gumroad
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testing some different splat textures. love the look of this one
32,536 次观看
yea, put some mold in it
33,832 次观看
smooth chromatic aberration in-camera with the new cycles OSL features. kinda hacky but it works