
Gabriel
@gabriell_lab • 5,608 subscribers
designer ex. @Porsche & @Audi
Shorts
Since Opus 4.8 is out and more and more designers are getting into Design Engineering, I thought I’d share some of the interaction patterns I use most often: Use proximity, not just hover. When the cursor gets close, nearby elements can subtly scale and darken based on distance. It makes interfaces feel more responsive, less binary, and way more alive onpointermove = e => document.querySelectorAll(".dock>*").forEach(el => { const r = el.getBoundingClientRect(); const t = Math.max(0, 1 - Math.abs(e.clientX - r.x - r.width/2) / 120); el. style.scale = 1 + t * .5; });
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Design Engineering Tip: Reduce backdrop blur while the user scrolls fast. Heavy blur during motion destroys perceived smoothness and increases GPU workload. Lowering blur dynamically keeps interfaces crisp while also improving performance. let t; const nav = document.querySelector(".navbar"); window.addEventListener("scroll", () => { nav. style.backdropFilter = "blur(8px)"; clearTimeout(t); t = setTimeout(() => { nav. style.backdropFilter = "blur(24px)"; }, 120); });
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