
Givros
@givros • 2,972 subscribers
AI game assets → playable prototypes ⚡ Get the ebook ⬇️ https://t.co/9kYUKM43cc Daily prompts & workflows Open to collabs 📩 Try Seedream 5.0 pro👇
Videos

GPT-5.6 Pro is insane. It didn’t just beat Claude 5, Fable and Mythos. It crushed them. One prompt, just 5 minutes. And voila: A full low-poly Three.js island game with water, beach bar, boat, shark, fish, whales, sports area, NPCs and Ibiza vibes This is getting ridiculous. That is what I would write if I was not honest with you. That is what I would post if I only wanted a viral clickbait tweet. And this is exactly why you should always be careful with what you read on social media, especially on X. There is no GPT-5.6 yet. This prototype was made with GPT-5.5, in 6 iterations, after more than 40 minutes of back-and-forth with Codex. Yes, it started with one prompt, and I will share that prompt below. But the final result came from many corrections, adjustments, fixes, visual tweaks, Three.js issues, camera changes, object placement improvements, and a lot of manual direction. That is the real workflow. I share build in public content here to show what you can actually do with AI, but also to show that there is no magic dust. AI is powerful. Very powerful. But the difference between a cool demo and a real usable prototype is still iteration, feedback, taste, debugging, and direction. Yes, I am also waiting for GPT-5.6. It will probably arrive next week, and when it does, we will test it here properly, in public, with real prompts, real iterations, and real results.
Givros61,645 views • 1 month ago

I tested my Blender character creation skill with Codex + GPT-5.6 Sol Ultra. The full prompt: “Create a Three.js game where the player explores different biomes. Create the character and animations with skill-blender-character.” Codex built the world, created the low-poly character in Blender, generated the outfit and integrated the animations into the game. One prompt, one custom skill, one playable prototype.
Givros10,440 views • 7 days ago

Codex is unusable. I generated one image with GPT Image 2.0, gave it to Codex, and used one simple prompt: “Create me a web game from this image.” You give it a simple image like this, and suddenly you realize you can build: • a voxel map • an editor • tile animations • a playable browser prototype This is getting ridiculous.
Givros83,052 views • 2 months ago

Codex isn’t just a coding assistant anymore. It’s becoming a full AI game-dev workspace. 🦫🎮 For this project, Codex handled the workflow by using: 🖼️ GPT Image 2.0 for the visual direction, cards, enemies, and UI assets 🧠 GPT-5.5 for gameplay structure, systems, and iteration 💻 Codex to turn all of that into a real project From cozy capybara shrine images to a real turn-based card battle game. The 2026 AI game dev workflow is getting ridiculous. 🚀 Follow if you’re building games with AI. Want the full prompt I used for this? Comment “CAPYBARA” and I’ll share it.
Givros70,115 views • 2 months ago

Codex is a monster with 2D games. But what is it worth with 3D and Three.js? 👀 Codex + GPT Image 2.0 + a crazy prompt = • playable 3D forest scene • humanoid character fully made of leaves 🍃 • dense foliage covering the whole body • third-person movement • wind animation on every leaf • SPACE transformation into a flying leaf swarm • leaf trail while moving • runs directly in the browser AI doesn’t just help you code faster. It lets you test ideas that would normally feel too complex to even start. Comment “leaf” and I’ll share the prompt. #ThreeJS #WebGL #Codex #GPT5 #AIAssistedDev
Givros60,609 views • 2 months ago

This is the part people don’t show enough about AI game dev on X. Behind every “Fable 5 made me a full game in one prompt” post, there’s usually a lot of bullshit. I gave AI a strong /goal: optimized Three.js grass, chunks, LOD, shader wind. It produced something. It understood part of the direction. But it still missed. That’s the real workflow. A prompt can give you a starting point. It doesn’t magically give you taste, debugging, optimization, and iteration. You can test the /goal below.
Givros26,291 views • 1 month ago

This is the best 2026 AI workflow for turning game ideas into playable prototypes: GPT Image 2.0 → reference image + tileset Codex + GPT-5.5 → my custom prompt Result → playable browser prototype I generated the Cozy Island Farm concept, turned the same visual direction into clean technical assets, then used one complete prompt to make it playable. Comment “Cozy Island Farm” and I’ll send you my custom prompt.
Givros32,373 views • 2 months ago

“Use the reference image named farm_voxel.png as the main visual guide. Create a playable-looking low-poly voxel agricultural farm diorama" This is the workflow I keep pushing: 1) GPT Image 2.0 for the visual base. 2) Codex with imagegen + GPT-5.5 for the build. 3) Three.js for the prototype. result: 🎬 Prompt below 👇
Givros17,281 views • 1 month ago

I rebuilt the same 2D survival base defense prototype. But this time, I used Agent Sprite Forge of 0xFunky with Codex. Instead of relying on rough placeholder assets, the workflow can generate 2D sprite sheets, maps, transparent PNG frames, props, GIFs and metadata directly from prompts. And honestly, the visual result is already much better. Still a lot to improve, especially the walking animation, but the pipeline is getting closer: prompt → assets → prototype → test → iterate
Givros13,340 views • 1 month ago

I made my own version by giving Codex the reference images. First, I gave it the Japanese voxel game concept. Then, I gave it the asset sheet. Codex created the game assets based on that asset sheet, then used them to build the playable browser game. Comment “voxels japanese prompt” if you want the prompt.👇
Givros11,780 views • 2 months ago

First try at generating a voxel city with Codex + Three.js It works: roads, buildings, parks, traffic lights, pedestrians… But it still feels too clean and too grid-like. I think the next step is adding more street-level details, traffic density, and urban chaos. How do you find it? Any improvement ideas I should test next? full prompt below 👇
Givros11,057 views • 2 months ago
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