Video yükleniyor...
Video Yüklenemedi
Codex isn’t just a coding assistant anymore. It’s becoming a full AI game-dev workspace. 🦫🎮 For this project, Codex handled the workflow by using: 🖼️ GPT Image 2.0 for the visual direction, cards, enemies, and UI assets 🧠 GPT-5.5 for gameplay structure, systems, and iteration 💻 Codex to turn... show more
71,571 görüntüleme • 6 ay önce •via X (Twitter)
55 Yorum

These are the assets GPT Image 2.0 generated for the project:

Yo well done fam! I’m also making card game on codex 😅

Hah you did it well done 👍

Thank you 🙏

Gmb

these games are getting crazier and crazier

Yes and it’s just a begin 🫣

cant wait to see

Great work, love your progress.

Wow thank you 🤩

I wish you people would be honest and say those fat client games are nothing worth outside of PoCs and personal use Don't get me wrong I love it, but this is far off a functional game with authoritative servers, security and scalability. There is lots missing I suppose? 😂

Of course ! It’s a prototype 😌

Yeah ofc for people in and around this space this is cristal clear ...not so obvious for the common twitter crowd I'm afraid 😂

フォロー有り難うございます。大変興味深い投稿です。 世の中は、Claude Code等が非エンジニア向けにウケていますが、ゲームクリエイター向けには、最近のGPT Image 2によってアセット制作が飛躍的に進化したため、Codexが持つ優秀な頭脳でゲームのプロトタイプの構築が激的に変化したと思っています。 このゲームでのCodex(GPTのプランはProプラン=100ドル)を契約していますか? 最近はローカルLLMによるQwen3.6のコーディングでコストを抑える方法も流行始めてますが、このゲームにおいて、必要なプロンプト数(制作時間)、コーディングは一切していないのかどうかとても気になりました。 バイブコーディングはとても便利で私も使うのですが、細かいUIUXの調整は自身で調整したほうが良いことが多いので、上記質問です。

GPT Image 2.0 for assets, GPT-5.5 for systems, Codex to ship it all, the 2026 solo game dev stack is genuinely unreal

Yes 🙌 it’s a best workflow now !

And it’s only going to get wilder from here 🙌 A solo dev in 2026 can now ship what a full studio couldn’t pull off in 2020. What’s the next game you’re building with this stack?

CAPYBARA

I shared everything in my latest post.

Capybara - looks great & impressive. thanks :)

I shared everything in my latest post.

fucking incredible

It’s true !

Congrats, this is genuinely impressive. The real shift is not just “AI writes code.” It’s that visual direction, gameplay systems, assets, UI, and iteration are collapsing into one workflow. Game dev is becoming orchestration — and this is a great example of it.

Oh thank you 🙏

CAPYBARA

Check my last post ☺️

should try using gtp image more. the art looks fantastic!

It help alot tbh I gave it proper prompts and my game looks way better then before

Capybara

I shared everything in my latest post.

Try to make some action, fighting games, then you will feel the pain.

That's amazing work. I'm curious about the structure and the production process.

Looks awesome!

CAPYBARA, bro. I am myself just finishing all the logic in a tactical game, +400 units and over 1000 abilities. Next step, the graphic part

Don’t miss my last post if you want the full workflow.

CAPYBARA

Don’t miss my last post if you want the full workflow.

스프라이트까지 생성해주는 거네요? 저는 구글 AI 스튜디오로 만들어 보고 있는데 도형으로 표현하더라구요. 스프라이트를 변경하고 싶으면 codex에 요청하면 생성해서 변경까지 해주나요?

CAPYBARA

The full prompt is in my latest post — go check it out.

CAPYBARA

Don’t miss my last post if you want the full workflow.

CAPYBARA

CAPYBARA

This gives me an idea…

CAPYBARA

@phoenix55740785 Check out my latest post 👀

Capybara

capybara

Check out my latest post 👀

CAPYBARA

CAPYBARA

CAPYBARA

The full prompt is in my latest post — go check it out.
