
Chris Murphy
@HighlySpammable • 20,444 subscribers
Senior Tech Artist on the @UnrealEngine Evangelism team working in Aus/NZ/SE Asia. Have a tendency to rant. I'm HighlySpammable in the other social spaces.
Videos

Blend Space Assets in Unreal Engine actually have an Analysis mode that will look at the foot placement to calculate how fast a character was moving and put the animation in the correct position on the blend space. Way better results than just "eye balling it". #UETips
Chris Murphy18,043 просмотров • 2 лет назад

Gameplay Tags in Unreal are incredibly underrated! Create tags for attributes like ‘has red key’ or ‘has been to castle’. Then designers can set tag queries as variables on things to control game logic without having arbitrary bools on their character to describe things. #UETips
Chris Murphy10,722 просмотров • 1 год назад
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