
Jonathan Stephens
@jonstephens85 • 12,548 subscribers
Synthetc Data | World Models | Radiance Fields | Computer Vision | GenAI | Chief Evangelist at @LightwheelAI
Shorts
Videos

Do you think you could train a robot to fold clothes better than any other robotics team? Now is your chance to prove it...and win actual cash prizes! The 2026 LeHome Challenge is live! Here is the details: Phase 1: Train your best clothes folding policy in simulation with 4 garment types, each presenting unique manipulation challenges. The types of garments include long-sleeved tops, short-sleeved tops, long pants, and shorts. The simulation environment uses Lightwheel's physics accurate deformable assets and built on NVIDIA Omniverse's Isaac Sim/Lab. Submit your code by April 5th for a chance to win up to $2,000 and a SO-101 Arm Kit. Phase 2: The top 8 teams will compete in person at ICRA on June 4th to see who's policy performs best with real clothes. The top place team will take home $20,000! Learn more and sign up for the LeHome Challenge here: Robert Scoble Chris Paxton The Humanoid Hub Harrison Kinsley #Robotics
Jonathan Stephens24,003 views • 3 months ago

The team at NVIDIA AI Developer really nailed it with ViPE!! This SLAM system generated pose, depth, point clouds, etc, in a few seconds! Now to get the output to work with GEN3C... If you are interested in running this yourself, it took about 5 minutes to get up and running from scratch.
Jonathan Stephens34,835 views • 9 months ago

This is the most Disney thing I have ever seen when it comes to robotics! They trained robots to fall whimsically and in style. Why? Because not only does it protect its components, it looks cool! Watch the full video here: #Robotics #ReinforcementLearning #PhysicalAI
Jonathan Stephens24,595 views • 6 months ago

I created a 3D Gaussian Splat of my kitchen using 1/3rd the images it used to take me by using NVIDIA AI Developer's 3DGRUT! I can now use 180 degree fisheye images and ray tracing to make detailed splats. The only reason the scene isn't sharper is because my input images weren't super sharp - when I took the images back in October, I was still learning to use the lens. I plan to make a "first reactions/overview video". Tutorial after that. For reference, this took 206 images and the ultrawide on my iPhone took 608 images to capture. #3D #AEC #Computervision
Jonathan Stephens30,617 views • 1 year ago

I’ve rebuilt my kitchen with photogrammetry, gaussian splats, LiDAR, and just about any other method you could think of...so I had to see what World Labs' Marble could do with only 8 photos. Here’s a first look at what worked, and what didn’t. Link to full video: #3D #GenerativeAI #AEC #AI
Jonathan Stephens16,495 views • 6 months ago

The greatest Gaussian Splatting VR demo ever? Captured live at NVIDIA GTC — Mariya Sha experiencing 4D Gaussian Splatting in VR for the very first time. You can tell just from her reaction that this was something else! The scene was optimized using QUEEN, NVIDIA AI Developer's advanced research project for fast radiance field rendering. It’s an incredible look at what happens when high fidelity static and dynamic gaussian splats meets VR. Watch the full video on YouTube: Robert Scoble Did you get to do this one? #VR #3D #VFX
Jonathan Stephens28,114 views • 1 year ago

Big news! World Labs' Marble is officially compatible with NVIDIA Robotics' Isaac Sim. Instead of showcasing their highlight reel, our team at Lightwheel created a full environment from a 360 pano using Marble and showed you can train directly in sim. The only non-generated assets are the robot arms, coffee, and bowl. Everything else was generated with Marble. Not sure how to do this yourself? NVIDIA wrote a technical blog with full instructions. You will learn how to: 1. Export scenes from World Labs' Marble as Gaussian splats 2. Convert to USD using NVIDIA Omniverse NuRec 3. Import into NVIDIA Isaac Sim 4. Add a robot and run the simulation Read the guide ➡️ #WorldModels #Robotics
Jonathan Stephens13,783 views • 5 months ago

Now you can recreate your kid's messy playroom using NVIDIA AI Developer new ray tracing based gaussian splatting (3DGUT) on Windows! Follow my step by step tutorial and then enter their sweepstakes to win a free GPU!!! That's right, NVIDIA is running a sweepstakes for developers and creators using their new 3DGRUT project now available on gsplat. Learn more here: Watch my official tutorial on YouTube: #3D #AI #NVIDAResearch #AEC
Jonathan Stephens15,455 views • 1 year ago
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