
Krysidian
@krysidian • 4,576 subscribers
Occasional Drawings, 3D Artworks and weird stuff. F𝚒𝚗𝚊𝚕𝚕𝚢 𝚎𝚌𝚕𝚘𝚜𝚎𝚍 yet still stuck in a chrysalis https://t.co/TinS3lIP9l
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Dynamic Hornet - A FREE #Blender Rig After months it's finally out, jam-packed with helpful features that will hopefully aid you with animation! Easy cloak Free-form Eyes Outline and Shading Styles Pose Library and MORE! ❗️Link is in my Bio❗️ #b3d #Silksong #geometrynodes
Krysidian964,699 просмотров • 1 месяц назад

Upcoming features for SMIRK currently working on a few that are taking some time Adaptive Subdiv + Cutout Mesh Combined you can basically fake booleans and cut a hole without using the shader And it's faster/more stable than boolean! #b3d #blender #geometrynodes #greasepencil
Krysidian316,345 просмотров • 6 месяцев назад

The cloak for my #Hornet Rig will be powered by #geometrynodes Folds, waviness and shape can be tweaked and even animated procedurally! Still working on the Cloak and face even more so I will show more soon #Silksong #b3d #blender #hollowknight #silksongfanart
Krysidian269,747 просмотров • 7 месяцев назад

✏️Draw and Carve out Detached Facial Features!🖌️ Use a regular mesh or make use of #GreasePencil! My FREE tool SMIRK for #Blender 4.4+ is finally out Use #geometrynodes to generate a 3D mouth from a drawing and animate it Frame by Frame Based on Edward Ureña's DFF #b3d
Krysidian378,317 просмотров • 10 месяцев назад

Toggle-able Hands! Giving my #Hornet rig as much flexibility as possible by adding hands that can easily be posed with a main controller. Also compatible with my Procedural Segments My goal is to make lots of styles/interpretations possible with one rig #b3d #Blender #Silksong
Krysidian141,898 просмотров • 5 месяцев назад

Another feature I didn't mention is that the cloak is reacting to arm movement, simulating collision to an extent It's based on AutoRig's Skirt setup and helps with posing and avoiding clipping. The shoulders can be hidden as well #b3d #Silksong #blender #Hornet #silksongfanart
Krysidian82,304 просмотров • 6 месяцев назад

My recent #deltarune model motivated me to implement a new feature for my upcoming Freeform-Facial-Feature tool Using #Blender 4.5 beta and it's manifold boolean The transparency mask should be a lot more reliable with sharp corners and hard surfaces now! #b3d #geometrynodes
Krysidian76,905 просмотров • 11 месяцев назад

I'm really sorry I couldn't get the model out in time. The holidays have been quite stressful yet I hoped to release it for Christmas. But I've come across a lot that needs fixing and I'm building a Pose Library that should help with posing too #b3d #Silksong #blender #Hornet
Krysidian37,061 просмотров • 5 месяцев назад

✏️WIP ✏️ Draw in your faces using #greasepencil and carve out the features. Create a 3D Face Rig and animate like a 2D animator! Based on Edward Ureña's approach to Detatched Facial Features More features are being added to improve the workflow #b3d #blender #geometrynodes
Krysidian63,379 просмотров • 1 год назад

Little speedpose I did using the new hands and forgot to put in the video #b3d #blender #hollowkinghtsilksong #Silksong
Krysidian33,031 просмотров • 5 месяцев назад

A deeper look into the Segmentation of my #Hornet rig The game has consumed me but I'm working on it! Using this you can add and adjust joints to any mesh! This is crucial because I want multiple styles to be an option #Silksong #b3d #geometrynodes #blender #hollowknight
Krysidian42,624 просмотров • 8 месяцев назад

For Emma I'm using a flat shading style so there are 3 empties that control the shading One for fake Normal Lighting And two for Light+Shadow gradients I can use to tint her I'm using Node Groups shared across materials and custom properties for this. #b3d #blender #npr
Krysidian39,063 просмотров • 1 год назад

For once it's actually truly, Silksong Tomorrow So here's my current progress on the Hornet rig Working on optional segmentation, and using SMIRK for the face so it can be freely adjusted This 3D model will get multiple options for styles #b3d #blender #geometrynodes #Silksong
Krysidian27,684 просмотров • 9 месяцев назад

Feature creep and other projects have really done me in But I promise I'm still working on her when I can The UI is as good as done She now has a 4-Finger Hand option too, which is modeled after more game-accurate hands like the one from THK and Quirrel #b3d #Silksong #blender
Krysidian12,839 просмотров • 4 месяцев назад

Older Sideproject of mine: A dummy rig made to match my own drawing style that I can use for reference With bounding boxes to visualize perspective and #geometrynodes to generate some simple mesh lines. It's mainly supposed to help bridge my 2D and 3D art #b3d #blender #rig
Krysidian19,865 просмотров • 1 год назад

Don't forget you can RIG your #GreasePencil! Not only that, you can even rig your frame by frame animation using Time Offset modifiers. Kinda like Shapekeys Perfect for premade facial animation, a collage of expressions and more! #b3d #blender #animation #3D #Blender3D
Krysidian15,185 просмотров • 1 год назад

More WIPs of Cassidy as a video This is reusing some older versions and done with the placeholder rig so I compiled it into a little edit. But once I've got more time I'll jump right back in. Music is Marks of Despair by Øfdream #b3d #blender #wip #stylizedart #blender3d
Krysidian11,824 просмотров • 9 месяцев назад
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