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#Blender News The Multi-Stage Compositor is being designed and worked on so a proof-of-concept addon was released to test the idea. Everyone can try it out! This allows you to add comp effects to specific Objects and Materials #b3d #blender3d #npr #stylized

29,337 次观看 • 7 天前 •via X (Twitter)

12 条评论

Krysidian 的头像
Krysidian7 天前

Again this is an addon that's made to highlight the idea, it's not the actual implementation. You can try it out and learn more here: If you can, feel free to give feedback to help make this feature as awesome as possible!

DillonGoo Studios 的头像
DillonGoo Studios7 天前

Game. Changer.

Whimmery🕊️ 的头像
Whimmery🕊️7 天前

Oh my gooooosh! That rim light effect

Krysidian 的头像
Krysidian7 天前

That's actually in 5.2 if you wanna try it out! Part of the online essentials

Raghav Katta 的头像
Raghav Katta7 天前

object-specific compositing raises an interesting boundary case: an effect that extends beyond the object silhouette. testing a glow behind a foreground occluder could help show which operations need scene depth and which can stay local to the object.

Krysidian 的头像
Krysidian7 天前

Yeah that's the main thing tackled right now and probably soon discussed in the thread. I think once that is figured out the implementation can happen a lot faster since the groundwork for implementation has been laid quite well

Luciano 的头像
Luciano6 天前

SICKKKKK

Kurama 的头像
Kurama7 天前

@insectforest984 AMAZING

Starr 的头像
Starr7 天前

I'VE BEEN WANTING THIS FOR SO LONG! OH THIS IS BEAUTIFUL!

GAKU 的头像
GAKU6 天前

wow..cool

The Dragon Emperor 的头像
The Dragon Emperor7 天前

Awesome

Rei 的头像
Rei7 天前

YES

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