
MarcDWyz🕹️ #GameDev
@MarcDWyz • 5,552 subscribers
Gamer, Game Dev ±Lead #MegaManRS, #RetroMansionGame ±Prev #PocketFighterEX, @mishura_games ±Stream&More https://t.co/CC1lI1bRAb ±💍@banana_birdie ±Ask for DM
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We've changed the target platform to MS-DOS. This cannot be undone. #MegaManRS #gamedev
MarcDWyz🕹️ #GameDev44,383 просмотров • 1 год назад

I found unreleased dev footage of #PocketFighterEX! WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF (This game is cancelled because Unity Engine betrayed all of it's devs.)
MarcDWyz🕹️ #GameDev51,260 просмотров • 1 год назад

I did an experiment to get an improvement to sprite rotation quality while maintaining the retro vibe, in #UnrealEngine. I works with any type of 3D transformed object too. And it still respects the scanlines, so it will fit in correctly with CRT filters. #gamedev #pixelart
MarcDWyz🕹️ #GameDev14,724 просмотров • 5 месяцев назад
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Your reminder that #MegaManRS is made in #UnrealEngine5 and there's always more than meets the eyes behind the scenes. MMRS will be flat 2D but my vision reaches into the far future. #gamedev #unrealengine #megaman (Music by Michael Staple (MaxieDaMan) !)
MarcDWyz🕹️ #GameDev23,810 просмотров • 1 год назад
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