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More After Image system enhancements for future project use. Trying out different blending modes, and mimicking a character after image like Mega Man X4's Dash trail. I think the results are pretty neat! #MegaManRS #UnrealEngine #gamedev

14,129 Aufrufe • vor 1 Jahr •via X (Twitter)

13 Kommentare

Profilbild von Studio Genki
Studio Genkivor 1 Jahr

Looks amazing! Are you using Niagara for this or is it through blueprints?

Profilbild von MarcDWyz🕹️ #GameDev
MarcDWyz🕹️ #GameDevvor 1 Jahr

@DevGenki It is a custom system for PaperSprite, no Niagra. It incorporates my PaperSpritePlus, PaperSpriteLayer, and ActorPooling systems. Made in C++ with full Blueprint support. Each after image is an individual Sprite, which can be manipulated and Layered properly like the others.

Profilbild von Studio Genki
Studio Genkivor 1 Jahr

Impressive, mind if I pick your brain sometime 👀

Profilbild von MarcDWyz🕹️ #GameDev
MarcDWyz🕹️ #GameDevvor 1 Jahr

@DevGenki Go ahead.

Profilbild von Daunted-X - Orion The Stardroid -
Daunted-X - Orion The Stardroid -vor 1 Jahr

Looks fantastic. Would be perfect for like a super mode, or, something, it makes me think, ok HURRY AND JUMP AND SHOOT. 🤣

Profilbild von Angelic warrior
Angelic warriorvor 1 Jahr

I'm digging it so far

Profilbild von RetroBit_1
RetroBit_1vor 1 Jahr

I love the colorful shooting and stuff, i want to make mine to look like this

Profilbild von just2pale
just2palevor 1 Jahr

Fancy

Profilbild von Girouette
Girouettevor 1 Jahr

Trippy!

Profilbild von Mister Blue
Mister Bluevor 1 Jahr

100 / 10 idea. I love this so much!

Profilbild von Zedicon Hoyrse 🐴🏳️‍🌈
Zedicon Hoyrse 🐴🏳️‍🌈vor 1 Jahr

This honestly looks I N S A N E Top notch work my man!!!

Profilbild von Jenna Grip (JojoIsMe on Bsky)
Jenna Grip (JojoIsMe on Bsky)vor 1 Jahr

I have no idea why you made such vivid effects, but I love it! 🩷

Profilbild von Maxie
Maxievor 1 Jahr

The effect is cool but imma insist that it needs to be toned down because that's way too many colors at once, it's an eye stressor.

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