
Supper Mario Broth
@MarioBrothBlog • 265,493 subscribers
Additional obscure Mario content for https://t.co/WGZ0KZl7sR. Now on Patreon: https://t.co/Lu5mcw7vVK
Shorts
Videos

In Super Paper Mario, Bowser can accidentally break the game at the worst possible time purely due to how large he is. His size allows him to open two chests at once at the bottom of the Pit of 100 Trials, which will freeze the game and undo vast amounts of progress.
Supper Mario Broth170,843 Aufrufe • vor 5 Tagen

In Mario & Luigi: Partners in Time, an unused room takes Mario and Luigi through a time portal into a white void. This inadvertently highly resembles the classic SpongeBob SquarePants episode "SB-129", where the same exact scenario happens to Squidward.
Supper Mario Broth180,432 Aufrufe • vor 6 Tagen

In Mario Kart Wii, crashing the game and activating the crash handler will eventually start playing back the contents of the Wii's RAM as sound. Since the data was never intended to be interpreted like this, it ends up sounding like experimental harsh noise music.
Supper Mario Broth1,875,747 Aufrufe • vor 2 Monaten

The Yoshi's Island map screen theme is remarkably similar to the song "Anywhere Is" by Irish singer Enya. Both of these were composed around 1994 and released in 1995, meaning that neither of them could have been influenced by each other and this is an astounding coincidence.
Supper Mario Broth489,452 Aufrufe • vor 1 Monat

Scott Burns voiced Bowser in his famous voiced appearance in Super Mario Sunshine. Upon request by Gaming Reinvented, he voice acted the intro to the final boss battle from Mario & Luigi: Bowser's Inside Story, providing a glimpse into a world where he had remained Bowser's voice.
Supper Mario Broth130,426 Aufrufe • vor 13 Tagen

In Super Mario 64, Koopa the Quick has a subtle "don't waste the player's time" mechanic. If Mario is too far ahead or has already finished, Koopa the Quick will hurry up and finish up to 30 seconds faster just to not make the player wait too long at the goal.
Supper Mario Broth1,227,137 Aufrufe • vor 5 Monaten

In World 6-7 of Yoshi's Island, Yoshi is chased by giant Chain Chomps. The level is intended to be linear, so backtracking from the checkpoint may cause the Chain Chomps to become glitched. Now, Yoshi will be chased by a singular floating eye, which will cry at the end.
Supper Mario Broth278,779 Aufrufe • vor 1 Monat

In Super Mario Galaxy, waking Mario up from a short nap and not moving will make him look sleepy. Waking up from a long nap will make him look even sleepier. Remarkably, this appears to be entirely unintentional and merely an extremely appropriate bug in the blinking engine.
Supper Mario Broth202,464 Aufrufe • vor 1 Monat

Datamining Paper Mario: Color Splash reveals that Ludwig has an attack called the "Ludwig Bullet Kill Attack", where he kills Mario with bullets. Previously thought unused, it was now discovered that Ludwig will use it if Mario has no Tail stickers and is broke.
Supper Mario Broth108,946 Aufrufe • vor 25 Tagen

The jump in storage capacity from Nintendo 64 cartridges to GameCube discs allowed the developers to be astonishingly generous with the storage in comparison. A Super Mario Sunshine cutscene of a single image fading in and out is larger than the entirety of Super Mario 64.
Supper Mario Broth697,570 Aufrufe • vor 5 Monaten

By performing an absurdly lengthy and precise series of actions in Super Mario 64 (detailed in the video), Mario will be able to reach an incredibly narrow seam that allows him to stand underwater in Jolly Roger Bay. This has no known practical purpose.
Supper Mario Broth2,054,055 Aufrufe • vor 1 Jahr

In Super Mario World, green berries increase the timer. By strategically eating them to make the timer pass 100 multiple times, the music can be sped up repeatedly. It turns out that the music engine cannot handle more than 20 speed-ups, and slows down to a crawl instead.
Supper Mario Broth649,803 Aufrufe • vor 5 Monaten

In Mario & Luigi: Brothership, a glitch may occur if a Bob-omb explodes while the "Notdroppin" Battle Plug is equipped, whereby Mario and Luigi will be pulled away from the battle permanently. The game must be reset to continue playing, as Mario and Luigi will not return.
Supper Mario Broth1,537,164 Aufrufe • vor 1 Jahr

In Super Smash Bros., the skeletons visible when characters are hurt by electric attacks are not tied to specific animations, and instead are a form that can be toggled on and off at any time, including in cutscenes. Below are excerpts of the game's intro, with skeletons.
Supper Mario Broth704,922 Aufrufe • vor 7 Monaten

Super Smash Bros. contains a sneaky "delayed action" anti-piracy measure to lull the illegitimate user into a false sense of security. The game will be normal the first 68 times it is launched. Starting with the 69th time, however, every selected character will turn into Mario.
Supper Mario Broth739,591 Aufrufe • vor 8 Monaten