
Supper Mario Broth
@MarioBrothBlog • 265,500 subscribers
Additional obscure Mario content for https://t.co/WGZ0KZl7sR. Now on Patreon: https://t.co/Lu5mcw7vVK
Shorts
Videos

In Super Mario 64, tiny slivers of exposed out-of-bounds areas will cause Mario to bonk if he collides with them. However, the exact same scenario in Super Mario Sunshine is much more cruel to Mario. Here, instead of merely bonking, Mario will break his spine.
Supper Mario Broth121,028 Aufrufe • vor 4 Tagen

In Mario Kart Wii, crashing the game and activating the crash handler will eventually start playing back the contents of the Wii's RAM as sound. Since the data was never intended to be interpreted like this, it ends up sounding like experimental harsh noise music.
Supper Mario Broth1,893,315 Aufrufe • vor 7 Monaten

When starting Donkey Kong Land, there is a 1/8 chance the game will boot in a "paranoid ducking state" where Donkey Kong will constantly look around while ducking. This is actually a fault of the random number generator, which "locks in" to a single value and fails to be random.
Supper Mario Broth55,230 Aufrufe • vor 10 Tagen

In Paper Mario, Mayor Penguin is found seemingly dead, with Mario being suspected of his murder. However, if a letter is delivered to him during that time, he will get up, thank Mario, and promptly go back to being dead. Unfortunately, this cannot prove Mario's innocence.
Supper Mario Broth89,597 Aufrufe • vor 17 Tagen

In Paper Mario: The Thousand-Year Door, each Shine Sprite can be collected twice because the icon of it appearing is not merely visual, but literally another Shine Sprite. This provides a cautionary tale to developers about never implementing a visual effect as the object itself.
Supper Mario Broth353,797 Aufrufe • vor 2 Monaten

In Super Mario 64, Koopa the Quick has a subtle "don't waste the player's time" mechanic. If Mario is too far ahead or has already finished, Koopa the Quick will hurry up and finish up to 30 seconds faster just to not make the player wait too long at the goal.
Supper Mario Broth1,229,036 Aufrufe • vor 9 Monaten

In Paper Mario, Bowser claims that the Star Rod makes him invincible. However, in the first battle, it merely raises his Defense to a measly 1. If Mario is given just slightly better shoes, he can get through the protection. Bowser cannot handle this, making the game crash.
Supper Mario Broth312,463 Aufrufe • vor 2 Monaten

In World 8-7 of New Super Mario Bros. Wii, releasing a mushroom on the third Spine Coaster but not collecting it results in an entertaining interaction whereby the Spine Coaster will balance the mushroom on its nose, like a seal trained to balance a ball.
Supper Mario Broth282,755 Aufrufe • vor 2 Monaten

By performing an absurdly lengthy and precise series of actions in Super Mario 64 (detailed in the video), Mario will be able to reach an incredibly narrow seam that allows him to stand underwater in Jolly Roger Bay. This has no known practical purpose.
Supper Mario Broth2,059,477 Aufrufe • vor 1 Jahr

The Yoshi's Island map screen theme is remarkably similar to the song "Anywhere Is" by Irish singer Enya. Both of these were composed around 1994 and released in 1995, meaning that neither of them could have been influenced by each other and this is an astounding coincidence.
Supper Mario Broth540,099 Aufrufe • vor 5 Monaten

It is possible to corrupt Donkey Kong Country 3 simply by being too skillful. Clearing the final level in one go without dying can result in Dixie and Kiddy becoming trapped in a nightmarish red location without escape, all just for being too good at the game.
Supper Mario Broth157,212 Aufrufe • vor 1 Monat

In Mario & Luigi: Brothership, a glitch may occur if a Bob-omb explodes while the "Notdroppin" Battle Plug is equipped, whereby Mario and Luigi will be pulled away from the battle permanently. The game must be reset to continue playing, as Mario and Luigi will not return.
Supper Mario Broth1,538,649 Aufrufe • vor 1 Jahr