
MortMort
@MortMort_ • 53,467 subscribers
Creative/Technical fella | Very unemployed solodev until I figure out what's next. | Contact https://t.co/MhIJBDEruf | Ex Mojang, Nicalis. + Freelance.
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Videos

🧱Throwing some early WiP stuff at ya! Very rough n early Wallrun/Grind, was kind of nice to rework it as the old BB Project was some of my first 3D dev, aka very scuffed! Its not the focus at the moment, but cant wait to juice it up, but the core logic is there now! #gamedev
MortMort157,147 次观看 • 1 个月前

🔄Added some dynamic rotation/leaning to parts of the character's rig based on a bunch of different values and player state. So now he will try and turn towards your desired direction. Still need to tweak it a bit but works! ✨ #gamedev #solodev #ue5 #prototype #workinprogress
MortMort492,378 次观看 • 3 年前

I haven't had time to create anything for a while so here is just me running through a mix of old test things mashed together for #screenshotsaturday One day I hope to make progress when life will grand me time on my hands! 🥲 trying to find every minute here and there #gamedev
MortMort243,058 次观看 • 2 年前

🏎 It's crucial to me that you can have a chill experience with the game, but I'm also striving to add a layer of speedrun replayability. Keep in mind, This is a test area, with no obstacles or enemies, simply a means to demonstrate the pacing. #gamedev #ue5 #3dplatformer #wip
MortMort175,675 次观看 • 2 年前

Super Tomb Souls 2 Tronbone Edition Been prepping various ways of Dodging based on player state x directional input, your typical dark souls ish roll, a smash like air dodge, and a slide if crouched. All pretty WIP but in a good functional state now! #gamedev #ue5 #psx #solodev
MortMort53,140 次观看 • 9 个月前

🤘Drift Boost Chomps! Added most of the math for the Drift boost calculation, but needs some tweaking and visual indication, right now it falls a bit flat without it, but the logic is there so thats a start! The bar on the left indecate boost charges #gamedev #ue5 #prototype
MortMort102,617 次观看 • 1 年前