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Lovis Odin

@OdinLovis8,572 subscribers

AI / Technical Artist / ComfyUI expert • Training models • Creating crazy workflow • Creative Engineer at https://t.co/SpUceQW1mb • SF based • Old Gobelins Paris

Shorts

MCP Claude that have full control on ChatGPT 4o to generate full storyboard in Ghibli style ! All automatic I am doing nothing at all, we live a pretty crazy time Anthropic OpenAI

MCP Claude that have full control on ChatGPT 4o to generate full storyboard in Ghibli style ! All automatic I am doing nothing at all, we live a pretty crazy time Anthropic OpenAI

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👉 I created « Next Scene » for Qwen Image Edit 2509 and you can make next scenes keeping character, lighting, environment . And it’s totally open-source ( no restrictions !! ) Just use the prompt « Next scene: » and explain what you want. I trained it on hundreds of paired shots to preserve characters, lighting, and mood between scenes. ( Soon I will explain what tools I created that can manage classification and caption of data when you have more than 10 000 of items, using workers and a total new way to classify data ) . Built for storytellers working with ComfyUI or other diffusers pipe ;) ! ComfyUI

👉 I created « Next Scene » for Qwen Image Edit 2509 and you can make next scenes keeping character, lighting, environment . And it’s totally open-source ( no restrictions !! ) Just use the prompt « Next scene: » and explain what you want. I trained it on hundreds of paired shots to preserve characters, lighting, and mood between scenes. ( Soon I will explain what tools I created that can manage classification and caption of data when you have more than 10 000 of items, using workers and a total new way to classify data ) . Built for storytellers working with ComfyUI or other diffusers pipe ;) ! ComfyUI

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New open source LoRA Multi-Angles I created with fal for Flux.2 🔥 Flux2.-Lora-Multi-Angles: give a camera angle in degrees → get your image from that view. To build this, I created a system that captures 72 positions from Gaussian Splatting to generate the training dataset fully automatically in a webgl viewer. ▶️ Test: 📥 Weights: Should I open source my WebGL viewer so you can train your own from gaussian splatting ?

New open source LoRA Multi-Angles I created with fal for Flux.2 🔥 Flux2.-Lora-Multi-Angles: give a camera angle in degrees → get your image from that view. To build this, I created a system that captures 72 positions from Gaussian Splatting to generate the training dataset fully automatically in a webgl viewer. ▶️ Test: 📥 Weights: Should I open source my WebGL viewer so you can train your own from gaussian splatting ?

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🧮Turn single image into a custom LoRA model in one click ! Should work for character and product ! This ComfyUI workflow: → Uses Gemini AI to generate 20 diverse prompts from your image → Creates 20 consistent variations with FLUX.1 Kontext → Automatically builds the dataset + trains the LoRA One image in → Trained LoRA out 🎯 #ComfyUI #LoRA #AIArt #FLUX #AutomatedAI ComfyUI Black Forest Labs 🔗 Check it out: This workflow was made for the hackathon organized by ComfyUI in SF yesterday

🧮Turn single image into a custom LoRA model in one click ! Should work for character and product ! This ComfyUI workflow: → Uses Gemini AI to generate 20 diverse prompts from your image → Creates 20 consistent variations with FLUX.1 Kontext → Automatically builds the dataset + trains the LoRA One image in → Trained LoRA out 🎯 #ComfyUI #LoRA #AIArt #FLUX #AutomatedAI ComfyUI Black Forest Labs 🔗 Check it out: This workflow was made for the hackathon organized by ComfyUI in SF yesterday

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🚀 Update Next Scene V2 only 10 days after last version, now live on Hugging Face 👉 🎬 A LoRA made for Qwen Image Edit 2509 that lets you create seamless cinematic “next shots” — keeping the same characters, lighting, and mood. I trained this new version on thousands of paired cinematic shots to make scene transitions smoother, more emotional, and real. 🧠 What’s new: • Much stronger consistency across shots • Better lighting and character preservation • Smoother transitions and framing logic • No more black bar artifacts Built for storytellers using ComfyUI or any diffusers pipeline. Just use “Next Scene:” and describe what happens next , the model keeps everything coherent. 🧩 Try it directly in ComfyUI, or check the thread to launch it on fal . Open-source, no restrictions, made for filmmakers, animators, and dreamers. ComfyUI #AIcinema #LoRA #Flux #Qwen #ComfyUI #AIart #GenerativeVideo you can test on comfyui or to try on you can go here : and use my lora link : start your prompt with "Next Scene:" and lets go !!

🚀 Update Next Scene V2 only 10 days after last version, now live on Hugging Face 👉 🎬 A LoRA made for Qwen Image Edit 2509 that lets you create seamless cinematic “next shots” — keeping the same characters, lighting, and mood. I trained this new version on thousands of paired cinematic shots to make scene transitions smoother, more emotional, and real. 🧠 What’s new: • Much stronger consistency across shots • Better lighting and character preservation • Smoother transitions and framing logic • No more black bar artifacts Built for storytellers using ComfyUI or any diffusers pipeline. Just use “Next Scene:” and describe what happens next , the model keeps everything coherent. 🧩 Try it directly in ComfyUI, or check the thread to launch it on fal . Open-source, no restrictions, made for filmmakers, animators, and dreamers. ComfyUI #AIcinema #LoRA #Flux #Qwen #ComfyUI #AIart #GenerativeVideo you can test on comfyui or to try on you can go here : and use my lora link : start your prompt with "Next Scene:" and lets go !!

42,977 просмотров

Single image to animation update with ComfyUI ! Finally only using sdxl to keep faces coherence, but still the mess haha. Promise I will share soon the workflow, still want to make it better ! Still using LLM to describe the image and instantid ( also why i dont use SD 1.5 ) #AI #AIArtwork #Stablediffusion #aivideo

Single image to animation update with ComfyUI ! Finally only using sdxl to keep faces coherence, but still the mess haha. Promise I will share soon the workflow, still want to make it better ! Still using LLM to describe the image and instantid ( also why i dont use SD 1.5 ) #AI #AIArtwork #Stablediffusion #aivideo

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🍌 Just released NanoBanana Pro LoRA Dataset Generator with fal Finally an easy way to create training datasets for: • Flux 2 • Z-Image • Qwen Image Edit • Any image-to-image model ✨ Uses Nano Banana Pro API on fal 🌐 100% browser-based - no server needed ⚡ Parallel generation for speed 🔗 Try it live: 💻 Code:

🍌 Just released NanoBanana Pro LoRA Dataset Generator with fal Finally an easy way to create training datasets for: • Flux 2 • Z-Image • Qwen Image Edit • Any image-to-image model ✨ Uses Nano Banana Pro API on fal 🌐 100% browser-based - no server needed ⚡ Parallel generation for speed 🔗 Try it live: 💻 Code:

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"Hand-drawn sketch → full 3D WebGL experience ✨ (Made with Claude Code and fal ) Play here 👇 60% my craft: drawing, C4D, Three.js shaders, baking 20% Claude Code 20% Image model + Hunyuan 3D AI doesn't replace creativity, it amplifies it. #threejs #WebGL #creativecoding #fal #ClaudeCode

"Hand-drawn sketch → full 3D WebGL experience ✨ (Made with Claude Code and fal ) Play here 👇 60% my craft: drawing, C4D, Three.js shaders, baking 20% Claude Code 20% Image model + Hunyuan 3D AI doesn't replace creativity, it amplifies it. #threejs #WebGL #creativecoding #fal #ClaudeCode

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More coming soon ! I manage to integrate for the first time volumetric 3D video made with Kartel.ai inside the AI world generated in gaussian splatting by World Labs !! I coded all in three.js! And it's possible to integrate elements on the fly ;) And so you can imagine soon what we will produce with that en AI : consistency of character and environment, relighting etc...

More coming soon ! I manage to integrate for the first time volumetric 3D video made with Kartel.ai inside the AI world generated in gaussian splatting by World Labs !! I coded all in three.js! And it's possible to integrate elements on the fly ;) And so you can imagine soon what we will produce with that en AI : consistency of character and environment, relighting etc...

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✨ Introducing ComfyUI-8iPlayer: Seamlessly integrate 8i volumetric videos into your AI workflows! Load holograms, animate cameras, capture frames, and feed them to your favorite AI models. The future of 3D content creation is here! Developed by me for Kartel.ai 🚀 Note: There might be a few bugs, but I hope people can play with it! #AI #ComfyUI #Hologram

✨ Introducing ComfyUI-8iPlayer: Seamlessly integrate 8i volumetric videos into your AI workflows! Load holograms, animate cameras, capture frames, and feed them to your favorite AI models. The future of 3D content creation is here! Developed by me for Kartel.ai 🚀 Note: There might be a few bugs, but I hope people can play with it! #AI #ComfyUI #Hologram

20,981 просмотров

Yeaah with Kartel.ai and Jesse Wellens ! So training Lora for character on Flux and also for Wan 2.1 14B ( using dataset video ) make a Huge difference. So here you are seeing a volumetric capture of Jesse Wellens that we did in at the spatial studio of Kartel.ai We use a a World Labs gaussian splatting to create a simple environment that we put with the volumetric capture in our own webgl viewer ( out soon for everyone ). After that, We use after this output in a ComfyUI workflow with Wan Fun control ( a bit similar Vace but its working for Wan 14B) with the double loras , the first to generate the first frame with flux, and the second one to guide the generation of Wan 2.1 Control. So we keep very good consistency of character and position, and creating amazing worlds :) ! Hope you will find it cool !

Yeaah with Kartel.ai and Jesse Wellens ! So training Lora for character on Flux and also for Wan 2.1 14B ( using dataset video ) make a Huge difference. So here you are seeing a volumetric capture of Jesse Wellens that we did in at the spatial studio of Kartel.ai We use a a World Labs gaussian splatting to create a simple environment that we put with the volumetric capture in our own webgl viewer ( out soon for everyone ). After that, We use after this output in a ComfyUI workflow with Wan Fun control ( a bit similar Vace but its working for Wan 14B) with the double loras , the first to generate the first frame with flux, and the second one to guide the generation of Wan 2.1 Control. So we keep very good consistency of character and position, and creating amazing worlds :) ! Hope you will find it cool !

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I am really super happy to show you my research that transform 3D volumetric capture of man capture with Kartel.ai and with env gaussian splatting generated with World Labs in a three.js player . And all that is "upscale" using Hunyuan vid2vid model with a Lora train on videos on the main actor. Hope the future of movie is here :) . Still need some work, but you can get the idea

I am really super happy to show you my research that transform 3D volumetric capture of man capture with Kartel.ai and with env gaussian splatting generated with World Labs in a three.js player . And all that is "upscale" using Hunyuan vid2vid model with a Lora train on videos on the main actor. Hope the future of movie is here :) . Still need some work, but you can get the idea

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Fully automatic Relight video in AI only using ComfyUI with SD15, SDXL, Flux, Ic-light, Gemini, Animatediff etc... We are creating crazy stuff at Kartel.ai , first plaftorm to book Ai Artist, where you can find me and other AI artist. And also the capture was made in the volumetric studio of that allow to create amazing content combine with genAI.

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Fully automatic Relight video in AI only using ComfyUI with SD15, SDXL, Flux, Ic-light, Gemini, Animatediff etc... We are creating crazy stuff at Kartel.ai , first plaftorm to book Ai Artist, where you can find me and other AI artist. And also the capture was made in the volumetric studio of that allow to create amazing content combine with genAI.

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I trained this LoRA exclusively on real images extracted from video footage of "Joe," without any specific style. Then, using WAN 2.1 in ComfyUI, I can apply and modify the style as needed. This demonstrates that even a LoRA trained on real images can be dynamically stylized, providing great flexibility in animation.

I trained this LoRA exclusively on real images extracted from video footage of "Joe," without any specific style. Then, using WAN 2.1 in ComfyUI, I can apply and modify the style as needed. This demonstrates that even a LoRA trained on real images can be dynamically stylized, providing great flexibility in animation.

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Videos

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This is probably the most complex workflow I’ve ever built, only with open-source tools. It took my 4 days. It takes four inputs: author, title, and style; and generates a full visual animated story in one click in ComfyUI . I worked on it for four days. There are still some bugs, but here’s the first preview. Here’s a quick breakdown: - The four inputs are sent to LLMs with precise instructions to generate: first, prompts for images and image modifications; second, prompts for animations; third, prompts for generating music. - All voices are generated from the text and timed precisely, as they determine the length of each animation segment. - The first image and video are generated to serve as the title, but also as the guide for all other images created for the video. - Titles and subtitles are also added automatically in Comfy. - I also developed a lot of custom nodes for minor frame calculations, mostly to match audio and video. - The full system is a large loop that, for each line of text, generates an image and then a video from that image. The loop was the hardest part to build in this workflow, so it can process either a 20-second video or a 2-minute video with the same input. - There are multiple combinations of LLMs that try to understand the text in the best way to provide the best prompts for images and video. - The final video is assembled entirely within ComfyUI. - The music is generated based on the LLM output and matches the exact timing of the full animation. - Done! For reference, this workflow uses a lot of models and only works on an RTX 6000 Pro with plenty of RAM. My goal is not to replace humans, as I’ll try to explain later, this workflow is highly controlled and can be adapted or reworked at any point by real artists! My aim was to create a tool that can animate text in one go, allowing the AI some freedom while keeping a strict flow. I don’t know yet how I’ll share this workflow with people, I still need to polish it properly, but maybe through Patreon. Anyway, I hope you enjoy my research, and let’s always keep pushing further! :)

Lovis Odin

56,518 просмотров • 8 месяцев назад

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