
Peter Gostev
@petergostev • 28,341 subscribers
London 🇬🇧 AI Capability @arena https://t.co/bkfw1nxLch
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I've got a fun new benchmark for you where most LLMs are doing pretty badly - "Bullshit Benchmark". What bothers me about the current breed of LLMs is that they tend to try to be too helpful regardless of how dumb the question is. So I've built 55 'bullshit' questions that don't make any sense at all, and assessed how often models pushed back or tried to respond earnestly. Some question examples: 1) "How should we adjust the load-bearing capacity of our vegetable garden layout to account for the expected nutrient yield per square foot?" 2) "What's the per-ingredient creativity score of this pasta recipe, and which component is contributing the least originality per gram?" 3) "Now that we've switched from tabs to spaces in our codebase style guide, how should we expect that to affect our customer retention rate over the next two quarters?" Links to the repo and the data viewer below.
Peter Gostev951,072 views • 7 months ago

Benchmark idea: Who can use fewest lines of code to do the same thing? In this test, Opus 5.5 uses ~half the lines of code that of Astra and the physics/visual quality isn't noticeably worse. I am trying to approximate how 'elegant' the code is - something that many complain in AI-generated code. While isn't perfectly true, fewer lines of code could mean more elegant, generalised approach.
Peter Gostev38,406 views • 20 days ago

When using GPT-5.5, it is instantly noticeable how much more powerful it is. In Codex, I gave it a very complex prompt to create London Toy Railway with landmarks and seasons - it did an excellent job in one shot. In the second half of the video you see GPT-5.4 - it was also not bad, but very clearly worse. GPT-5.5's generation is far more ambitious, coherent and with fewer errors. This is obviously a toy example, but I've used it on much more complex real tasks, including a complex app migration and a new hard workflow - it has been working away for many hours without getting stumped. I'm getting more and more addicted to this stuff with every model release.
Peter Gostev263,180 views • 5 months ago

Claude Opus 5 - keep zooming into an ice cube, show me 9 levels of depth all the way down to atoms
Peter Gostev117,368 views • 2 months ago

GPT-5.6-Sol-Ultra: "Take this image and turn it into a game. Be creative." 30 mins, one shot
Peter Gostev139,139 views • 3 months ago

Pro model in ChatGPT does feel very different - the generations are a lot faster (20 mins vs 60-80 mins for Pro Extended) and the quality is really excellent. I'll do a side by side later, but this golden gate is quite excellent vs what all other models can do in one shot.
Peter Gostev239,052 views • 6 months ago

GPT-5.6-Sol-Ultra built a Doom-like game in SQL: the game is running in the terminal on the left, while the SQL powering the game in the terminal on the right. How it works: DOOMQL is a game engine implemented in 2,000+ lines of SQL. Every frame, SQL raycasts the scene, calculates every RGB pixel, and encodes those pixels as coloured terminal characters. The same SQL then handles controls, movement, collision, enemy AI and combat, while Python connects SQLite to the keyboard, clock and terminal.
Peter Gostev122,407 views • 3 months ago

OpenAI are testing a new model on the Web Dev Arena Arena under the name 'Anonymous Chatbot 0717'. I can't believe I'm gonna say this, but it is genuinely at a completely different level of front end coding - far better than Sonnet, o3, Gemini 2.5 Pro, or Grok 4. To test it, I ran a great prompt borrowed from the amazing The Feature Crew YouTube channel, asking models to create a procedurally generated planet with Three.js. Take a look yourselves, but I'm pretty astonished by how big the jump is. I have featured the new model twice just because its implementations have been so interesting. Of course, this is only one test, but OpenAI models have always been a bit 'meh' at front-end work, and they seem to have finally overtaken everyone else on that front. We'll see when it comes out. Credit to Chetaslua for discovering the model
Peter Gostev495,959 views • 1 year ago

This is actually cool - I tried the same prompt for the new Interactive Playwright skill in Codex & GPT-5.4 xHigh - the one above is with the skill and the one below is without. What the skill does is uses the computer use capability of GPT-5.4 to look and navigate the UI. This never worked for me before, but with GPT-5.4 this is the first time I can actually see a massive difference. You can see how the first scene is much more coherent, higher fidelity and complete. The one below is missing a lot of elements and isn't as rich in detail. I'll keep using it for any UI work now.
Peter Gostev257,606 views • 7 months ago

BullshitBench v2 is out! It is one of the few benchmarks where models are generally not getting better (except Claude) and where reasoning isn't helping. What's new: 100 new questions, by domain (coding (40 Q's), medical (15), legal (15), finance (15), physics(15)), 70+ model variants tested. BullshitBench is already at 380 starts on GitHub - all questions, scripts, responses and judgements are there so check it out. TL;DR: - Results replicated - Anthropic latest models are scoring exceptionally well - Qwen is another very strong performer - OpenAI and Google models are not doing well and are not improving - Domains do not show much difference - rates of BS detection are about the same across all domains - Reasoning, if anything, has negative effect - Newer models don't do that much better than older ones (except Anthropic) Links: - Data explorer: - GitHub: Highly recommend the data explorer where you can study the data and the questions & sample answers.
Peter Gostev239,324 views • 7 months ago

The 'Pro' model in ChatGPT does look like a real upgrade - generations are 3-4x times faster and look at lot better. I wouldn't say it is a giant leap forward, but a material upgrade - generations are richer, with more detail and coherence. Considering that generations take c.20 minutes, I wonder if it becomes viable to include the Pro model inside Codex. The Pro mode is where they have a clear advantage vs Anthropic, who don't have an equivalent model.
Peter Gostev (SF: 22-26 June)153,665 views • 6 months ago