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poiyomi

@poiyomi21,541 subscribers

Github: https://t.co/1S4nPCH7u6 Discord: https://t.co/RPRf3YiJFI Patreon: https://t.co/9igTlpxQZJ

Shorts

The lavalamp shader in "Poiyomi Pro GrabPass" has come a long way. It's pretty cool when it fits.

The lavalamp shader in "Poiyomi Pro GrabPass" has come a long way. It's pretty cool when it fits.

112,926 просмотров

Working hard on new 10.0 features. This one is still glass-related :)

Working hard on new 10.0 features. This one is still glass-related :)

317,990 просмотров

The fur shader had more modules added to it, so you can actually color the fur with decals, for example.

The fur shader had more modules added to it, so you can actually color the fur with decals, for example.

37,621 просмотров

You can use dissolve without actually having it dissolve. Maybe you just want your clothes to be on fire :)

You can use dissolve without actually having it dissolve. Maybe you just want your clothes to be on fire :)

94,689 просмотров

Ran into someone using the constellation feature in a cool way!

Ran into someone using the constellation feature in a cool way!

66,079 просмотров

Just a few more scripts to write and 10.0.0 Early access will begin I'm calling it early access because 10.0 is far from complete but I want people to play with it.

Just a few more scripts to write and 10.0.0 Early access will begin I'm calling it early access because 10.0 is far from complete but I want people to play with it.

64,167 просмотров

A lot of people use decals with poiyomi, but they don't realize you can select the mesh and use the handy positioning tools.

A lot of people use decals with poiyomi, but they don't realize you can select the mesh and use the handy positioning tools.

98,870 просмотров

New "Squish" feature in Unity

New "Squish" feature in Unity

37,356 просмотров

While fixing some lighting bugs in 10.0, I made it so sub-surface scattering can properly cast light through a summer dress.

While fixing some lighting bugs in 10.0, I made it so sub-surface scattering can properly cast light through a summer dress.

31,702 просмотров

I added spritesheet support to Glitter for poiyomi 10.0 so you can add variety to your glitter shapes.

I added spritesheet support to Glitter for poiyomi 10.0 so you can add variety to your glitter shapes.

40,181 просмотров

I've been working on the new 10.0 Dissolve and look forward to showing what it can do soon. But for now its bed time...💤

I've been working on the new 10.0 Dissolve and look forward to showing what it can do soon. But for now its bed time...💤

33,955 просмотров

I added the option to have random colors for the constellation effect. It works similarly to glitter, so it was a simple but nice addition.

I added the option to have random colors for the constellation effect. It works similarly to glitter, so it was a simple but nice addition.

30,440 просмотров

Prototype Complete! Each section will have a button you can press to play a little tutorial video showing what that feature can do. (Videos are streamed MP4's, so no extra package size)

Prototype Complete! Each section will have a button you can press to play a little tutorial video showing what that feature can do. (Videos are streamed MP4's, so no extra package size)

20,734 просмотров

Working on improving fur and hair card rendering in poiyomi. I know most people don't use hair like this, but those who do, not to mention clothing and furries, this is a nice feature. Left Old, Right New

Working on improving fur and hair card rendering in poiyomi. I know most people don't use hair like this, but those who do, not to mention clothing and furries, this is a nice feature. Left Old, Right New

35,958 просмотров

I was messing around with DepthFX to silhouette my body through this opaque dress. There's no transparency; it just colors parts with objects behind or not behind it. Maybe I should implement a feature where this happens automatically if the sun is behind you. 🤔

I was messing around with DepthFX to silhouette my body through this opaque dress. There's no transparency; it just colors parts with objects behind or not behind it. Maybe I should implement a feature where this happens automatically if the sun is behind you. 🤔

38,810 просмотров

With poiyomi 10.0 supporting sprite sheets you can now animate your glitter. (This is still just one texture read, not much of an additional performance cost other than what comes from using a texture in the first place)

With poiyomi 10.0 supporting sprite sheets you can now animate your glitter. (This is still just one texture read, not much of an additional performance cost other than what comes from using a texture in the first place)

20,651 просмотров

I'm upgrading the 2-pass shader so you can create effects like this without requiring overlapping materials or custom shader work. It'll allow for a lot of other, more normal things, but this one looks cool. This uses two materials, but it's a good example of what I'm trying to achieve.

I'm upgrading the 2-pass shader so you can create effects like this without requiring overlapping materials or custom shader work. It'll allow for a lot of other, more normal things, but this one looks cool. This uses two materials, but it's a good example of what I'm trying to achieve.

22,455 просмотров

OK, I'm trying to provide more examples of what you can do because multiple people have told me the feature is dumb, because why would they ever force their head to look at people?

OK, I'm trying to provide more examples of what you can do because multiple people have told me the feature is dumb, because why would they ever force their head to look at people?

18,318 просмотров

I was working with a 40-poly ice crystal, and I wanted to make it point at people with the new look at function, but it ended up looking fancy on its own. No transparency 👍

I was working with a 40-poly ice crystal, and I wanted to make it point at people with the new look at function, but it ended up looking fancy on its own. No transparency 👍

16,607 просмотров

Working on improving the pathing module and implementing some tooling for it. The new gradient fill tool lets you easily generate gradient maps.

Working on improving the pathing module and implementing some tooling for it. The new gradient fill tool lets you easily generate gradient maps.

12,308 просмотров

Videos

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Poiyomi 10.0 Glitter has full sprite sheet support. Enjoy!

poiyomi

87,781 просмотров • 5 месяцев назад

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A neat little demo reel for poiyomi teeh.me made

poiyomi

76,932 просмотров • 1 год назад