
poiyomi
@poiyomi • 21,784 subscribers
Github: https://t.co/1S4nPCH7u6 Discord: https://t.co/RPRf3YiJFI Patreon: https://t.co/9igTlpxQZJ
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10.0.20 Is out, and it's mostly just bug fixes for the upcoming free release of 10.0 I'm pretty proud of what we've done with 10.0 and can't wait to start work on 10.1 Fewer Bugs Better Performance More Features Better and Faster UI You can pixelate yourself now!
poiyomi133,593 просмотров • 1 месяц назад

I've been playing around in Basis and made a minecraft style world generator. There's an upcoming load test where they're going to fit 1500 players in one instance. I highly recommend attending you'll be blown away if vrc is all you've played. Details in comments!
poiyomi31,101 просмотров • 1 месяц назад

Poiyomi has always been a big shader, and I know that bugs people, so I created a way to easily disable anything you don't want to use. This doesn't change in-game performance because anything you weren't using was already removed, but it does change compile times when editing the shader.
poiyomi31,453 просмотров • 1 месяц назад

This video is to address any concerns people may have over my account or Poiyomi shader files being compromised. There was a small period of time where the pro website went down but is now back online. I look forward to bringing you plenty of new features soon!
poiyomi84,317 просмотров • 6 месяцев назад

Poiyomi 10.0 Glitter has full sprite sheet support. Enjoy!
poiyomi87,781 просмотров • 7 месяцев назад

I was playing around and made a neat shader. I'll throw it in poiyomi so people can play with it.
poiyomi38,319 просмотров • 10 месяцев назад

I've been messing with geometric dissolve and it's getting pretty neat.
poiyomi74,682 просмотров • 3 лет назад