
Ryohei Sasaki@engineer
@rsasaki0109 • 10,869 subscribers
Software Engineer at MAP IV(TIER IV group). Previously, Waseda University. AI/Robotics/Autonomous Driving/GNSS/LiDAR/Camera/IMU/SLAM/Localization/Mapping
Shorts
Videos

Inflatable Whole-Body Robotic Skin with Internal Time-of-Flight (ToF) Depth Sensing and Kinematics-Based Point-Cloud Prediction(IROS2026) An inflatable Baymax costume serves as the robotic skin envelope. Distributed internal ToF sensors detect whole-body contact during dynamic human–robot interaction.
Ryohei Sasaki@engineer132,025 次观看 • 2 个月前

DART: Detect Anything in Real Time Detect Anything in Real Time: Real-time object detection using frontier object detection models. Training-free framework that converts SAM3 into a real-time multi-class open-vocabulary detector. Achieves 55.8 AP on COCO val2017 (80 classes) at 15.8 FPS (4 classes, 1008px) on a single RTX 4080.
Ryohei Sasaki@engineer34,632 次观看 • 1 个月前

DeWorldSG: Depth-Aware 3D Semantic Scene Graph Generation via World-Model Priors ECCV 2026 TL; DR DeWorldSG generates spatio-temporally consistent 3D semantic scene graphs from RGB-D sequences by combining depth-aware probabilistic object modeling with world-model-guided relation reasoning.
Ryohei Sasaki@engineer31,089 次观看 • 2 个月前

EgoExoMoCap: Distributed Ego-Exo Human Motion Capture ECCV 2026 (Oral) Meta Reality Labs/ETH Zürich With two or more people wearing smart glasses, EgoExoMoCap combines each wearer’s egocentric (Ego) and exocentric (Exo) views to estimate full-body motion. Without bulky multi-camera setups or mocap suits, it reconstructs 3D human motion even under occlusions using head/wrist tracking and DINOv3-based visual features.
Ryohei Sasaki@engineer26,236 次观看 • 2 个月前

ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Video(ECCV2026) ReViV reconstructs viewer-centric human motion (body, hand, and gaze) and view-centric scene geometry (camera and depth) from a single egocentric RGB video in a unified feed-forward model. For visualization, the initial camera pose and camera intrinsics are estimated with GeoCalib.
Ryohei Sasaki@engineer15,096 次观看 • 1 个月前

remind-reid-tracker REMIND — RE-Identification with Memory for INDoor Navigation REMIND addresses a core challenge in visual tracking: re-identifying objects that disappear and reappear, look similar to one another, or are observed from changing viewpoints. Rather than relying on position or motion cues, REMIND builds appearance-based identity models per object using DINOv3 patch features, decomposed into: Global and part-level descriptors — K-means and attention-guided semantic parts extracted per detection Relational context (neighbor sets) — structural scene layout encoded as co-occurrence graphs of neighboring objects Known-set distance disambiguation — geometry-aware resolution of visually ambiguous groups Adaptive memory — per-object appearance, part, and background models that update over time The association pipeline runs a per-frame sequence of visual evidence building, context activation, global Hungarian assignment, and post-assignment guards, producing explicit uncertainty signals (ambiguous, provisional) alongside confident identity decisions. Evaluation outputs span case, object, frame, class, scene, and batch levels, with full internal telemetry for diagnostic analysis.
Ryohei Sasaki@engineer19,013 次观看 • 2 个月前

Glob3R: Global Structure-from-Motion With 3D Foundation Models HKUST Spatial Artificial Intelligence Lab · Alibaba Group · Nanjin University · Fudan University Glob3R is a scalable global 3D reconstruction framework built on geometric foundation models. It converts dense feed-forward predictions into reliable multi-view tracks and jointly refines camera poses and scene geometry through motion averaging and bundle adjustment. Glob3R improves reconstruction accuracy and consistency on long sequences, large-scale scenes, and unordered image collections.
Ryohei Sasaki@engineer18,119 次观看 • 2 个月前

LEGO-SLAM: Language-Embedded Gaussian Optimization SLAM LEGO-SLAM running at 15 FPS on a ScanNet scene with language-based loop closing for drift correction. LEGO-SLAM is a 3DGS-based SLAM framework that supports open-vocabulary semantic querying and rendering. It tracks via G-ICP and efficiently builds a map by embedding Gaussians with scene-adaptive 16D language features. Map management is achieved through Language Pruning and Language-Based Loop Detection. The generated map enables open-vocabulary 3D Object Localization.
Ryohei Sasaki@engineer15,060 次观看 • 7 个月前

VLAExplain — Interpreting Vision-Language-Action (VLA) Models VLAExplain is an interpretability toolkit designed to help users visually understand the inner workings of Vision-Language-Action (VLA) models. Currently, attention analysis is supported for both the pi05 and unifolm-vla models. For details, please check pi05 and UnifoLM-VLA readme files respectively. Demo of pi05 in action:
Ryohei Sasaki@engineer12,774 次观看 • 5 个月前
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