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Sebastian Aaltonen

@SebAaltonen • 58,647 subscribers

30 years of 3d rendering experience. Former principal engineer at Unity, Ubisoft and HypeHype.

Shorts

First test of the new black hole device... Jussi Kemppainen | Drivers of the Apocalypse asked yesterday why I am not filling the SDF explosion holes with particles. If it's worth doing, then it's worth overdoing :D

First test of the new black hole device... Jussi Kemppainen | Drivers of the Apocalypse asked yesterday why I am not filling the SDF explosion holes with particles. If it's worth doing, then it's worth overdoing :D

56,919 görüntüleme

I am impressed about our new WebGPU WASM page load time. Whole engine loads in just a few hundreds of milliseconds. And games load pretty much instantly too.

I am impressed about our new WebGPU WASM page load time. Whole engine loads in just a few hundreds of milliseconds. And games load pretty much instantly too.

497,785 görüntüleme

Petafab 3x faster level generation/loading. 0.17 seconds. In Trials Evolution (Xbox 360) we measured that 0.3 seconds was the limit. If level quick restart took longer than that, you started to get annoyed.

Petafab 3x faster level generation/loading. 0.17 seconds. In Trials Evolution (Xbox 360) we measured that 0.3 seconds was the limit. If level quick restart took longer than that, you started to get annoyed.

21,115 görüntüleme

New GPU particle system -> MORE particles! Particles sample the SDF and bounce from walls/floors.

New GPU particle system -> MORE particles! Particles sample the SDF and bounce from walls/floors.

12,017 görüntüleme

Petafab: Level 3 boss laser cutter. Slices the whole map. Has classic arcade-style slow homing missiles too.

Petafab: Level 3 boss laser cutter. Slices the whole map. Has classic arcade-style slow homing missiles too.

11,083 görüntüleme

Videos