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Nikolay Salikhov

@techAnim_diary4,350 subscribers

Gameplay animator at Guerrilla. All tweets are my own

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Since some people asked this. The bag is just an FK chain and hand-animated which makes state transitions quite clunky. Physics Control Components is running on top of animation to make the bag respond to velocity and direction changes. (1/2)

Since some people asked this. The bag is just an FK chain and hand-animated which makes state transitions quite clunky. Physics Control Components is running on top of animation to make the bag respond to velocity and direction changes. (1/2)

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