
Techartist
@techartist_ • 13,872 subscribers
Code • 3D • Shaders • Art Designing interfaces. Building visual systems.
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I pasted the Three.js code from the previous 3D scene in Grok 4 from xAI and prompted it to create a variation with new shapes. The scene leverages custom GLSL shaders for particle behavior and click morphs between shapes. Open source code and workflow in the thread below. 🧵👇
Techartist3,103,257 views • 10 months ago

An interactive cyberpunk data visualization built with xAI's Grok 4 using Three.js. Clicking "Execute" morphs thousands of particles between three procedural forms. Dragging rotates the view and the on-screen switches toggle animations. Demo/code in the reply below. 👇
Techartist1,419,502 views • 10 months ago
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Interactive quantum neural network built with Three.js and GLSL shaders, wrapped in a glassmorphic UI. Click or drag sends pulses while form, colors, and density update in real time through the interface. Let me know in comments if you want the code and I’ll share it.
Techartist39,211 views • 6 months ago


