
Tore Lervik
@toreler • 3,671 subscribers
Unreal enthusiast Creator of MeshBlend & MeshPack https://t.co/A0D4UalCZe bluesky: https://t.co/rxDU6LNDG8
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MeshBlend is finally here! 🥳 So proud to finally release what I've been working on for 16 months! MeshBlend brings next generation blending to Unreal. Easy to use, fast and great quality! Available on Fab for Unreal Engine now! #gamedev #unrealengine #ue5
Tore Lervik1,290,046 просмотров • 1 год назад

Note to self: Don't forget the Tadpole when going out exploring Subnautica
Tore Lervik177,288 просмотров • 5 месяцев назад

Really excited to finally release FPOM! 🥳 It's a Parallax Occlusion Mapping shader I made with the goal of having an alternative for Nanite Displacement that looks good for a fraction of the cost. It's direction aware, meaning it follows the UVs direction even if they are scaled, flipped or rotated. It Works with Landscape, Mesh Terrain, Meshes and Decals. Check it out on Fab! #gamedev Unreal Engine
Tore Lervik53,912 просмотров • 1 месяц назад

Ever noticed how Subnautica 2 has almost no seams? In the sand, on the rocks, in the cave walls. None! Check it out next time you are swimming around! 👀 Being able to say I had something to do with this game has been such an honor! #gamedev Unreal Engine
Tore Lervik115,211 просмотров • 4 месяцев назад

Always been annoyed that nanite displacement is relative to the scale of the mesh, so I fixed it! The scene has a world aligned material where the displacement is static regardless of mesh scale. This engine change allows me to have different scales on the meshes without any issues. The meshes are then blended with MeshBlend to make it look like one surface. Cobblestone is always a favorite for testing displacement 😄 #gamedev Unreal Engine
Tore Lervik58,440 просмотров • 2 месяцев назад

Seams always ruin those gorgeous photogrammetry pieces! Not anymore 🪄 MeshBlend Fab - #UnrealEngine5 #gamedev
Tore Lervik213,115 просмотров • 1 год назад

Feels different when there are no seams! 😄 Just playing with MeshBlend today. #ue5 #gamedev
Tore Lervik191,908 просмотров • 1 год назад

MeshBlend 1.4 just dropped on Fab! Always working on that visual quality! #gamedev #environmentart
Tore Lervik56,781 просмотров • 1 год назад

The new PCG Mode in Unreal Engine 5.7 is pretty nice!
Tore Lervik26,103 просмотров • 11 месяцев назад