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Martin Valigursky

@ValigurskyM1,474 subscribers

Graphics technology professional, passionate photographer.

Shorts

You can now walk through a real-world Gaussian Splat scene in PlayCanvas 🚶🕺 New first-person and third-person demos, powered by a brand-new reusable third-person camera controller: mouse orbit, wall-collision avoidance, scroll-wheel zoom, animations & shadow catcher 🧵

You can now walk through a real-world Gaussian Splat scene in PlayCanvas 🚶🕺 New first-person and third-person demos, powered by a brand-new reusable third-person camera controller: mouse orbit, wall-collision avoidance, scroll-wheel zoom, animations & shadow catcher 🧵

74,356 views

Prototyping a WebGPU compute rasterizer for Gaussian Splats at PlayCanvas. No quads, no draw calls — just pure compute shaders blending of splats per tile. Here's the tile load heatmap.

Prototyping a WebGPU compute rasterizer for Gaussian Splats at PlayCanvas. No quads, no draw calls — just pure compute shaders blending of splats per tile. Here's the tile load heatmap.

21,933 views

Procedural Gaussian Splats in PlayCanvas 🔥 Everything becomes splats: Images. Text. Lines. One unified render, seamlessly blending with 3DGS models.

Procedural Gaussian Splats in PlayCanvas 🔥 Everything becomes splats: Images. Text. Lines. One unified render, seamlessly blending with 3DGS models.

19,026 views

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