
Vladimir Stepanov
@vladimirdesigns • 3,244 subscribers
Senior 3D Artist in games. Hardware, props, pipelines, outsourcing. Credits: Spider-Man, XDefiant, Atomic Heart and more. Say [email protected]
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I see a lot of people struggling to wrap their heads around UVs. I think I know how to visualize it.
Vladimir Stepanov167,935 Aufrufe • vor 2 Monaten

I don't have a rifle to paint, but I have Unreal Engine
Vladimir Stepanov51,373 Aufrufe • vor 1 Monat

Most hardware design is just Booleans. Always has been.
Vladimir Stepanov122,890 Aufrufe • vor 4 Monaten

Baking normals used to be impressive. With modern polycount budgets you are just softening corners.
Vladimir Stepanov37,018 Aufrufe • vor 4 Monaten
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