
野生の男
@yasei_no_otoko • 14,665 subscribers
CEO of Wildman Inc. that is an NVIDIA Inception Program certified Startup. MENSAn パンツァードラグーンをこよなく愛する 高専専攻科卒 @PanzerDragoonVR
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I discovered what appears to be a massive bug in Codex. I’ve been running Goal in a single session for over nine days, and the app’s implementation is progressing almost too smoothly. However, during that time, I noticed that the storage space on my MacBook’s 1TB SSD was decreasing dramatically. Since I had originally stored over 200GB of Blackmagic RAW data on it, I assumed that Xcode’s cache or Simulator files were taking up the space. But the cause turned out to be something I never expected. A large number of JSONL files, each about 1.5 GB, are likely being created in the Codex “sessions” folder with every turn. Since the storage usage is increasing gradually, I suspect that the extremely long thread context is being duplicated in its entirety for every turn. Shouldn’t this be an incremental copy? This is a huge problem in this era of skyrocketing SSD prices.
野生の男98,993 Aufrufe • vor 7 Tagen
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