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MrNeRF

10,408 просмотров • 9 месяцев назад

WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments TL;DR:...

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Official Launch of the MrNeRF 3DGS Bounty 2: We're...

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Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic...

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31,824 просмотров • 1 год назад

Coding some WebGL shaders for 3D Gaussian Splatting 😀...

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327,048 просмотров • 2 лет назад

Tried the PBR Painter plugin for Blender to refine...

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Samantha Ryan, our VP of Content for Reality Labs,...

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Enrico Labarile talked about the creation of Chapter 2...

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36,254 просмотров • 1 год назад

Apple just trained a 3D Gaussian head reconstruction model...

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TL;DR of EDG vs FUT for those who missed...

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GSTAR: Gaussian Surface Tracking and Reconstruction Contributions: • A...

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Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic...

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SplatVoxel: History-Aware Novel View Streaming without Temporal Training Contributions:...

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10,823 просмотров • 1 год назад

Meet 3D Gaussian Splatting - a 3D AI breakthrough...

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Is Google taking initial steps to enhance Street View?...

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3D Gaussian Splatting for Real-Time Radiance Field Rendering paper...

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633,674 просмотров • 3 лет назад

📢 Automatic PBR : Image-to-material (I2M) 👉Textured Mesh in...

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Seeing my whole TL praising Tatum instead of hating...

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AI projects looking to build on the #superledger are...

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