🧍♀️' " 'Fara - Idle Animation [WIP.02]' " '🧍♀️... - Proper approach to animation: animating in Linear Interpolation first, before adding Constant Interpolation - New Color: Healing, referencing that capoeira lady from that fighting game (I don't wanna get sued)show more

RemyHobo 🙌
231,211 Aufrufe • vor 1 Jahr
First Minecraft thing in a while, i didn't spend... too much time on this, but I'm proud since its one of my first fighting animations. I planned on adding more smears and other 2d stuff but i didn't get to that :P #animation #fighting #3dartshow more

𝚛𝚊𝚒𝚗☆(Commissions open!)
14,827 Aufrufe • vor 7 Monaten
For the facial animations in my game, I use... a technique that yields results similar to L.A. Noire. To keep it simple: I first generate a facial animation video using AI like LTX 2. Then, I create a video depth map from that animation and project it onto a face mask. Using vertex displacement, the depth map dynamically deforms the face as the character speaks. The result looks good in standalone VR. I actually created this workflow long time ago:show more

Alex
48,296 Aufrufe • vor 5 Monaten
On this day, my son was having a bad... game and throwing tantrums during their first game that they lost. Myself and his coach spoke to him just before the 2nd game reminding him how good he is. The coach said to him “can I get Hattrick from you in this game” Guess what? He did!!!show more

SK the Plug 🔌 🇬🇧🇬🇧
15,875 Aufrufe • vor 7 Monaten
I'm seeing a lot of people saying it is... just a bad upscaling instead of Gen AI, but it is indeed Gen AI animation. There are things going on in it that just don't make any sense for puppet animation. Here are some parts that make it clear, I slowed down the video so it's easier to notice the chunky parts. I checked the past ADs and it's possible to notice details (from an animator's POV) that are common and make sense for human work, so it was definitely a choice to use AI on this new ADshow more

mei ✨ live2d animator
1,114,561 Aufrufe • vor 8 Monaten
‼️MAGIK'S WIN ANIMATION IN MARVEL TOKON FIGHTING SOULS!!! While... we haven't gotten TOO much HD footage of every character, those that we have seen look VERY polished compared to when the game was first showcasing its roster! Heard good things about her gameplay style so lookin forward to checkin her out if we get another Online Beta! #MarvelTokon #Magik Footage via: Maximilian Dood Song: Gh()st, Bayonetta 3show more

Xeno ⏳
458,785 Aufrufe • vor 5 Monaten
Someone looked at me and decided my weight loss... must be stalled. I want to talk about what that assumption actually says. It says that if a woman does not look a certain way, she must be failing. It says the goal is to become small enough that strangers feel comfortable with your body. It says your progress is only valid if it is visible and ongoing and pointed toward a destination someone else approved. I have lost 140 pounds in less than a year. That is the equivalent of an adult person gone off my body. I am not stalled. I spent the last couple of months in a deliberate phase of metabolic healing before entering a body recomposition phase. That is not a plateau. That is a plan. And now it is time to build. I am adding the rebounder back. I am adding weights. I am tightening up what was keeping me from the next phase, because progress does not stop just because healing takes time. Metabolic health first, body recomposition second. That was never a detour. That was always the path. The body you are in right now is not a problem to be solved. Mine is healing. Mine is getting stronger. And where I am in my journey is nobody’s business until I decide to make it that way. Meat. Mindset. Movement. All three. In that order.show more

Queen of Carni
19,930 Aufrufe • vor 4 Monaten
004/100 Buttons. A bit of the process on building... an animation. When looking at a finished animation or in this example a finished button, it can look quite complex inside the CSS. But when building it, it’s more like a lot of simple steps, one after another. Here I had the idea to make some kind of text animation like the footer logo on the Osmo site. I try to add the base animation with no complex easing, for example transition: translate 0.4s ease. Starting with just moving the one text from bottom to top and the other text to top. Adding a stagger, play around with it. Searching for a way to make it more circular. On the research I found the sin() function inside CSS which can build a more smooth non linear curve for the stagger which creates this circular effect. And step by step adding more complexity like, different easing for hover/hover-out, opacity, 3D transform and more. I use also the sin() function to rotate the letters, so the middle ones are getting more rotated than the outer ones. Another thing which helps is to add a small delay on hover, for example 0.05s or 0.1s, you don’t really see the difference, but when you hover pretty fast on and out it doesn’t get that jumpy. I’m using here GSAP’s SplitText to split every char into spans. And then I’m adding a CSS index variable to every span, starting from the center. SplitText can provide CSS index variables, but you cannot tell it from which direction. For the sin() it’s also important to have a max length, so I add another CSS variable with the max char number on it. Crafting 100 Buttons with Osmo ⏳ Total time: 63hshow more

Eduard Bodak
166,023 Aufrufe • vor 3 Monaten
So Mafia: The Old Country DLSS Frame Generation is... very broken in HDR! See how the image warps in the first part of the video? The second part is with the fix and looks great. This is because UE erroneously flagged all game pixels as UI, hence Frame Gen treated them as such, and applied a different type of interpolation on them. Luckily, we fixed this years ago through a safe 3 lines PR from Ersh: However, it was only merged in UE 5.5. Mafia 4 is 5.4. I would have hoped they backported it after the new update from yesterday, given it also included updates to DLSS, but alas it's still broken 😿. If you know any of the developers, please ping them, otherwise the official version will be broken forever (I used RenoDX to fix it). This is why, I strongly believe Epic should have some kind of alert system for developers on older versions, to inform them of major fixes that might affect their games. Devs unfortunately don't have time to skim through 3000 commits in the UE main branch. Mafia 2K 2KSupportshow more

Filippo Tarpini
13,708 Aufrufe • vor 18 Tagen
thanks guys for trying the demo! this feels different... from the initial demo that we pushed last year in the steam RTS fest. Back then, 95% of feedback was about "lack of tutorial". It made me sad because I didn't really enjoy the game back then and I felt that making a tutorial was pointless. this time, we still don't have a tutorial, only few minor objectives, and still got 10x more feedback. And real feedback from players that played a lot, some of them replayed the same mission many times. for the first time in almost 3 years, I feel confident about encouraging people to try Powerplay. And it will only get bigger and better from here, because I decided to finally end my solo developer era and finally get a partner to help me ship this motherfucker! If you have been following the development you should know who I am talking about 😉 I will announce it soon!show more

Amine Rehioui
13,422 Aufrufe • vor 6 Monaten
Depth Any Video with Scalable Synthetic Data AI physicists... and chemists continue to make strides in depth estimation from video. Check out this new paper featuring some impressive examples. See the thread for more details (unfortunately no code yet). Abstract: Video depth estimation has long been hindered by the scarcity of consistent and scalable ground truth data, leading to inconsistent and unreliable results. In this paper, we introduce Depth Any Video, a model that tackles the challenge through two key innovations. First, we develop a scalable synthetic data pipeline, capturing real-time video depth data from diverse game environments, yielding 40,000 video clips of 5-second duration, each with precise depth annotations. Second, we leverage the powerful priors of generative video diffusion models to handle real-world videos effectively, integrating advanced techniques such as rotary position encoding and flow matching to further enhance flexibility and efficiency. Unlike previous models, which are limited to fixed-length video sequences, our approach introduces a novel mixed-duration training strategy that handles videos of varying lengths and performs robustly across different frame rates 0 - even on single frames. At inference, we propose a depth interpolation method that enables our model to infer high-resolution video depth across sequences of up to 150 frames. Our model outperforms all previous generative depth models in terms of spatial accuracy and temporal consistency.show more

MrNeRF
27,428 Aufrufe • vor 1 Jahr
While I have premium I definitely want to do... a long post breaking down the main scene from this show that I obsess with. There's so much that I feel could be learned from it. Not just for expansion animators either. There's honestly a LOT that can be learned from how this show directed its expansion scenes that can be applied to even safe for work animations. Obviously yes, the expansion alone is really good. What makes it so good though is just the fact that there's things you pick up on that you likely don't even realize until you re-watch. I'm using this scene as an example as it's not AS good I would say, but it still has a lot going for it. One thing I've always loved from it that I want to use in my own animations someday is that the expansion sort of comes in waves as opposed to one consistent growth. In a way, it makes it feel more natural while also selling how tight the top is getting. It could have been accompanied by showing the knot getting tighter or smaller with each growth. It's a small part of the animation but just that one thing already adds another layer to appreciate. It's not like most expansion scenes where there's very little outside of just "growing" on its own. There's a bunch of little things that subtly improve it without being obnoxious. The first expansion scene has WAY more that I want to talk about honestly. Far more than this one has. It will probably be a really long post now that I think about it...show more

FancyPlanks 🐀
16,420 Aufrufe • vor 8 Monaten
first channel i spotted doing this this video generated... +260k views in ~30days his strategy consists of animating only the first 1.5 min of the video: > ppl preview his vid while scrolling the YT feed > they see it’s animated == they click > after 2m they’re already engaged > animations disappear > but users keep watching until the end this method seems so obvious to me, don’t know why more people aren’t doing it you save around 3-4x of the costs of animating all the clips while increasing 1.5-2x times the chances of getting better results more engagement more views more revenue from AdSense on Calliopelabs you can do that with full control while still saving several hours of manual generations i recommend using the new Low model, it’s VERY cheap ($0.03/sec) (720p + sfx!) and it’ll get you his same or even better results it’s s bad that i say this but i cooked with this one 🔥show more

Sergio Gil
33,576 Aufrufe • vor 5 Monaten
More instances of girls literally strategizing for how to... finally get men to approach them. These two are so excited to have discovered that by sitting at the bar they can get a guy to approach! That said, it’s not really a completely new thing, guys bypassing women who want to meet guys because they just are not aware of it. I spent my first year hitting nightlife hard two decades ago approaching every girl I could (including ones I thought it would not work with) to test my assumptions and biases. Some things I discovered my first year: ➡️ Girls who are with guys rarely/never get approached. A lot of the times the guys they’re with are nice guy friends or gay best friends and you’re the only actual suitor to approach the whole night. ➡️ Girls in groups of 3+ people only get a few approaches max, and generally only from high energy “Sooooo what are we all up to tonight laaaaaadies???” player types who fail to connect. Most of these girls get 0 sincere approaches unless they split off from the group at some point. ➡️ Girls who aren’t in sync with the venue energy (e.g., introvert girls; girls who got a late start and are sober and not in social mode; etc.) are easy pickings if you know how to calibrate, because most guys can’t or are too drunk to. All these girls are “hidden opportunities” if you even halfway know what you’re doing in nightlife.show more

Girls Chase 🏃♀️💨
25,621 Aufrufe • vor 1 Jahr
I noticed something weird about the ads that get... 10M+ views. While most brands randomly animate everything hoping something works, viral ads follow a precise psychology pattern. Here's what I discovered: → They never animate text (protects cognitive load - Daniel Kahneman's research) → They focus motion on ONE primary element (leverages attention theory from William James) → They use specific timing that triggers dopamine release (based on BF Skinner's variable reward schedules) Most animated ads fail because they create visual chaos that overloads working memory. The brands crushing it with animated ads use Notch's Animated Ads feature, where they're giving away a master prompt system built on decades of behavioral psychology research from Stanford and MIT. No more guessing what motion will work. No more paying $5K for animations that flop. No more static ads getting buried in feeds. I'm giving away their complete Animated Ads Master Prompt guide that reveals the exact animation psychology. This is the same system top agencies use to create scroll-stopping animated creatives that convert. Want the viral animation playbook? Comment "NOTCH" + RT + Like I'll DM you the master prompt guide (Must be following so I can DM) Skip this and keep wondering why your animated ads don't work.show more

Samruddhi Mokal
105,460 Aufrufe • vor 11 Monaten
THIS 15-SECOND ANIMATION EXPLAINS THE BASIC MATH OF HOW... ROBLOX PAYS DEVELOPERS. WHAT IT DOESN'T EXPLAIN IS THAT THE TOP GAME ON THE PLATFORM EARNED OVER $1 BILLION IN LIFETIME REVENUE FROM THE EXACT SAME FORMULA. NOBODY OUTSIDE GAMING TWITTER IS PROCESSING WHAT THIS MEANS. The formula is brutally simple. 100,000 Robux converts to $350 USD through DevEx. Top games earn billions of Robux per year. That math creates real billionaires in real bank accounts while parents tell their kids to stop playing video games and study for a real career. Here are the numbers from the last 12 months that should change how you think about this platform. Steal a Brainrot crossed $1.1 billion in lifetime revenue from a game that looks like a kid built it in a weekend. The mechanics are basic. The graphics are rough. The execution timing was perfect. The numbers don't care about quality. They care about retention. Blox Fruits earned $29 million from Premium Payouts alone. Not from in-game purchases. Not from game passes. From a passive revenue stream most developers don't even know exists. The total revenue across all streams is closer to $1.9 billion across the game's lifetime. A solo developer named ReallyReal earned $21,000 in his first month from a basic incremental tycoon game built without hiring anyone. He was living paycheck to paycheck 60 days before recording the video showing his Creator Hub dashboard. A different solo developer made $52,500 from an aimbot arena game built in 3 hours using free models with zero original code. Roblox developer payouts hit $923 million across all creators in 2024. The number cleared $1.4 billion in 2025. The trajectory for 2026 is $2 billion plus. Now here's the thesis after watching this economy for 18 months. The Roblox economy is the App Store 2008 moment that nobody outside the platform recognizes. The first wave of developers who shipped on iPhone in 2008 became millionaires by 2012. The kids shipping on Roblox in 2025 will become millionaires by 2027. The parallel is exact. A new platform. A new monetization model. A new generation of builders who understand the audience better than the previous generation. A 4-year window before saturation kills the easy money. We are 18 months into that window. What I learned watching the Roblox creators ship over the last year applies to every emerging platform. Niche selection beats execution. Shipping speed beats perfectionism. Cultural awareness beats technical skill. Distribution mechanics matter more than feature depth. These same principles apply to AI agent platforms launching in 2026. They apply to spatial computing platforms launching in 2027. They apply to whatever comes after that. The kids who learned the playbook on Roblox will dominate the next 3 platforms because they already understand how attention economies work. The parents who told them to stop playing games will spend the next decade wondering how their kid built a 7-figure business at 17. This is the last thing I'll write about Roblox for a while. The economy is real. The opportunity is open. The math is verified. Open Roblox Studio this weekend and ship something or accept that you're watching the platform from the sidelines while teenagers in Manila and Lagos and Buenos Aires build the next generation of digital wealth.show more

lagerskoy
24,872 Aufrufe • vor 3 Monaten
Officially moving on from Tech game after I get... this thought off my chest. I more than welcome anyone smarter than me in regards to the football to chime in. I truly, truly, truly cannot wrap my head around the thought process here. These two plays I'm sure anyone with brain can agree officially sealed KU's slim chances in having a chance to win this game. The play calling to me seems like completely flipped in logic at best? First one, you are down 4, on your own 30 so you are not going to go for this. Ignoring that we were getting dominated in the trenches in this game and that the 'obvious' play is a run, I don't get why we make the decision in a must get spot to take the ball out of our QB's (who at the time was rolling) hands. Jalon Daniels is our best player. In an absolute must get/need, we should be relying on him to make a play. Then the second one. I obviously don't know the answer here, but I feel somewhat confident that the reason we didn't run here was because of how the earlier 3rd & 1 run went. While I don't necessarily agree with the premise of decision making on this alone, I can appreciate the recognition that we are going to struggle to gain a yard in an obvious run situation. But the thing is, we are in go for it range so the one thing you absolutely cannot have is a massive negative play. Literally anything else is okay (obviously not a turnover). I truly don't think there's a good chance we run the ball on this attempt and get a yard. But THIS situation gives you a free shot at it if you want to take it. I think this play call would have worked if we didn't let their best player run at our qb freely but I'd just argue this play had a ton of potential risk that wasn't necessary. Hell even a play action pass out of out shot gun or something rolling JD out to the left would have given us a good shot at first down with an escape route to bail out on the play if something went wrong. I'm once again for the millionth time saying I know and understand that this entire staff knows more about football in their pinky than I do. But I do think the game has evolved and game + clock management doesn't really require football knowledge/have a direct correlation to one's football knowledge. It's not as simple as ESPN's graphic says GO so you should go etc, there are variables and human behavior etc to deal with and I understand that. But we are just getting these situations downright wrong. We are flipping a coin that has a 20 pound weight attached to the heads side and calling tails almost every single time. S/O anyone who read all this but would just love some insight if there's anyone who disagrees and is a lot smarter than I!show more

Bryson Stricker
33,876 Aufrufe • vor 10 Monaten
Lionel Messi was asked about the ongoing controversy involving... the FIFA president and the football federations, especially UEFA. Messi: “Well, I don’t have much to say about it. First of all, I have a good relationship with UEFA from my time in Europe. Regardless of whatever is going on, it’s not my job. My job is to play football. What I want is for football to become more fun, fair, and enjoyable for this generation and the coming generations…Anything that brings a new dimension and helps the game progress is fine by me. I also believe the federations know what they’re fighting for, and I hope their concerns are addressed and their demands are met.”show more

AYOMIPOSI 👑
59,560 Aufrufe • vor 1 Monat
I would like to take this opportunity to give... advance notice to both the governments of India and Greece. It seems there could be another human trafficking scandal that could get unleashed, but this time in Greece. In my job as a social commentator and an analyst, I study trends. I have been fascinated by human migration as a subject for some time. I have been following the movement of Punjabis due to recent events in Canada, and I am also ethnically Punjabi. I am sharing videos from two different days outside the Greek Embassy in Delhi. This line is not normal. There are far too many innocent Punjabis standing outside in this line. I am sharing this information so that well-meaning people in India and Greece can try to prevent what happened in Canada from happening again. My concern is for both the host nation as well as the victimised Punjabis. Before someone misunderstands me, I am not saying that Punjabis should not travel. But having seen the carnage in Canada first hand, I get extremely scared. I have investigated stories of Punjabi students committing suicide and Punjabi girls being sexually exploited. I am doing this as a concerned citizen/decent human being and warning the authorities. I have spoken with multiple people before sharing these videos, taken from the same spot, on two separate days. These lines are not normal. You never get such a rush outside the Greek Embassy in New Delhi. It is my humble request for everyone to stop another bout of Indians getting exploited. Please let us avoid another Canada 🙏🙏show more

कुशल मेहरा
118,429 Aufrufe • vor 11 Monaten
I’ve never shared the full inside baseball on the... inside fastball that broke my jaw April 5, 2008 at Ole Miss, we were facing projected 1st rounder and future Big Leaguer, Lance Lynn Before it became widespread, Lance had success pitching towards the top of the zone with a fastball that appeared to rise He got me out my first at bat on a high fastball that I should have laid off So my 2nd at bat I told myself to see the ball down in the zone My eyes jumped from his release point to the area I was trying to see the ball down to. I never ended up seeing the pitch until .01 before it hit me If you’ve ever gotten hit in the face, you don’t know what happened at first. So it took me about half a second to realize what happened When I did, I fully expected to spit teeth out and when I leaned over to spit and saw that only blood came out, I assumed I was fine Then I heard the Ole Miss head coach yell “it hit his bat,” because the cracking of my jaw sounded like a foul ball off a mental bat I turned around and yelled “shut the fuck up” at their dugout and proceeded on to first base My trainer came up to me and his first words were “oh fuck,” Knowing that was poor bedside manner, and that I was probably very fucked up, I joked “you’re not supposed to say that,” At that point I knew I was coming out of the game but I was so full of adrenaline that it didn’t hurt and wouldn’t begin to hurt for a couple hours Both the pitcher and coach felt so bad after it happened that both came to apologize to me at the end of the inning while I was beside their dugout being tended to by my trainer and their doctor I actually had to walk to the parking lot through the stadium seats and all the fans looked at me in horror as I had a white bloody rag hanging off my face. It was surreal watching their reactions to my blood We drove over to an Oxford medical center that was clearly not the best location for me to be in, so my coach’s wife drive me up to Nashville to get surgery that night We got swept that weekend and I got my jaw wired shut for the first of 6 weeks I stupidly tried to come back and play the following week. My coaches let me as I was medically cleared to hit with a face mask, but the rest of my season I was a different hitter I was hitting .400 at the time of the fracture, 2nd in the SEC, with 2 months left in the season I finished the year hitting .312. Meaning I flipped from one of the best hitters in the conference to one of the worst before and after the incident Despite finishing my Vandy career 7th on their all time hit list, this play is what I hear about the most when I return I’ve been lucky that I haven’t had much issues with my jaw thus far post incident, although I did find out that 2 of the nerves of the impacted teeth are dead, and I will likely need to get one of those teeth extracted at some point When they showed me the X Ray it was a clear break. A scary image that could have been WAY worse if it were 3 inches higher, as I likely would not be able to see out of my left eye (and wouldn’t be as handsome as I am) Anyway, to have interesting ideas you must have interesting experiences and this was certainly oneshow more

Alex Feinberg
470,573 Aufrufe • vor 3 Tagen