I believe that StoryDiffusion has the potential to be... Animatediff's complex motion sister-model! While AD is amazing for granular control, micro-motion and all kinds of abstract motion, it fails at complex realistic motion - walking, human movements, cars, etc. StoryDiffusion seems very promising for this + also has characteristics that will likely make the community very receptive to it and likely to extend its capabilities: 2) Appealing base-model results - likely to get the community excited - feels like significantly better realistic motion than AD 2) Modular - their approach is built with a number of components that can be combined and taken apart - it works by generating consistent images, then animating them together - each of these stages can likely be upgraded, used and influenced in different ways. 3) Flexible - they demonstrate a bunch of different conditioning options 4) Likely easy on RAM - it's based on SD 1.5 + authors mention precautions to reduce RAM consumption 5) Built to plug into the existing ecosystem - e.g. the fact that it works with the SD1.5 ecosystem will give it a huge advantage! While it's very early to say - e.g. the video model hasn't even been released yet! - it does seem very promising. With 9 months of SD1.5/Animatediff-esque progress improving every element of it, I can see an an extremely extended version of this beating Sora + running for a fraction of the compute resources on a consumer GPU. Together with Animatediff to drive the micro-motions and abstract stuff, it could produce be extraordinary/otherworldly/insane/beautiful stuff. This is the first open video model I've been excited about since Animatediff - though cautiously optimistic! Link here:show more

POM
22,141 views • 2 years ago
I am completely saddened to see what has happened... to Grok Imagine with it's latest update. It's a massive downgrade in motion and it prioritizes slow motion and random zooming in that is not even prompted. Prompt adherence seems to be suffering. If you can't see the night and day difference here, I don't know what else to say. Instead of just talking, look at my comparisons. I am very vocal and honest on here, this update is bad and it needs to be fixed. Grok Imagine used to showcase some of the most realistic and fluid motion, making it outperform a lot of other AI Video generators. To see it get butchered like this is extremely disappointing. Please fix this or roll back the changes. I am not the only one complaining here, just search for "grok imagine update" and read the replies for yourself. The community is not happy. This is not the direction it should be heading in. People in the community need to learn to also be honest and speak up, step outside of your bubble for once. I trust the devs see our complaints and make changes to what was once an incredibly powerful AI video generator.show more

Travis Davids
12,414 views • 10 months ago
Kling 2.6 Motion Capture is so good. It's a... huge leap forward. We've been able to do motion capture with AI for a while, but the quality bump finally made this approach useful. Here are the steps: - Get a reference video - record it or get a stock video - Grab the start frame of that video - Edit it using Nano Banana Pro. Ask to replace character and background. - Select the Kling 2.6 Motion Capture model in the video generator on Freepik (now Magnific) - Upload reference video + set the edited start frame - Video prompt can be simple e.g. "Gandalf dancing"show more

Martin LeBlanc
35,274 views • 10 months ago
Is there any real "due diligence" done by the... 🅰️people? All of their points seem empty, vague, and very handwavy, at least that's the feeling I get. It seems to be confirmed when it comes down to the facts, they try to apply that same vague speculatory mindset they use regarding Starlink, arriving at a conclusion that always seems to be wrong. How many guesses have been propagated as truth? How many small differences have been exaggerated so large that they become the very core of their position? Probably a lot, because the trend I see is to take a kernel of truth and cover it with heavy layers of lies and speculation. I like what ASTS is doing, but the community makes it pretty hard to know what's actually significant, and the truth is, it's pretty hard to tell until both constellations are built and delivering data to customers. The issue is that most of them likely have a huge amount of money riding on the company, so they'll take anything and go with it solely for the comfort factor.show more

highfrequencyhertz
25,997 views • 5 months ago
Here it is! An incredibly fast model that’s unrivaled,... especially when it comes to motion graphics. AND YES! This video was also made using this model! I’ll be posting a fal guide very soon to help you create the best videos with this model.show more

ilker
19,842 views • 2 months ago
HTML Artifacts are a big part of how I... work with agents now. Artifacts can be more than just static files. When combined with agents, they can take action or help you take action. This unlocks all kinds of interesting ways to work with agents. This is clearly the future. Check out this writing and scheduler artifact I built in a few minutes. It uses a bit of HTML and JS. All the data is in markdown (Obsidian vaults), so the agent can access and modify it at any time. No DB needed. No sophisticated functionalities. The agent decides all that for me based on the skills, context, and memory it has access to. The best part about this simple stack is that all the important information stays with me. This has allowed me to build a recursive self-improving system and automations that can better tap into coding agents like Codex or Claude Code. I could have paid or built an entire app for scheduling posts, and there are so many of them out there. But I don't need to. I've realized a simple artifact does the job. And the simplicity of it is actually an advantage. Very little maintenance for very high returns on personalization, time, and efficiency. The other benefit of this is that I can add features as I please. That level of personalization feels magical, and we should all be pursuing more of it. All of this just keeps compounding. Of course, this example is just about writing. But I have similar artifacts for research, design, experimentation, evaluation, and so much more. And no, I didn't actually publish the post example I shared in the clip. It was just for demonstration purposes. I actually spend more time than this when writing together with agents. Lastly, having built my own agent orchestrator tool has made me realize that simplifying the tool stack is a superpower. If you are curious about how all this works, I will do a live session next week:show more

elvis
18,374 views • 5 months ago
Super excited about Hydra-0 from Hongyu Li and team!... The key idea is to use flow as a shared visual interface across embodiments/objects for controllable video generation, allowing a single generalist world model to learn from human, handheld-gripper, and robot interaction data. My favorite result is the video below: start from a real video of a human doing the task (left), extract the desired object flow, and condition the model on that flow (right). The model then hallucinates a plausible robot motion that could produce the same object motion. Very cool glimpse of how a generalist world model can bridge human demonstrations and robot control.show more

Yunzhu Li
10,850 views • 2 months ago
This will actually be based on a Fan Visual... Novel Project called "two steps from home", Make sure to check it out cause a lot of effort has been put into it and it looks very promising! I'll more about it in the below! Model by The Great ReLLeRtR🔞 #Signalisshow more

OzneR🪶
27,996 views • 1 year ago
Double Kangaroo Jump! Sorry for the flickering - It... seems that is unavoidable with slow motion stuff @.@ - and I don't have software to get rid of it. #fursuitshow more

Wildspotworks Fursuits 💙💛
67,228 views • 2 years ago
Kling 2 arrived to Krea. this new video model... produces hyper-realistic results, incredible motion, and works with input images! try it now.show more

Krea
23,399 views • 1 year ago
New Minimax model handles 2D animation very nice! So... far very impressive model.... we are so spoiled these days with options it's a great time to be a creator. Worth noting, the sound on this model is significantly better than some of the other options.. Feels close to SD 2.0show more

A.I.Warper
28,384 views • 3 months ago
This creative has pulled in a 33% hook rate... and 6x ROAS since we started running it on the client's TikTok ad account. Across the board it's worked extremely well. But why? It's not only relatable, but it's very straightforward We're showing a fit creator How many of us aspire to be in that good of shape? The idea is to show an aspiring fitness level And how someone who is busy can achieve it, even if they don't have a ton of free time We don't want to sell an intimidating amount of work that needs to be done Because no one wants to think about doing 2 hrs of exercise every day + dieting + supplements Workout WHILE you do other tasks Remove the pressure of going somewhere else to workout You can see there aren't a ton of shots. Kept it simple and just had different angles of the creator using the product. So what can you take away from all this? #1 - Give the viewer realistic goals they can achieve with the product (taking 10k steps, rather than "you'll lose 30lbs" - seems much more believable). #2 - Video doesn't have to be complex. If your product is very visual, just showcase the product being used. You don't need to get fancy with your edits. Let the product do the selling.show more

Nacho Vanzini | DTC Growth
42,144 views • 2 years ago
While I have premium I definitely want to do... a long post breaking down the main scene from this show that I obsess with. There's so much that I feel could be learned from it. Not just for expansion animators either. There's honestly a LOT that can be learned from how this show directed its expansion scenes that can be applied to even safe for work animations. Obviously yes, the expansion alone is really good. What makes it so good though is just the fact that there's things you pick up on that you likely don't even realize until you re-watch. I'm using this scene as an example as it's not AS good I would say, but it still has a lot going for it. One thing I've always loved from it that I want to use in my own animations someday is that the expansion sort of comes in waves as opposed to one consistent growth. In a way, it makes it feel more natural while also selling how tight the top is getting. It could have been accompanied by showing the knot getting tighter or smaller with each growth. It's a small part of the animation but just that one thing already adds another layer to appreciate. It's not like most expansion scenes where there's very little outside of just "growing" on its own. There's a bunch of little things that subtly improve it without being obnoxious. The first expansion scene has WAY more that I want to talk about honestly. Far more than this one has. It will probably be a really long post now that I think about it...show more

FancyPlanks 🐀
16,420 views • 10 months ago
⚒️Editing Preview⚒️ A lot of motion in a video... can be crucial specially in our current age and with the current algorithm. It is what is called a "Zoomer/Brainrot Edit" ! While it can be daunting , using it can be helpful to create a seamless motion effect between clips too !show more

QbQube 👾🧊 3D-Debut @ 27TH OF AUG.
15,291 views • 11 months ago
One of the first tests I ran with Seedance... V2, when it launched in February, was on emotional impact. Can the model convince people that this is real? Because this will be very important later this year with Micro Drama.show more

Emily
41,652 views • 7 months ago
OFFICIAL: It has been 134 days since the release... of Totenreich, which is longer than the search for both Samantha's Drawing, and Gong COMBINED. With the release of s6 next week, it felt fitting to use our platform to get as many eyes on it as possible. As a quick disclaimer, just because things have been 'tested' does not mean it is not the solve. This post is also not an invitation to share your personal thoughts on datamining/leaks. This relic, by everything shown in the game files, can NOT be datamined: "Even in the current state of the game, relics are a lot harder to solve via datamining and ingame hack tools... For relics, only the sequential item ones (like Dancing Arnie and Agarthan device) are incredibly easy. Agarthan device with the helmet, radio, and mr peeks is actually the easiest. Dancing Arnie becomes hard due to it becoming a kill challenge for the lobster and you cant datamine that". Because of that, the leading theory is that the missing piece has to be something kill condition related, or player action related. Below is literally all of the information I could find on the belt that I thought was worth mentioning, to try and help the community solve this together. CONFIRMED: There is a magazine with a sticker of Mr Peeks holding a Geiger Counter that has a pickup interaction, and is located at the top of the lighthouse while you are picking up the Jotunn Star. This only appears in cursed mode, and appears without any relics active. Considering the only other grim relic (power switch) is solved, we know this mag fits in with the wrestlers belt in some way. The sticker comes directly from intel located on Paradox Junction. THEORIES: Treyarch Dev Tweet - One Treyarch dev tweeted out: "It feels very fitting this is the final unsolved relic given the reward... good luck" Coda Wallbuy Sounds - In a video, a user hears a distinct ding sound when buying ammo off of the coda wall buy in spawn. This has been difficult to replicate, but has been replicated by the original user. Disappearing Boxes - There are 7 boxes around the map that have a hit box, and disappear when hit/shot (they disappear fast with melee macchiato). Currently it is believed by the majority of the community that this is nothing Clocks - There are five clocks near Richtofen's office. Dataminers have said "The hour, minute and second hands are all separate individual models stacked on top of the base model. lol I mean it could mean something or it could just be nothing. Their design choices on some stuff is weird But it is a model without a script and isn’t setup to move in any way" Swordfish - The mag located at the top of the lighthouse is the same model of a mag from the Swordfish A1. Some people believe that is a hint for the swordfish being needed from the box in order to complete the relic. Here are links to a spreadsheet managed by one community member that has things that community members have tested directly. Feel free to look through it, and see if you have an idea that has not already been tested: If you are interested in hunting this with other community members, please feel free to join the Mystery and ZoneX discords, as many of the community is hunting throughout there regularly. You can also feel free to comment under this post anything you might have found interesting.show more

COD: Zombies News
45,414 views • 1 month ago
Gemini Omni's motion control is f*cking cracked i just... figured out how to turn 1 reference video into 50+ AI videos with the exact same movements... you have a video of someone eating, dancing, using a product, doing whatever complex motion you need. you feed it to Gemini Omni and it recreates that exact motion with a completely new AI character in literally one prompt i've tested this against Kling motion control and it's not even close. Kling falls apart the moment you try anything complex. eating scenes look weird, hand movements get mangled, anything multi-step breaks down completely. Gemini Omni handles all of it if you're still using kling motion control or paying creators to split test your videos, this replaces that entire workflow here's the thing though. you can't just prompt this out of the box. if you try to do motion transfer with default prompting you're going to get errors or the motion won't transfer properly. there's a specific prompting method that makes it work every time so i packaged up the whole system.. here's what you're getting: > full step by step video breakdown > how to find the best reference videos to use > the exact prompting system that allows for motion control transfer so you never get errors > the workflow for batching this out at scale (1 video → 50+) RT + reply "MOTION" and i'll send it over (must follow so i can dm)show more

Miko
63,148 views • 3 months ago
We may have cracked motion control in AI video.... I've been testing the new Kling AI tool, and it's shockingly good. It can handle complex movements I've never gotten another video-to-video model to do - like this gymnastics clip. It can also do lip sync and camera movement 👇show more

Justine Moore
356,919 views • 10 months ago