i spent 4 dollars to make this post Akali... 3H single routing structure with positioning optimizations these range from bnb territory to psychotic, but mainly putting together as an example for combo limits / optimization adjustments on the fly. You can always 2 hit walljump / do single hit jM to reduce some length and maintain the routing if combo time is a concern. For the third and fourth combos, there are 2 versions - one that optimizes for limit strike damage / combo time, and one that sends in extra air normals for 5s2 oki. Just posted both as an example, but routing like this also helps bridge the gap on 5s2 damage if you'd like to use that. Notes: 1) Corner to corner, keep in mind extra normals will increase the pushback and leave you closer to corner by the end, reducing frame adv from the tumble. 2) Nearing corner (starting about 75% of the stage away) adjustment on the ender for when the tumble has less frame adv, just cram in more air normals and save your double jump. 3) Here's where you'll start to see corner adjustments - round start position, this ends up being the starter for max damage midscreen, but if you were to reach the corner after the apex of your second jump loop arc, you can squeeze in extra minimum damage for a notable increase. Fortunately also maximizes corner carry while pushing damage. 4) In corner route. Stupid hard wrt combo time, just posting as an example of combo limits. you can probably just opt for above, but it does get an extra min damage source in. Alternatively, learn an easier combo lol. Have similarly structured stuff for 2H, will probably get to it later.show more

SKD
20,215 次观看 • 4 个月前
I think I like this Thresh combo? #2XKO_thresh Good... damage and carry while setting up lantern in a way that lets a team mate like Ahri or Senna get a mixup off lantern tag Lots of layers you can go for so this is just an example. Can shorten the combo to build less breakshow more

SQ
14,903 次观看 • 2 个月前
Immortality bug To make it work, follow these steps... carefully: 1. Select an urn with low HP (you can also select one with maximum HP, but it will take longer to destroy). 2. Wait to take damage. 3. When your HP reaches 1, buy and sell Extra Health. 4. You are immortal. Keep in mind that if you lose the urn, you will be left with 1 HP. You can use this to steal urns without fear of taking damage. Or you can use it to take damage from midboss/walker etc. #deadlockshow more

DEADLOCK PROJECT 8
53,790 次观看 • 5 个月前
sunghoon is creating an olympics corner at home to... display his gifts and keepsakes, including the torch relay outfit 🥺🤍 🐧: a display… in a corner of the house so i wanted to get the torch as well, but they said that might be a little difficult. they told me to wait and see, but honestly even if i had to buy the torch, i would definitely get it and put it on display at home. if i can receive it then… so i’ll make an olympics corner in the house to display everything i got from the olympics. 🐧: the torch relay outfit will go in a frame and be displayed because it’s a piece of clothing that will be passed down for generations how should i put it? it’s my… my keepsake 😭show more

샐마•𝗘𝗡╸⁷
36,399 次观看 • 6 个月前
My favorite weapons in Where Winds Meet! What’s yours... so far? Full video on how to get all of them ⬇️ - The Vernal Umbrella: Immobilizing enemies and then hovering in the air to shoot a flurry of projectiles is a killer combo. Not to mention the fact that you can throw the umbrella and let it act like a drone, constantly dealing damage while you switch to your second weapon. And come on: it’s an umbrella! - The Mortal Rope Dart: This weapon lets you pull enemies toward you and drop them down with a kick. You can also drop rats that attack the same target you’re hitting with your light attacks. A really fun weapon once you get the hang of it. - The Panacea Fan: Amazing as an off-hand healing device. Switch to it to create an area-of-effect heal, then grab your DPS weapons again to stay alive while dealing damage. Another super unique weapon. - The Thundercry Blade: Way stronger than I expected. It lets you create a shield based on your HP and grants you Fighting Spirit, which you can use for a powerful charged heavy attack combo that slams enemies to the ground. You can also pull enemies for some crowd control, and after that, your heavy attacks charge 50% faster. #WhereWindsMeet #Adshow more

JorRaptor
29,984 次观看 • 9 个月前
Still pondering the ramifications of the bomb changes to... gameplay. I am curious about 2 current outcomes since the update. 1HP damage happening no matter where you are on the map. Is this intentional or just an unintended side effect? And if it is intentional, what is the purpose of being condemned to death at 1HP if the bomb detonates no matter how far from the C4 you are. The second being no damage to armour. It is rare that you live long enough to replenish armour, but bomb damage is usually one of the key ways players have their armour unknowingly chipped away at. But again is this an intentional change or just something that has arisen due to the change in the mechanic? I am not concerned with the debate around the indicator for bomb damage range being noobfriendly. This type of conversation has been happening for well over a decade now whenever new features are added. Some people will view it as a quality of life upgrade, others will view it as removing a skill they either have, or believe, should be learnt and not spoonfed by the UI - either way I would prefer to focus on the outcomes of the gameplay.show more

Chad Burchill
100,483 次观看 • 1 个月前
Marvel Tokon released some footage showcasing some of the... new changes coming to the new build of the game: Check out the full video below for all the changes coming to the Arc World Tour Finals build from March 20-22. List of Changes: - Tag and Assists will have their own dedicated buttons - Start-up Frames and Animation frames for tagging between characters have been shortened - You can cancel into non-rush assists during blockstrings (For example you can do a vertical assist from a block string) - The Hitstop (the pausing between animations) for assists and assist callouts has been reduced. - Aerial assist has been changed depending on the character - You can call ground assist while airborne - Super Skills (Supers) no longer cause a wallbreak when hit in the corner. - After a wallbreak the opponent is now in a hard knockdown state. No longer able to tech roll. - Link Attacks (Auto-Combos) no longer trigger on whiff (Unlike in Dragon Ball FighterZ for example) - Aerial Combos does not increase the combo limit as much as before allowing you to do more juggles before the limit.show more

Anime FGC News
105,823 次观看 • 6 个月前
HOW TO DRIFT IN FORZA HORIZON 6 ON CONTROLLER... FOR BEGINNERS! Disclaimer, I’m not exactly Drift King, some people make me look like Donkey Kong. I do it well enough for people who are completely new to drifting to ask me how I do it, so I’m going to explain how I do it, as someone who is “decent” at best at it. First of all, you’re going to want to change your transmission to Manual so that you can maintain a consistent drift, as the speed of your vehicle determines the angle of your drift, and with Automatic, you can’t control your speed. It doesn’t matter, just personal preference here, you can do your gear changes with the buttons, but if you own an Elite Controller, you can put the paddles to good use here. I like to equip only two paddles, preferably the larger ones, and map the left to X (Downshift) and map the right to B (Upshift). You also want to turn off your Traction and Stability control assists to allow your car to slide. My vehicle of preference is the Silvia Spec R, and the code for the tune I use is 146 936 201. I am using a RWD Vehicle for reference, but some people prefer AWD. For the most part, you’re going to be driving in third and fourth gear. Third gear is great for small roads and tight, closed corners where you need a sharper drift, and fourth gear is great for wide roads and corners because the extra speed is going to throw your car further forwards and make your drift angle more shallow. It’s important to look at the size of the road and the corner you have to take and judge what gear you need to be in as the speed of your car makes all of the difference. That being said, these are not real cars, if you’re going too fast, I much prefer to hold the gas and brake pedal at the same time whilst taking the drift as opposed to engine braking. It almost makes you float around the corner at a consistent speed and gives you more control. If you are on the inside edge of the corner you’re taking, you can hold your foot brake and handbrake at the same time and your car will almost push back a little giving you more space to angle yourself correctly. If this helped you, let me know 🥹show more

Moki
201,342 次观看 • 3 个月前
Here's what's coming next for the Fondant Custom Normals... Addon: Adjustable 3D anime face proxy mesh! If you've tried the proxy method before, you know that it can be difficult to get good results as you need the right topology and shape for good Normals, and also for it to fit to the face properly for a clean transfer. The solution is to use two proxies: one for the shape, and one for the fitting. But that gets cumbersome! And it is still often unintuitive to get the correct shading shapes. The next major feature of the addon will be aiming to solve these problems by providing a convenient proxy mesh that you can fit to your character's face with some rig controls, and then handles the rest under the hood with Geometry Nodes. All the benefits of complexity without having to deal with it yourself! This clip shows the general idea, but is early stages. I'll be sharing more as I build it out.show more

aVersionOfReality
107,211 次观看 • 1 年前
COACHES: So many teams at higher levels are swarming... on the PK on 50/50 pucks in the corner. I love this mentality but you have to be detailed and all your players have to be on the same page. On this goal, VAN tries swarm as the puck goes to the corner off the retrieval. But watch the VAN forward - he needs to seal the wall and not allow the low to high keeping it contained in the corner. He has his stick up and is a step late allowing the puck to go up to the point. CGY then does a great job attacking quick before VAN can get back into lanes and their structure. Playing aggressive like this is a great mentality, but for it to work it has to be ALL IN with everyone detailed and doing their job. Great teaching clip!!show more

Topher Scott
50,257 次观看 • 2 年前
Iman Shumpert reveals the time when LeBron James challenged... his manhood during a Cavs game Iman: "'Bron ass in the middle of the… Shorty grabbed the ball at the top of the key to calm us down. He said, 'Shump, corner, now!'" Iman: "I don't like being talked to like that. But he said it was so much command. If he wasn't talking to me, I'd have been proud of him" Iman: "I really didn't know how to deal with that, bro Your voice ain't have to get that deep to tell me to go to the corner" Iman: "I ended up going to the corner for you, but I did drag my feet and I apologize for that" Iman: "I approached the man in the shower to tell him like, bro, come on man I'ma run through a wall for you, my dog. Just don't talk to me like that"show more

Arslan
391,913 次观看 • 1 个月前
Max Verstappen says a F1 car has the speed... of a F3 car and I agree with him. Max also said: "I don't want to sit here and complain again because someone will probably shoot me outside the door." Belgian Grand Prix. Spa has a reputation as one of the greatest race tracks on the planet, the track's most iconic corner, the flat-out swerves known as Eau Rouge, the most challenging corner of the track, the fast downhill double left-hander known as Pouhon. Not anymore. Formula 1 is about speed and at the moment, it is like a tortoise who tries to run for a second, rest for an hour to regain its energy, run again for a second, rest for an hour.... Well, you get the picture.show more

Tony
625,932 次观看 • 1 个月前
Open your ChatGPT and click on your profile photo... in the bottom-left corner. Select "Customize ChatGPT." You will see two boxes for custom instructions. In the first box, tell ChatGPT a bit about yourself. For example: I am an academic researcher with a PhD in [your field]. For the second box, use the following instruction: You will respond like my research assistant. You will never mention that you are an AI model. I already know that. Repeating it is a waste of time and resources. If I ask you a question, you will never use any meta remarks in your answers. For example, if I ask you proofread a paragraph, you will not say anything like "Here is the proofread version of your paragraph." You will simply give me the proofread version. You will keep your answers precise and will not use more words than necessary. You will decline all requests asking for citations and references to academic articles or any other sources. You will follow these instructions strictly and will never deviate from them.show more

Mushtaq Bilal, PhD
50,689 次观看 • 2 年前
Taking a look at Camera based changes to the... Face Proxy Normals. 3D anime characters have the fundamental problem that Normals which produce the right shading from the front often don't from 3/4ths and side view without making big compromises. On this character, the puffiness of the cheeks means it doesn't work right. If we reduce them, we ruin the silhouette of the geometry. If we change the Normals further around the side to get a shading terminator that does work in both views, then when the light moves it will probably have new problems at other angles. There are combos that work pretty well for every angle, but they limit your face shape options. Everything is easier if you can make Camera based changes! This is rotating the Normals on the proxy before transfer to the face in Geometry Nodes. Its the same as rotating the bones shown at the start. Since there are only 3 spline profiles, its a bit low res to get this quite right, but you get the general idea. Its going to take some experimenting to figure out the best way to handle it all, but it will be much easier to author on the proxy than on the face.show more

aVersionOfReality
19,395 次观看 • 11 个月前
After starting the year with 2 top 10s to... qualify for the Arnold Palmer and The Players, Joel Dahmen missed both those cuts and had to get an Uber to Monday Qualifying for the Valspar. He missed at qualifying, but got in the field anyway as an alternate and now has shot rounds of 72 and 70 to make the cut. After the round, he spoke about how grounding life on the PGA Tour can sometimes be: “Look, life on the PGA Tour is amazing. Wouldn't trade it for anything but also people probably don't see behind the scenes as much and so I got the family on the road, which is great, but it also can be difficult when you drive across the state on Sunday, get into a new place, you have to unpack, get them all ready, got to get groceries in the house, all those little things, thankfully my wife does most of that. “But then I had a 9:30 tee time and it was about an hour away and we didn't have another car. So I didn't have time to grab another one. So it was just Uber was the best option and yeah, so it's a lot different from, you know, the steak and wine and The Players clubhouse and an amazing week to driving to Brooksville to Monday. “And I hadn't had to do that in a while, thankfully, but the game humbles you quickly but also can recenter you and ground you and, yeah, I mean I didn't play well there on Monday either, but you knew I had a good chance of getting in the field and so it was nice little reset to hit some striped range balls on not a perfect golf course and realize how lucky we are to be out here on tour.” He’s currently 65th on the FedEx Cup Standings and will be hoping to go low this weekend and improve on that.show more

Flushing It
480,781 次观看 • 5 个月前
Most developers can't explain how Single Sign-On (SSO) works.... This was one of my favorite questions during technical interviews. I love to ask about it because it's not a trivial topic. Here is a 5-minute overview of how Single Sign-On works. We all hate passwords; the less we use them, the better, and SSO helps with that. When you log in to Google once and visit YouTube, Gmail, Drive, and any other connected service without re-entering your password, three players are working behind the scenes: • A user trying to access an application. You, in this case. • The application you want to access. For example, YouTube. • An Identity Provider (IDP) that will verify your identity. Google, in this case. Here is what happens when you try to access one application for the first time: 1. You try to log in to YouTube, and the application redirects you to the Identity Provider (IDP) for authentication. 2. The IDP (Google) checks your credentials and confirms your identity. It creates a new session for you on its server and sets a session cookie in your browser. 3. The IDP also creates a token for YouTube—a small piece of data that contains information about your identity. 4. Your browser grabs the token and presents it to YouTube. 5. YouTube checks the token, and if it is valid, lets you in. But then you want to access Google Drive: 1. You go to Google Drive, and the application redirects you to the IDP. 2. The IDP recognizes that you are still logged in because you have the session cookie. It doesn't need to ask for your credentials. 3. Instead, the IDP generates a new token for Drive. 4. Your browser grabs the token and presents it to Google Drive. If the token is valid, Drive lets you in. You can now access multiple applications without re-entering your password. This is probably one of the best things we've invented since sliced bread! But, of course, implementing Single Sign-On is a nightmare! If you are a developer, don't try to reinvent the wheel. I've been implementing SSO since dinosaurs were around, and I can tell you you want to check out Auth0. Auth0 makes implementing SSO 100x easier. They just updated their free plan, and you get a lot without having to pay a single cent. 25,000 monthly active users, unlimited social connections, and you can go to production with custom domains. FOR FREE! They are sponsoring this post. To save your time, keep your sanity, and have a really solid and secure solution, head over to their website: show more

Santiago
204,895 次观看 • 1 年前
Diplomatic Conference for the Adoption of the Convention Establishing... an International Claims Commission for Ukraine – I took part and addressed the participants. Today – and this year – things are being created for Ukraine that should have started a long time ago – at least back in 2014. We hope the Tribunal for Russian aggression will truly begin its work – not just for us, but for everyone who wants peace in Europe. We expect that every mechanism for compensation from the Register of Damage and Claims Commission to the actual payments will start working and receive strong and sufficient international support, so that people can truly feel that any kind of damage caused by the war can be compensated. This war, and Russia’s responsibility for it, must become a clear example – so that others learn not to choose aggression.show more

Volodymyr Zelenskyy / Володимир Зеленський
110,679 次观看 • 8 个月前
Good evening #SafeMoonArmy 🌕 If you need help depositing... funds in the DAO to vote, follow these steps. 1. First you will need to visit the SafeMoon DAO on the Realms website: 2. Next, to the top right corner of your screen is a Connect Wallet button. You will need to connect your wallet (Phantom or Solflare) to the SafeMoon DAO. 3. Once your wallet is connected, look to the bottom of the page and you will see an arrow pointing up (^) and when you click on it you will see a Deposit & Withdraw button. 4. After clicking Deposit, your SafeMoon balance will show and you can select how much you want to deposit into the SafeMoon DAO. 5. Last, once you click deposit a final prompt will pop up which you just have to confirm. After a few seconds your tokens will be deposit and ready for voting. Keep in mind that you can withdraw at any time. Let us know if there any questions and thanks for participatingshow more

SafeMoon
16,848 次观看 • 1 年前