New update on iOS & Android! ✨ New Light... Mode (+ Dark Mode) with a refreshed UI across iOS & Android. Other improvements include: • 🎬 Better episode tracking & upcoming releases • 🎉 Confetti only when you actually finish a series • 📊 Fixed voting percentage display • 🧩 Widgets now open episodes directly • 👤 Profile filters are now remembered • 🐞 Various bug fixes and stability improvements Detailed stats and more coming tomorrow!show more

Suite TV
25,219 görüntüleme • 1 ay önce
Crimson Desert Update 1.05 is out now adding nearly... 200 bug fixes and improvements: • Replay boss fights on any character • Re-blockade territories (optional) • New Legendary Pets - Iron Eagle and Hyacinth Macaw • Improved crop harvesting (2 minimum) • Improved Embed Abyss Gear and Create Socket functions to support locked items • New Legendary Animal - Mountain God Boar • Can now pick up crude gold bars throughout the world (5 silver each) • Increased guard damage reduction for all weapons • Improved the UI on the Abyss map to intuitively display teleport paths • Improved the Open/Close interaction buttons for windows to appear more quickly when climbing walls • Added Dynamic Multi-Frame Generation for Nvidia GPUs • Added 'Sharpness Enhancement' option for PS5 and Xbox Series X|S • Various other bug fixes and improvements (via Crimson Desert)show more

KAMI
80,279 görüntüleme • 3 ay önce
HUGE UPCOMING UPDATE FOR OUR 3D CUSTOMIZABLE! ✨🩷This will... be out very soon! (I had a lot of computer problems, so sorry!!) The upcoming update will include: - A chibi toggle (+ other body types too!) - Presets for outfits, hair styles, and body toggles! - Many bug fixes! -^u^- - Descriptions for every customization slider + helpful tips - A much cleaner + easier to navigate UI! - MMD shape keys + vowels for audio tracking - New expressions (>_<, dot eyes, and bleps!) - FPS improvements and optimizations for quicker scene saving - Auto saves - Gradients now work better + the direction can be changed! - An integrated tutorial for users that are new to Warudo + a guide on how to customize the modelshow more

Pastell & Palette🤍 3D Customizable Model!
24,948 görüntüleme • 7 gün önce
🔥 Amazing Update! The HEXscout Portfolio now supports viewing... all Pulse & Ethereum tokens! Simply click the Add (Plus) button, enter the contract, and you're all set. Feel free! Your Scouting, Your Rules! The rollout begins on the desktop and, within a few days, will be packed with more new features 🎁🤩 in the iOS and Android apps! 🥰🚀🙏🚀 Also part of the update: Major structural optimizations and fixes for enhanced stability and performance, necessitated by the strong demand from the thousands of scouts now using our service.🚀🙏 🔥Hot Tip: Always secure your settings with a click and pin, whether to transfer data to another device or to protect them before clearing the browser cache! Click the settings (gear icon), then the export button, note the number, and you're done. 🚨Important Check: Have you installed the latest app update yet? Crucial API improvements have resolved significant performance issues that arose shortly after the app's start due to a change in the PulseChain. Be sure to update if you haven't already! iOS Android:show more

HEXscout
37,965 görüntüleme • 2 yıl önce
✈️ Day 34 of the plane game! I'm still... here improving it every day New ad spots available now: 📊 Stats update: 380,000 people have now flown in the game ✅ Added fireworks on round end now (10 min rounds) ✅ Added start and exit portals from and to the #vibejam portal . pieter .com ✅ Better ailerons/rudder/elevator movements etc ✅ HUD "difference" blending mode for more visibility ✅ Server auto restarts every day now to keep it fast ✅ FPS improvements with progressive enhancement based on FPS (higher FPS gets more effects) ✅ Added view switcher and leaderboard buttons on mobile ✅ Lots of tiny bug fixes Next: - transmit vehicle type to server and show diff vehicles for other users (like tank, bazooka, f16) right now they all show as same - fix joypads get stuck on Tesla browser and make them dynamically placed - try again to add to a throttle, and then the throttle with a delay affects the engine etc.show more

@levelsio
122,919 görüntüleme • 1 yıl önce
The Amiko app is live on the Solana dApp... store, and it’s our biggest release yet. Your Amiko twin doesn’t live at your desk anymore. Give your agent a task on the train. Run a compatibility profile when you meet someone. Do research, write code, build in the creative studio, whatever you need, from wherever you are. No laptop required. No waiting until you get home. Solanamobile users get two things Android and iOS won’t have at launch: Amiko token and crypto integration and on-device AI inference. Your twin runs locally on your phone if you want it to. Your behavioural profile, your data, your work, your twin. All on your hardware. AMIKO runs on OpenHermit, our own open-source agent runtime that we built in-house and released to the community. Most agent systems are designed for one agent talking to one person. OpenHermit is built for something different: agents talking to each other, coordinating across tasks, and collaborating with multiple humans simultaneously. That’s what makes features like compatibility profiling and multi-agent workflows actually work. We built it because nothing that existed was designed for this. Android and iOS are coming. Crypto integration and on-device AI are Solana Mobile exclusives. Most AI answers your questions. Amiko is an extension of you. Download →show more

AMIKO
124,860 görüntüleme • 2 ay önce
Crimson Desert Patch 1.01 is out now. Patch highlights:... • Increased fast travel loading speed • Locked doors now require confirmation before spending a key • Gliding now uses less stamina • Improved movement controls - You can now hold down the Run key OR tap it once to increase speed • Cooking is now faster with a "Make Now" option • Added 5 summonable mounts • Added a Refinement Coin that instantly upgrades gear up to Level 4 • Added a 'Store All Selected' items function • The Mining Knuckledrill now collects ore immediately • The Demenissian Chainsaw now collects timber immediately • Can now store more than 240 items • Improved Photo Mode with a FOV slider • Equipment can now be used while flying • Aerial Stab has been nerfed so that each consecutive attack requires more stamina • Improved the interaction range for NPC • Improved responsiveness during short distance movements • Reduced Stamina consumption while sprinting and using Crow Wings • Minimap can now be fixed North • Added icons to the minimap to show keys and anvils • Added an icon to show new quests • Improved visual quality when using upscaling • Added a 'Fixed 4K Output' option to PS5 • Bug fixes and more Patch is out now on Steam, PS5 and other platforms should be coming soon.show more

KAMI
832,670 görüntüleme • 5 ay önce
Codex update 0.105.0 is out! Despite the fairly pedestrian... changelog, this one's a doosie. It's a laundry list of quality of life improvements across the board. - Wispr Voice dictation (hold space to talk) - Theme picker - Codex can prevent sleep on Linux & Windows (I just know there's a joke in there) - Customize Plan Mode reasoning - Many other fixes/updates There's also a complete overhaul to subagents: - New names for readability - Visual display overhaul (way cleaner) - Allow for multi-layered subagent depth (max_depth) - Custom multi-agent role definitions (custom subagents) - /agents now shows both agent names, agent roles, and "dead agents" for auditibility This is the largest single update of Codex I've ever seen! Absolutely massive if you love to use multi-agents. To turn on Voice Transcription, enable: [features] voice_transcription = true Does not work on Linux yet. Well done OpenAI Developers 👏show more

am.will
115,392 görüntüleme • 6 ay önce
BREAKING: SpaceXAI has released a major new update for... Grok Build (v1.0.13). The update improves reliability with automatic retries and recovery from truncated responses, inference failures, oversized images and session-saving issues. It also adds smarter hooks, better Windows support, faster MCP and session startup, improved scheduled tasks and quicker compressed CLI downloads. Features • Length-truncated responses now continue automatically instead of failing the turn. • Hooks can now ask the user to confirm a tool call instead of always allowing or denying. • Hooks can now request deferral or add context shown to the model after a tool runs. • Session close now records detailed timing data for performance analysis. • Credit limit upsell now offers a Try Again button to retry the last prompt. • Pasted images now show a live pixel preview in the prompt box on iTerm2. Bug Fixes • Transient inference failures (stalls, drops, 5xx) now retry automatically instead of ending the turn. • Windows users can now correctly open ~/.grok and worktree sessions. • Session data is now more reliably saved after prompts and on power loss. • Compaction failures now show the actual error instead of a generic message. • Truncation error messages now show the right guidance instead of suggesting an unhelpful retry. • Truncated tool calls are now executed instead of failing the turn when arguments are complete. • Images larger than 2000px no longer brick sessions on many-image requests. • Wrapped hyperlinks in the pager now remain fully clickable on Windows Terminal instead of only the first line. • Recurring scheduled tasks now include a reminder to stop the monitor when work finishes. • Scheduled task IDs are now full UUID strings, preventing collisions when tasks are created in the same millisecond. Performance • Subagent spawning is faster when connections drop during bursts. • Session startup with MCP servers is now much faster when auth is already configured. • MCP server startup no longer stalls behind a fixed batch size. • CLI downloads are now compressed, making fresh installs and updates substantially faster. Download Grok Build: Update to the latest Alpha release: grok update --alpha Update to the latest Stable release: grok updateshow more

DogeDesigner
432,888 görüntüleme • 1 gün önce
GM everyone! Now is definitely the best time to... get involved with Decimated, $DIO and the Magic Eden 🪄 collection! Here's what we are working on: Missions & New Features Proximity voice chat Squad system faction territory capture system revival, repair, hacking & level progression world narration and narrated missions (lore/story building) bounty mission system (on team killers and VIP targets) rescue captives mission cannibal raider NPCs with melee attack desert tribe NPCs with more unique weapons/vehicles NPC bosses with unique heavy weapons & rare loot vehicle physics improvements more weather effects, day/night settings upgraded versions of existing mission types (kill, scout, loot, race & deliver) random loot/NPC spawner logic (to randomize placement) NFT Collection gating leaderboard rewards to NFT holders only leaderboard multipliers & staking bonuses highlighting random traits periodically to encourage trading Telegram Mini-app A retro16 bit style shooter user accounts/rewards are also on decimated website Decimated is set to receive major improvements in visual effects, animations, and optimization, including bullet hit effects, ambient sounds, and enhanced vehicle gameplay. Combat enhancements will introduce melee attacks for both players and enemies, weapon effect variations, and improved sniper mechanics. Multiplayer features will expand with a Squad System, incorporating squad voice and text chat, as well as proximity voice chat. The revival system will include new animations and medical mechanics. Player progression is also being introduced with talents, skills, and feats, alongside faction-based and narrative missions. Vehicles will see gameplay and sound refinements, new mechanics for repairing, refueling, and damaging players/NPCs, and a shooting-from-vehicles feature. A boss mech with new art and animations is also being integrated. The Playfab system is being refactored, and a Steam-only version with Steampay is planned. Other technical updates include Unreal Engine 5.5 migration, EOS Analytics integration, anti-cheat measures, async loading, and bug-tracking tools. Additionally, quality-of-life improvements will introduce a trading system, helper popups, item highlighting, day-night cycles, improved camera behavior, corpse persistence, and environmental elements like sandstorms.show more

DECIMATED - Official
1,313,500 görüntüleme • 1 yıl önce
Sorry to hear if you were impacted by today’s... Trezor data leak. It’s been a hard few weeks for Bitcoiners: a series of security incidents that directly impact those who self-custody, the very people who keep Bitcoin resilient and decentralized. Strengthening self-custody, at every layer, matters more than ever. At Nunchuk, we’ve kept shipping through it. New today in our latest mobile release: ✅ Ledger over Bluetooth on iOS ✅ Ledger over Bluetooth & USB on Android Nunchuk now supports a dozen hardware signers across every major signing method: Bluetooth, USB, NFC, and fully air-gapped via files or QR codes. Coming over the next four months: • More hardware options for the inheritance key (for both off-chain and on-chain timelock protocols) • BitBox Nova mobile support (Bluetooth & USB) • Blockstream Jade Bluetooth support • Satochip: an NFC card that supports BIP39 seed phrases and is a MuSig2-capable signer Multi-vendor multisig has never been easier to set up. If you want a demo of a specific combination of hardware signers, reply below and we’ll make it.show more

nunchuk_io
30,446 görüntüleme • 16 gün önce
Season 2 of Valiants: Tap-Tap is here!🌟 It’s time... to dive into the new and exciting world of Valoria! Here’s everything you need to know: Now available here! 🔥 New Points Store Your efforts in Season 1 have paid off. Now, you can use your store points to redeem amazing rewards. What will you find? Surprise boxes containing exclusive items in Valiants: Tap-Tap and Valiants: Arena, NFTs that you can trade in the future, and a portion of the $VGN Airdrop allocation. Important: For now, the boxes can only be purchased, but soon you’ll be able to open them to discover what’s inside. Stay tuned for updates so you don’t miss anything! 🕒 🎁 Wild Spin - Spin and Win Introducing the new **Wild Spin**, where each spin could change your fate. Spins will be awarded based on the activity and performance of your friends with a good User Score. So, stay active and keep connecting with your teammates to maximize your chances! What can you win? Experience, unlocks, and even USDT prizes that you can withdraw directly to your airdrop wallet. Tip: Use your USDT winnings to purchase additional spins and keep the wheel turning. How far will your luck take you? 🎰 💥New Valiants and Items The battle in Valoria heats up with the arrival of new Valiants and accessories. These exclusive items will allow you to explore new strategies and challenge your opponents like never before. 📋 Patch Notes Not only are we introducing new features, but we’ve also made several improvements and adjustments to provide you with a smoother and more satisfying gaming experience. Here are all the details: - Daily Combo Changes: The combo is now linear, meaning the challenge has increased. Can you keep up the streak? This change is designed to reward the most skilled and dedicated players. - Daily Login Update: Starting from day 10, the rewards get even better. Don’t miss a single day to maximize your benefits! We’ve also adjusted the progression so that each login brings you closer to more significant rewards. - Complete UI Redesign: We’ve revamped the entire user interface to make it more intuitive and visually appealing. Additionally, you can now choose between two visual themes: the serenity of Kai or the energy of Mimi. We’ve even added some music to accompany your adventure! These improvements are designed to make your time in Valoria even more enjoyable. We hope you love them as much as we do! ✨Don’t miss out on this new adventure! Explore all the new features in Season 2 and discover how to dominate the new world of Valoria. Remember, every decision can bring you one step closer to victory. See you in the game!🔥show more

Valiants
81,648 görüntüleme • 2 yıl önce
🚀 Update Next Scene V2 only 10 days after... last version, now live on Hugging Face 👉 🎬 A LoRA made for Qwen Image Edit 2509 that lets you create seamless cinematic “next shots” — keeping the same characters, lighting, and mood. I trained this new version on thousands of paired cinematic shots to make scene transitions smoother, more emotional, and real. 🧠 What’s new: • Much stronger consistency across shots • Better lighting and character preservation • Smoother transitions and framing logic • No more black bar artifacts Built for storytellers using ComfyUI or any diffusers pipeline. Just use “Next Scene:” and describe what happens next , the model keeps everything coherent. 🧩 Try it directly in ComfyUI, or check the thread to launch it on fal . Open-source, no restrictions, made for filmmakers, animators, and dreamers. ComfyUI #AIcinema #LoRA #Flux #Qwen #ComfyUI #AIart #GenerativeVideo you can test on comfyui or to try on you can go here : and use my lora link : start your prompt with "Next Scene:" and lets go !!show more

Lovis Odin
43,366 görüntüleme • 10 ay önce
sora roadmap update: in the spirit of building this... app openly, here's what we're landing soon. first, more creation tools. character cameos are coming in the next few days: you'll be able to cameo your dog, guinea pig, favorite stuffed toy, and pretty much anything else you want. you can also create cameos of generated characters straight from your sora videos. we're expecting people to register lots of crazy new cameos with this feature. to make them easier to find, we're updating the generation UI to show the latest trending cameos in real time. we're also adding basic video editing capabilities to the app, starting with stitching together multiple clips, and we'll add very powerful new features here soon. second, we're working on making the social experience much better. we are exploring new ways to use sora with your friends (versus just a global feed) and broader community. think channels that are specific to your university, company, sports club, etc. third, quality of life. the feed has quietly gotten much better recently, and there are more improvements on the way soon (shoutout to Thomas Dimson and team!). team is hard at work continuing to reduce excessive moderation of gens (we know it's super annoying). we're also working to increase the overall performance of the app to feel snappier everywhere. finally, the android version of sora is actually coming soon. please keep giving us feedback!show more

Bill Peebles
565,623 görüntüleme • 10 ay önce
Release: LichtFeld Studio v0.5.3 is out! With 316 commits... merged into master, this release is a huge step forward for LichtFeld Studio. What's new in v0.5.3 • Vulkan viewer/rendering migration: New Vulkan viewport pipeline, pass graph, VkSplat renderer, Vulkan point-cloud renderer, 3DGUT/VkSplat support, improved alpha/depth composition, tighter CUDA/Vulkan interoperability, and device matching on multi-GPU systems. • RAD + LOD workflow: Added RAD file export/import, RAD LOD viewer, Spark-style GPU LOD selection, GPU-driven page prefetching, a bounded VRAM pool, out-of-core PLY-to-RAD LOD conversion, and RAD import/export speedups of approximately 3–5×. • HiGS / macro-tile inference: Added a macro-tile inference path for the Vulkan viewer, including macro sorting, batched rasterization, composition, and capacity management. • Asset Manager: Added and significantly enhanced the Asset Manager with thumbnails, SH information, faster synchronization, import-from-URL support, docked mode, data-loading popup integration, and general UI cleanup. • Viewport export: Integrated viewport export directly into the application as a toolbar/overlay tool, added fast render_view_u8-style readback paths, fixed high-resolution clipping issues, improved orthographic export parity, resolved 32K image/video export problems, and added post-export GPU resource cleanup. • Selection and tooling: Added and reworked selection toolbar controls, the Select menu, ring selection, color eyedropper, distance-from-center selection, faster point-cloud and zoomed-out selection paths, Vulkan measurement tool fixes, and drag-and-drop scene graph improvements. • UI/RmlUi platform work: Major RmlUi redesign efforts, hot reloading for RML/RCSS/Python UI files, reactive UI/store integration, viewport toolbar flyouts, improved histogram interactions, input settings enhancements, custom TRS gizmos, and numerous panel, tooltip, and localization fixes. • Windowing and UX: Added borderless window support, title bar drag/maximize/restore behavior, work-area-aware maximize functionality, resize responsiveness and performance improvements, and DPI/UI scaling fixes. • Training and data features: Added adaptive depth loss and depth gradients for the EWA rasterizer, mask loading/application fixes, a new combined Ignore+Segment mask mode, --add-splat, --freeze, improved checkpoint and training state handling, and training speed and VRAM optimizations. • COLMAP/equirectangular support: Added SPHERICAL/equirectangular camera model support and canonical EQUIRECTANGULAR handling, along with fixes for undistortion and camera export. This release will be available to all supporters as a Windows binary via approximately in about an hour. At the same time, LichtFeld Studio remains committed to being free and open source under GPLv3 and can also be built directly from source. Please consider supporting the ongoing development of LichtFeld Studio through a donation via the portal or the supporters page. Thank you to everyone who supports this project financially, contributes code, reports bugs, provides datasets, helps with the website, and contributes in countless other ways. A special thank you to our foundational sponsor Core11 and our Gold Sponsor Volinga, whose support has helped make the current state of the software possible. Thank you as well to every donor and to all of our new Bronze Sponsors. Looking ahead to v0.6 For the next major release, work will focus primarily on stability and user experience. This includes improved cleanup workflows and the ability to modify training parameters while training is in progress. I would also like to introduce a native .licht project format that allows users to save and restore their complete editor state. You can find links to our main sponsors below. Please also visit our website to discover all our Bronze Sponsors. Hint: We do not yet have a Silver Sponsor or Platinum 😉show more

MrNeRF
26,219 görüntüleme • 2 ay önce
🌟 Fortnite Ecosystem v41.00 Update Summary 📅 June 5,... 2026 🎮 Major Creator Updates: 1️⃣ Sidekicks as NPCs in UEFN Sidekicks are now available as scriptable NPCs in UEFN. Creators can customize how they look, animate them, script behavior with Verse, and even bring a player’s own Sidekick into an island experience. Important note: 🔹 Publishing islands with Sidekick NPCs opens July 23 🔹 Creature based islands may get new Discover opportunities 🔹 Great for monster battlers, cozy farming games, creature RPGs, companion adventures, and more 🔹 Epic plans to feature creature-based islands in a new creature-based Collection page 2️⃣ Custom Weapon Templates Creators can now use Scene Graph weapon templates for: 🔸 Pistol 🔸 SMG 🔸 Assault Rifle 🔸 Shotgun You can customize how weapons look, sound, and play, including mesh, VFX, audio, damage, fire rate, spread, and recoil. Important note: These Scene Graph entities are not compatible with older saving methods like the Save Point device. Epic says to use Verse persistence. 3️⃣ Mobile Controls Upgrade (Experimental) Big step for mobile friendly Fortnite games. 🔹 Touch Input Gestures 🔹 Custom touchscreen control layouts 🔹 Tappable custom HUD widgets 🔹 Verse API to detect touch enabled devices 🔹 New Designing for Mobile guide This should help genres like tycoons, puzzle games, menus, inventories, and mobile first UI feel way better. 4️⃣ Community Events Starting June 8, creators can create events in Fortnite Communities and share them in game. Events can show in: 🔸 Following tab 🔸 Creator Profile page 🔸 Island page 🔸 Island Lobby, if enabled Epic is also testing a Community Events row in Discover, but it will not show for all players and placement is not guaranteed. 🛠 UEFN Workflow Updates: 🔸 Push Changes now incrementally cooks only modified project parts 🔸 New Edit List Panel shows what is live and what still needs a push 🔸 Launch Session now combines multiple session actions 🔸 New Session Inspector gives better visibility into launch and Live Edit status 🔸 New Publishing Report helps catch issues before publishing 🔸 Improved Verse warning panel with direct VS Code links 🔸 New Editor Gizmo System 🔸 Physics setting moved into Island Settings 🔸 New Memory Snapshot tools help identify asset memory costs 🔸 Asset validation now warns when static meshes exceed 30k vertices at LOD0 Important Live Edit note: Live Edit is improved, but some changes can still require Push Changes. The new tools make it clearer what is already live and what still needs to be pushed. ⚠️ Important Publishing Change: Illegal Property Override warnings are now errors in v41.00. That means new or updated islands with these errors are blocked from publishing. Current published versions where the warning appeared will stay live. 👤 Follow a Developer Update: In v41.10, Epic will remove the Follow a Developer button from the Developer Profile Link device. The device itself will still be usable, and existing follower counts are not affected. If your island currently tells players to follow you through that device, update those callouts before v41.10. 🧑🚀 Hero Device Star Wars Update: More Star Wars characters have been added to the Hero device for Star Wars islands: 🔹 Luke Skywalker 🔹 Obi-Wan Kenobi 🔹 Mace Windu 🔹 Kylo Ren 🔹 IG-11 🔹 Moff Gideon 🔹 Boba Fett 🔹 Mandalorian (Pen & Ink), Clone Wars Anakin, and Clone Wars Ahsoka were also added to cosmetic-based devices 📦 New Content: 🌾 Cozy and Creature Tools 🔸 Plumpton Architecture Kit 🔸 Plumpton Farm Gallery 🔸 Pet Props Gallery 🔸 Updated foliage 🔸 Plumpton Feature Example ☕ New Prefabs and Galleries 🔹 Latte Landing Prop Gallery 🔹 Latte Landing Bun Store 🔹 Latte Landing Big Shots Cafe 🔹 Latte Landing Krunchy Krickets 🔹 Latte Landing Espresso Experiments 🔹 Latte Landing floors, walls, and roofs 🔹 More Plumpton props, plants, farm, pet shop, tavern, farmhouse, and more 🔫 New Weapons and Items: Weapons: 🔸 Vanguard Burst Rifle 🔸 The Voidblade’s Burst Rifle 🔸 Extending Focus Shotgun 🔸 Reacher Extending Shotgun 🔸 Chaos Exploder Rifle 🔸 Dark Voyager’s Chaos Rifle 🔸 Exotic Overdrive Pulse Rifle 🔸 Exotic Recon Bow 🔸 Exotic Leaping Lightning Gun Items: 🔹 Seven Sliders 🔹 Limitless Seven Sliders 🔹 Brick-a-Bunker 🏃 Player Movement Device Update: More movement settings are now available directly in the Player Movement device, giving creators better control over which players are affected. Includes: 🔸 Jump Fatigue 🔸 Slide Kick 🔸 Shoulder Bashing 🔸 Wall Kick 🔸 Roll Landing 🔸 Glider Redeploy 🔸 Player Flight 🔸 Flight Speed 🔸 Infinite Wall Kicks 🔸 Sprint and boosted jump energy costs 🧪 Experimental and Beta Updates: 🔹 Skeletal Animation in Scene Graph is now experimental 🔹 Physics remains Beta 🔹 Mobile touch controls and gesture support are experimental 🔹 Skeletal Animation in Scene Graph cannot be used in published islands yet 🛠 Community Bug Fixes: 🔸 Fixed server degradation from adding and removing entities 🔸 Fixed some Physics Materials not being exposed 🔸 Fixed some session launch cook errors 🔸 Fixed Fortnite not closing properly after launching a session through UEFN 🔸 Fixed crashes after repeated entity spawning and despawning 🔧 More Fixes: 🔹 Fixed quickbar and phone tool freezes 🔹 Fixed thumbnail capture preview actor issues 🔹 Fixed building on Instanced Static Meshes 🔹 Fixed Live Edit visual update issues 🔹 Fixed several editor crashes and performance issues 🔹 Fixed inventory UI not showing Fortnite item info correctly 🔹 Fixed multiple physics, movement, swimming, gliding, and launch pad issues 🔹 Fixed Scene Graph prefab and Verse path issuesshow more

Immature
15,577 görüntüleme • 2 ay önce