#PidiMet #PidiMultiMeter Another mode of small multimeter successfully completed... - Oscilloscope. Sampling rate up to 3Msps, 1 or 2-channel mode, 9 time base modes. Automatic signal synchronization using local integral steepness. Hold mode.show more

Miroslav Nemecek
30,993 Aufrufe • vor 7 Monaten
#PidiMet I am fine-tuning the firmware for the new... version of the mini-multimeter. Everything seems to be working well. I added XY mode to the oscilloscope. I still want to try adding I2C, UART, and SPI test modes. Flash memory is starting to get full, approaching its limit.show more

Miroslav Nemecek
12,183 Aufrufe • vor 7 Monaten
Did you know that R-Type Dimensions III has a... 2-player mode? 👀 For the first time in this version, you can take on the Bydo armada together in local couch co-op. Coordinate your attacks, cover each other’s flanks, and experience the thrill of classic arcade teamwork. Play side by side with local co-op or team up online via Steam Remote Play Together. WISHLIST NOW on Steam! R-Type Dimensions III is out on May 19, 2026. #RTypeDimensionsIII #RTypeshow more

ININ Games
11,187 Aufrufe • vor 4 Monaten
Michael Myers is receiving a considerable change in next... update! Replaced “Evil Within” with two modes that can be toggled with a button press: • STALKER Mode: 4.2m/s movement speed, Undetectable, and can stalk Survivors. • PURSUER Mode: 4.6m/s movement speed, 24m Terror Radius, increased vault speed, bonuses to lunge range, break speed, and stun recovery, and cannot stalk Survivors. Once the stalk meter is full, Evil Incarnate mode can be triggered at will, granting the following effects for a limited time (note: Survivors no longer become Exposed): • 4.6m/s movement speed, 40m Terror Radius and an increased vault speed. • Unlocks SLAUGHTERING STRIKE ability: • Hold the power button to charge this ability, reducing movement speed. • Press the attack button while charging to quickly lunge forward, adjusting your angle as you move. The length of the lunge depends on charge time. • If a Survivor enters the Killer’s attack range while lunging, they are knocked into the Dying State. • This ability can also be used to destroy pallets. • Unlocks the ability to grab and kill or perform a regular Mori on Survivors who would die the next time they are hooked. Adjusted some of the mechanics of stalking: • Removed the limited pool of stalk points per Survivor. • Reduced stalk range to 32m and removed distance modifier. • Moving while stalking has increased movement speed but incurs a reduced stalk rate. Reworked his add-ons.show more

۟
727,363 Aufrufe • vor 1 Jahr
🎮 𝐌𝐚𝐫𝐜𝐡 𝟐𝟎𝟐𝟓 𝐃𝐞𝐯 𝐔𝐩𝐝𝐚𝐭𝐞 🎮 Motion Capture &... Animation We’ve added a full-time animator to the team (welcome, Brett!) which means faster motion capture and smoother animations. Gameplay footage is coming sooner than expected. Dynasty Mode: Team Branding Team branding is now in the game. Choose a preset with mascot and color schemes—or hire a designer to create something custom… then mess it all up with hot pink and neon green if you must. Dynasty Mode: Awards & Schemes Players and coaches can now earn seasonal awards, including a new two-way player of the year. Plus, coaching schemes now impact sim results—run an Air Raid and your QB better be ready. Playtest #7 Incoming New mini camp QB mode, multiple dynasty seasons, playoffs, awards, and coaching schemes all part of the next test. Signups: April 1–30 | Invites: May 2 We’re committed to making Varsity the most realistic high school football experience. Support us on Patreon for Steam Pre-Alpha PlayTest access, and don’t forget to wishlist on Steam! #Varsity #HSFootballVideoGame #PlayStation #Xbox #DynastyMode #FootballVideoGames #HighSchoolFootball #PlayerCustomizationshow more

Varsity - High School Football Video Game
10,501 Aufrufe • vor 1 Jahr
🎟️ ENERGY WAR RAFFLE MINT #2 ⚡ One last... shot. One more chance to win. Another 100 MORCHI-skinned STEPN Sneakers, minted on Polygon | POL, are heading to the MOOAR Marketplace. 📅 Aug 7th - Aug 10th Eligibility Criteria: ✅ You completed all 12 rounds of Energy War with a Free Battle Pass ✅ You HODL a Squire, Knight, or Legend badge! Badge Rate-Up breakdown: 👑 SQUIRE – 50% Rate-Up 🛡️ KNIGHT – 100% Rate-Up 🔥 LEGEND – 150% Rate-Up 🚨 Snapshot Details A snapshot will be taken at a random time between 00:00 AM and 12:00 PM UTC on Aug 6th. We’ll record: 📸 Users who completed all 12 weeks 📸 Holders of Energy War Badges If you’re eligible, you’ll be added to the Whitelist, but you still need to manually enter the Raffle Mint between Aug 7th, and Aug 10th. 💡 Rate-ups are based on the snapshot - make sure your badges are in your FSL ID wallet before the window closes! The battlefield quiets, but glory still calls. Head over to to participate!show more

MOOAR
24,415 Aufrufe • vor 1 Jahr
Rejoice. Just following up with another quick W in... Codex You can now configure your reasoning level in plan mode separately directly from your config file. This is huge for Plus users who want to plan with high or xhigh reasoning levels, and then switch over to medium reasoning for implementation, without needing the slash command. This is a great way to save your usage limits, and now it happens automatically. Even if you're on Pro, this should make you very happy. Prior to this, it was switching you automatically to medium every time you planned, which was pretty annoying. Place this near the top of your config file: plan_mode_reasoning = "high" (or xhigh) 0.150.0 is a massive quality of life update. They're clearly listening. This time I am shouting out Charlie. 🙏show more

am.will
25,907 Aufrufe • vor 6 Monaten
In 2007, I designed tools that let anyone draw... on top of Google Maps. People could drop pins, draw lines and shapes, and layer their own meaning onto the world with "My Maps." But nearly 20 years later, one tiny design debate has stayed with me: how should people draw a shape? At the time, we had two options. 1. Draw mode: users click and drag to create. 2. Drop + edit: the app drops a default shape, then users resize + move it. I pushed hard for draw mode. People were tracing rivers and roads, so precision mattered. A default square dropped in the middle of Kansas wasn’t going to cut it. Decades later, this same debate is still playing out in modern tools: → Figma, Illustrator, Google Slides use draw mode → Canva, Keynote, PowerPoint use drop + edit While there clearly isn't consensus, some newer products are evolving beyond these patterns: → FigJam gracefully merges draw mode and drop + edit into one concept with its semi-transparent “ghost” objects. → Apple Photos on iPhone is a great context for drop + edit. The canvas is small and the mobile user inputs are limited. After decades of using digital drawing tools, I still bristle when a tool drops an unsolicited rectangle onto my screen. At best, it feels presumptuous. At worst, it feels lazy. When we built My Maps, we designed tools that invited users to create. We provided the means, but we let people lead. That same principle applies to every product today: understand who you’re building for and what they need, then design the simplest, most intuitive workflows — ones that let users lead. Because in the end, the best tools don’t assume what users want. They respond. Full breakdown in comments below.show more

Elizabeth Laraki
175,676 Aufrufe • vor 10 Monaten
⚠️ Heading into the Hotline event with tempered expectations.... We’re guaranteed some new Metal Gear Solid Δ: Snake Eater info—though what that actually means is anyone’s guess at this point with the launch closely approaching. The stuff I mentioned in my earlier post was just my own speculation (and a bit of wishful thinking). Let’s see what happens! 🤔🧐🤩 ❗️ Here are the top items I’d like to see addressed: ❗️ 1⃣ Current Roadmap for MGS:MC Vol. 1: What is the current state/roadmap for Volume 1? Should we expect more updates at the current sporadic rate, or has development wrapped up? 2⃣ Clarification on MGSΔ:SE additional content: Can we get clarification on the additional modes for MGS3R? Is there a real possibility of MGO (Metal Gear Online) being added for MGS3R, or was that just a tease for a similar type of game mode? 3⃣ MGS:MC Vol. 2 Information: Any news or updates about Volume 2 would be appreciated. 4⃣ Metal Gear Solid Δ: Snake Eater Launch Details: What are the launch details for Metal Gear Solid Δ: Snake Eater, and what are the plans for post-launch support? What would you like to see❓ Let us know in the comments.show more

Metal Gear Network - MGN
11,593 Aufrufe • vor 1 Jahr
😈 While we are waiting for Seedance 2.0, Kling... 3.0 is still an amazing option. Especially Omni mode when working with character. Just generate multiple facial expressions and provide them as reference images. Then make a multi-shot prompt and you will have amazing character consistency. Prompt: shot 1: the devil talking while turning his head giving a side eye. shot 2: extreme close up of the devils eye. he winks. shot 3: extreme close up of the mouth while he turns agry. shot 4: extreme close up of his ear. small hairs are showing. shot 5. the devil sticks out his tongue while saying a licking sound shot 6: zoom out and show the devil standing in hell. Only a silhuette is visible. Link to Spaces belowshow more

Martin LeBlanc
34,681 Aufrufe • vor 6 Monaten
FOUND A TRADER WHO MADE $5.6M IN 8 MONTHS... AND BROKE DOWN HIS STRATEGY WITH CLAUDE Polymarket has 15,000 traders. 99% blow their deposits. Finding the real ones manually = impossible. I ran Claude across the entire base. 25 minutes later 52 traders with 75%+ win rate. At the top Swisstony. > PNL: $5,604,411. > Starting capital: $5.68. > Total Predictions 82,000 > Biggest Win $711,000 Profile: I dug through his trades. 3 strategies running on repeat: 1. Buy & Hold to Settlement > Volume $494M → net ~$4.96M > Buys at $0.61 → market settles at $1.00 → +$0.39 2. Symmetric Hedging (5,500+ trades) > Buys YES and NO at the same time when sum ↑$0.52 + ↓$0.45 = $0.97 → payout $1.00 = +$0.03 > Median trade Team A: 56.8¢ + Team B: 39.4¢ = 96.2¢ > Payout is always $1.00 → locked +3.8¢, zero risk Started copying these 48 hours ago here: $25 → $560. Just math that works while the market stays inefficient.show more

AdiiX
41,956 Aufrufe • vor 4 Monaten
a lot of visual identities fall apart the moment... you remove the logo. so here’s friendly advice I wish someone drilled into me earlier: run every visual identity through the Three-Post Test. What is it? Design three social media posts in the new visual identity. (btw, you can now easily design and export social media assets directly in Framer) Or, design three posters. (a tip that Jessica Strelioff’s also recently shared!) Then, the important step: remove the logo. Now, look at them like a stranger would. If you’re trying to get out of junior design mode — ask yourself: 1. without the logo, do these three posts still obviously belong together? Follow up with: 2. can I easily point to repeating rules (layout, type behavior, spacing, color logic, ...)? 3. could another designer easily continue this system without me in the room? If you answer 1. no 2. nope 3. uhmmm, not sure then you’re in trouble. If the logo disappears and the connection goes with it, that’s your signal: you don’t have a visual system yet, just three nice visual pieces. maybe a very nice logo, too. So, run this test early, save yourself time later.show more

charlota
37,345 Aufrufe • vor 6 Monaten
🚨UNIPHICS NEWS🚨: Light doesn’t slow down in glass —... time does. And that explains every rainbow you’ve ever seen 🧨 For centuries, we’ve been taught that light slows down when it enters glass, water, or any transparent material, and that this slowing causes refraction and the splitting of colors in rainbows and prisms. The refractive index is treated as a material property, and photons are pictured as particles mysteriously changing speed inside matter. Uniphics offers a much cleaner and more fundamental picture. Light is a propagating spin-wave mode in the ξM-field. When this wave enters a material like glass, the material increases the local energy density. Because time flow is directly tied to energy density (t_flow = k / E_d), time flows more slowly inside the glass than in air. The spin-wave pattern of light therefore takes longer to advance through the region of slower time flow. This change in the rate of time progression across the boundary causes the wave to bend — exactly what we observe as refraction. Different wavelengths (colors) interact slightly differently with the energy-density environment, so they bend by different amounts, creating rainbows. Nothing actually slows down in the classical sense. The wave simply experiences a different rate of time flow inside the material. The same principle that explains gravitational lensing also explains ordinary lenses and rainbows. This turns one of the most familiar phenomena in optics into a direct consequence of variable time flow caused by energy density gradients. How might realizing that refraction and rainbows are caused by local changes in time flow rather than photons slowing down change the way we think about light, materials, or the design of new optical technologies? A Theory of Everything should be able to answer everything. Uniphics Explained Simply PDF: Chapters 1–10 free: Grokipedia #Uniphics #Refraction #Rainbows #TimeFlow #Light Grok xAIshow more

Paul Maley
26,426 Aufrufe • vor 2 Monaten
🆕 Need for Speed: Undercover - Fusion Fix updated!... 🔗 Download: • 🔧 Fixes: • All resolutions available in video options • HUD repositioned and scaled to match any aspect ratio ✨ New options: • Skip intro, borderless/bordered/resizable/borderless fullscreen windowed mode • Configurable sim rate - sync to monitor or 2× • Xbox, PlayStation, or text-only gamepad labels with fixed bindings • Configurable analog deadzones • Custom save directory and registry-free settings (saves to settings.ini instead of registry) • Shadow resolution up to 16384 (default 8192) • Cascade shadow map scale with configurable per-cascade draw distances (near/mid/far) • Adjustable bloom intensity • Motion blur toggle - disable without affecting World FX • Improved scenery LOD in the closest map section • Disable preculler and force bruteforce culling to reduce popping • Xbox 360 gamma curve 🎥 Free-look camera - mouse & right stick, full configurability for sensitivity, timeout, return speed, and axis inversion.show more

Fusion Fix
10,751 Aufrufe • vor 4 Monaten
Here's the full surveillance video showing moments before the... Lufthansa Boeing 787-9 (D-ABPQ) nose gear collapsed at Frankfurt. If you watch closely, the nose landing gear doors open first, indicating what appears to be the start of a normal landing gear retraction sequence. According to reports, the Dreamliner had logged a maintenance request the previous day involving a landing gear door error message. On the Boeing 787, maintenance personnel can place the aircraft into a special maintenance mode (on the overhead panel, turn switch to "enable"). Boeing manuals emphasize that if maintenance mode is enabled, hydraulics are powered, and the gear lever is selected UP, the landing gear can retract regardless of weight-on-wheels protection. To prevent this, there's an override button where the gear handle lockout can be bypassed to move the gear handle even if it is locked out. The only way this can happen is by intentionally bypassing the normal safety lockouts used during maintenance procedures. Outside of maintenance or certain emergency procedures, the aircraft's weight-on-wheels system prevents gear retraction on the ground. Lufthansa says the aircraft has since been recovered. Fuel was removed, the jet was lifted, the nose gear was re-extended, and the aircraft was successfully towed under its own weight to a maintenance hangar. Germany's Federal Bureau of Aircraft Accident Investigation has completed evidence collection from the aircraft and is now gathering witness statements. An interim report is expected within approximately 8 weeks. 📹: airlinersde via YouTube, link on first comment here.show more

Turbine Traveller
542,172 Aufrufe • vor 2 Monaten
yard[hub] is excited to announce a strategic investment in... Autonomint, an innovative DeFi protocol tackling the capital inefficiency and volatility risk for ETH and LRT holders. Autonomint unique value proposition is the novel decentralized Credit Default Swap (dCDS) mechanism, integrated directly with the minting of the USDA+ stablecoin. This provides users with built-in, cost-effective downside protection (potentially up to 50% cheaper than alternatives) for their collateral, a critical need in today's volatile crypto markets. The protocol also enables liquidity providers to generate sustainable, non-interest-based yield via derivative premiums. Featuring a sophisticated logic behind the smart contract suite, the project successfully completed an audit by a bespoke security company SHERLOCK. This investments kicks off the project’s pre-seed round as Autonomint is getting ready for its launch at Base, Optimism and Mode. If you are interested in learning more about this investment opportunity, please reach out to us for details. We are happy to welcome Autonomint in yard[hub] portfolio of innovative DeFi products. Let's go! 🚀show more

yardhub
25,142 Aufrufe • vor 1 Jahr
Watching this clip again suddenly reminded me of that... incident : when Ling didn’t like Orm’s photo for six straight days, and Orm had to go live just to clarify that she and the other person were “ just friends ” 😂🤭☺️ If you still remember this, you must be a long time fan, right? 😂 1/9/2024: Orm went live to clear things up 2/9/2024: Orm successfully made up with her older girlfriend 😌😍 Back then, both Ling and Orm spoke up to clear things up whenever rumors popped up about them having a boyfriend or a girlfriend ( one even posted a clarification in three languages, while the other went live to explain everything clearly. ) The funny part is, when people started speculating that LingOrm were a couple, that they were each other’s girlfriends and actually dating…. the two of them stayed completely silent : no statements, no denials at all 😚😚😚 #LingOrm #หลิงออมshow more

Changg
161,952 Aufrufe • vor 8 Monaten
🚀 More Weather Models For Free & Outlooks are... Back! Build confidence in your forecast by comparing even more weather models, for free: - ECMWF 🇪🇺 - IFS - AIFS - Canadian 🇨🇦 - GDPS - RDPS - HRDPS (Continental and North regions) - ICON 🇩🇪 - Global - Europe (EU) - Germany (D2) Also, the Outlooks tab is back... Back by popular demand, we've added Outlooks back to the top bar. Now you can enjoy the best of both worlds: use Outlooks in a dedicated mode or overlay it while viewing Radar, Composite, Satellite, or Models. There's more... - Up to 6 model runs for HRRR, RAP & RRFS - Added Relative Humidity, Total Precipitation, 1 & 4km Reflectivity, Significant Tornado Parameter, and many more - Select specific hours for a model run - Unit settings for Precipitation and Pressure Available now on: iOS: Android: Browser: And to Plus/Pro subscribers using our Windows/Mac/Linux Appshow more

WeatherWise.app
39,608 Aufrufe • vor 11 Monaten
There's a FREE public endpoint for deepseek v4 flash... 0731 😳 no account or no card needed, just a url victormustar from hugging face made it. openai-compatible chat completions. anyone can use it. what you get for $0: -82.7 terminal-bench (opus 4.8 is ~85) -swe-bench 54.4 — 7.3 before the update -1M context, thinking mode, tool calling -no signup, no key, no billing what this replaces: -Claude Opus 4.8: $15/M in, $75/M out -Cursor: $20/mo all for $0 how to set it up: 1. base url: 2. model: deepseek-ai/DeepSeek-V4-Flash-0731 3. api key: anything Works in Hermes, Cursor, OpenCode, Aider, Cline, Claude Code (via proxy), and any OpenAI tool Important: ~12 req/min per IP. shared box. be nice. use this before it gets popularshow more

painn
118,003 Aufrufe • vor 28 Tagen
BEST RISK/REWARD TRADER FOR COPYING ON POLYMARKET I used... Claude to filter 15k traders and find the best “It took 25 minutes to find them,filter all traders with 75%+ WR, choose best markets” Claude showed me 37 traders and Swisstony with $5,6M PNL Wallet : I looked through him and saw some strategies which is always used He turned $5.68 -> $5,604,411 for last 8 months His best strategies : 1. Buy & Hold to Settlement Volume : $494M | Return: ~1% | Net : ~$4.96M Example : buy at $0.61 → settles at $1.00 → +$0.39 2. High-Frequency Symmetric Hedging Trades : 5,500+ | Avg profit: $156/trade Buy ↑ + ↓ simultaneously Example : ↑ $0.52 + ↓ $0.45 = $0.97 cost → win $1.00 → +$0.03 Median size : < $6 | Mode: 24/7 3. Implied Probability Arbitrage Example : Team A 56.8¢ + Team B 39.4¢ = 96.2¢ Always pays $1.00 → locked profit +$0.038 Only works when sum of odds < 100% I have already started using these strategies Made 430$ for last 48 hours Try it 100%show more

Lummox
184,956 Aufrufe • vor 5 Monaten
[Discrete Fourier Transform] by Hand ✍️ In signal processing,... the Discrete Fourier Transform (DFT) is no doubt the most important method. But the math involved is extremely complex, literally, involving a summation over a complex number term e^(-iwt). I developed this exercise to demonstrate that underneath such complexity, DFT is just a series of matrix multiplications you can calculate by hand. ✍️ Once you see that, it should not surprise you that a deep neural network, which is also a series of matrix multiplications, with activation functions in-between, can learn to perform DFT to process and analyze signals so effectively. How does DFT work? [1] Given ↳ Signals A, B, and C in the 🟧 frequency domain: ◦ A = cos(w) + 2cos(2w) ◦ B = cos(w) + cos(3w) + cos(4w) ◦ C = -cos(2w) + cos(3w) ◦ Each signal is a weighed sum of four cosine waves at frequencies 1w, 2w, 3w, and 4w. ◦ We will apply Inverse DFT to convert the signals to time domain representations, and then demonstrate DFT can convert back to their original frequency domain representations. ↳ Signal X in the 🟩 time domain. X is sampled at 10 time points 1t, 2t, …, 10t: ◦ X = [-2.5, -1.8, 3, -0.7, -1.0, -0.7, 3, -1.8, -2.5, 5] ◦ Suppose X is also a weighted sum of the same four cosine waves, but we don’t already know their weights. We will apply DFT to discover them. [2] 🟧 Frequency Matrix (F) ↳ Write the coefficients of A, B, C as a matrix F. Each signal is a row. Each frequency is a column. ↳ A → [1, 2, 0, 0] ↳ B → [1, 0, 1, 1] ↳ C → [0, 1-, 1, 0] [3] Cosine → Discrete ↳ Sample from the continuous cosine waves at discrete time points 1t, 2t, 3t, to 10t. [4] Cosine Matrix (W) ↳ Write the samples as a matrix, Each frequency is a row. Each time point is a column. [5] Inverse DFT: 🟧 Frequency → 🟩 Time ↳ Multiply the frequency matrix F and the cosine matrix W. ↳ The meaning of this multiplication is to linearly combine the four cosine waves (rows in W) into time-domain signals (rows in T) using the weights specified in F. ↳ The result is matrix T, which are signals A, B, C converted to the time domain. Each signal is a row. Each time point is a column. [6] Transpose ↳ Transpose T, converting each signal’s time domain representation from a row to a column. [7] DFT: 🟩 Time → 🟧 Frequency ↳ Multiply the cosine matrix W with the transpose of matrix T. ↳ The purpose of this multiplication is to take a dot-product between each time-domain signal (columns in the transpose of T) and each cosine wave (rows in W), which has the effect of projecting the signal onto a cosine wave to determine how much they are correlated. Zero means not correlated at all. ↳ The result is an intermediate version of the “recovered” frequency matrix where each column corresponds to a signal and each row corresponds to a frequency. ↳ Compared to the original frequency matrix F, this intermediate matrix has non-zero weights in the correct places, but scaled up by a factor of 5 (n/2, n=10). For example, signal A, originally [1,2,0,0], is recovered at [5,10,0,0]. [8] Scale ↳ Multiply each value by 2/n = 1/5 to scale down the intermediate matrix to match the magnitude of the original frequency matrix F. [9] Transpose ↳ Transpose the recovered frequency matrix back to the same orientation of the original frequency matrix F. ↳ Like magic 🪄, the result is identical to the original F, which means DFT successfully recovered the frequency components of signals A, B, C. [10] Apply DFT to X: 🟩 Time → 🟧 Frequency ↳ Now that we have some confidence in DFT’s ability to recover frequency components, we apply DFT to X’s time-domain representation by multiplying W with X. ↳ The result is the an intermediate matrix. [11] Scale ↳ Similarly, we scale down by a factor of 5 to obtain the recovered frequency components of X (a column). [12] Transpose ↳ Similarly, we transpose the recovered column to row to match the orientation of the frequency matrix. ↳ Using the coefficients [0,0,3,2], we can write the equation of X as 3cos(3w) + 2cos(4w). Notes: I hope this by hand exercise helps you understand the essence of DFT. But there is more technical details, such as: • Sine: The complete DFT math also includes sine waves that follow a similar calculation process. • Phase: Here, we assume all the cosine waves are aligned at the origin, namely, phase is 0. If a phase p is added, for example, cos(w+p), we will need to calculate the sine component and use their ratio to figure out what p is. • Magnitude: If phase is not zero, the magnitude will need to be calculated by combining both cosine and sine terms.show more

Tom Yeh
116,622 Aufrufe • vor 2 Jahren