24vids light logo
24vids dark logo
24vids mobile logo
  • Startseite
  • Top
  • Trending
  • Neu
Kategorien
  • Wissenschaft & Technologie
  • Gaming
  • Kunst
  • Autos & Fahrzeuge
  • Tiere
  • Musik
  • Reisen
  • Sport
  • Gesundheit & Wellness
  • Nachrichten & Politik
  • Bildung
  • Comedy
  • Finanzen
  • Essen
  • NSFW
Beliebte Kanäle
  • Profilbild von MarioNawfal
    Mario Nawfal
  • Profilbild von ANI
    ANI
  • Profilbild von Acyn
    Acyn
  • Profilbild von SkyNews
    Sky News
  • Profilbild von centralreality
    Central Reality
  • Profilbild von Rainmaker1973
    Massimo
  • Profilbild von atrupar
    Aaron Rupar
  • Profilbild von whyyoutouzhele
    李老师不是你老师
  • Profilbild von AJArabic
    قناة الجزيرة
  • Profilbild von BGatesIsaPyscho
    Concerned Citizen
  • Profilbild von BFMTV
    BFM
  • Profilbild von aykiri
    Aykırı
  • Profilbild von siyahsancakx
    SİYAH SANCAK
  • Profilbild von MyLordBebo
    Lord Bebo
  • Profilbild von WWE
    WWE
  • Profilbild von gorgeous4ew
    قورجس
  • Profilbild von elchiringuitotv
    El Chiringuito TV
  • Profilbild von EricLDaugh
    Eric Daugherty
  • Profilbild von FFTVofficial
    FF TV
  • Profilbild von NBA
    NBA
LIVE
1.2k

Anya Rossi

Live Cam

Watch Now
Information
  • Über uns
  • Kontakt

© 2026 24vids.

Alle Rechte vorbehalten.

#embark

LIVE
1.2k

Anya Rossi

sweetdream.ai

SweetDream.ai•Sponsored•Livecam
Streaming Now

Watch Anya Live

Anya is streaming live right now! Join her private show and enjoy exclusive content.

HD live stream
Exclusive private shows
1.2k viewers online
Current Status
Live

Private Show

Join now for exclusive access

Free preview available • Premium content

I have just ported #PhysX to my #UnrealEngine Fork! This engine is very close to what #Embark is running for #TheFinals #ARCRaiders The performance benefit is visible not only on Simulation but also on Sweeps/Queries. In the video here, the CharacterMovement on Wall Collide performance is compared when running on Chaos (0.14ms) vs PhysX (0.11ms) a ~25% improvement! #gamedev #optimization #cpp #physics
0:47
theredpix's profile picture

I have just ported #PhysX to my #UnrealEngine Fork! This engine is very close to what #Embark is running for #TheFinals #ARCRaiders The performance benefit is visible not only on Simulation but also on Sweeps/Queries. In the video here, the CharacterMovement on Wall Collide performance is compared when running on Chaos (0.14ms) vs PhysX (0.11ms) a ~25% improvement! #gamedev #optimization #cpp #physics

TheRedPixel

19,559 Aufrufe • vor 9 Monaten

Keine weiteren Inhalte verfügbar