#gaussiansplatting

山形銀山温泉の温泉街をアバターで歩けるようにしました。スマホでもログイン不要でアクセスできます。Arrival Spaceでお試しください。 URL▶️ #GaussianSplatting
ダックビル@STUDIO DUCKBILL LLC349,099 görüntüleme • 11 ay önce

I’m using Blender natively to import Apple ML-Sharp Gaussian Splatting. ✨ Controlling focal point, camera parameters and parallax directly inside Blender opens the door to entirely new workflows. The result is seriously impressive. 🔥 #b3d #MLSharp #GaussianSplatting
Thomas Marcos73,215 görüntüleme • 3 ay önce

万博のモンハンオブジェを3D化してホログラム表示してみました! #万博 #モンハン #unity #GaussianSplatting #Portalgraph
Portalgraph131,553 görüntüleme • 8 ay önce

Animated #GaussianSplatting can now be streamed like a YouTube video. So far, you had to download large files BEFORE experiencing them anywhere, but Gracia has just released several demos that stream like a normal video. The first thing I tried was to make a side-by-side comparison, but I could hardly notice any difference. As long as you have a solid internet connection, you can play them on the web, headset and even on mobile in #augmentedreality. Interested in the latest in #3D, #XR and #AI? This is the type of news and updates I share every week on my newsletter (link on top of my profile).
Gabriele Romagnoli44,034 görüntüleme • 2 ay önce

My next Gaussian splat: a seven spotted ladybug in flight! #3dgs #GaussianSplatting
Dany Bittel65,172 görüntüleme • 4 ay önce

'3D Gaussian Splatting for Real-Time RF Rendering' rose to the 2nd challenge I presented. The magnifying glass isn't still crystal clear, but the result is compelling. Look at the small details/hairs on the succulent plant. Rendered in real-time. #gaussiansplatting #3D #AI
Hugues Bruyère298,206 görüntüleme • 2 yıl önce

This is the biggest announcement from Apple that nobody has talked about. Generating #GaussianSplatting with #AI using models like Trellis or Sam3D hasn’t made much sense...until now. Meshes are still far easier to edit, integrate cleanly into #3D workflows, and with recent retopology advances, you can get high-quality low-poly assets with detailed textures. That said, this is where the balance starts to shift toward 3DGS. Until recently, AI struggled to generate splats with proper view-dependent effects. That’s changed with LiTo, a new model from Apple that can generate 3DGS with realistic view-dependent rendering, and the results are impressive. They’re not ready for game development pipelines yet. But for VFX, e-commerce, configurators, architecture, and similar domains, the implications are significant. What would it take for you to seriously explore AI-generated 3DGS for non-gaming use cases?
Gabriele Romagnoli20,579 görüntüleme • 1 ay önce


