
Thomas Marcos
@thomasmarcoscom • 6,412 subscribers
🎬 CG Generalist & Python Dev creating film VFX with Blender. 🛠️ Sharing insights, tools & tips to help the community. 📩 3D Innovation at @BenutsVFX
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I’m using Blender natively to import Apple ML-Sharp Gaussian Splatting. ✨ Controlling focal point, camera parameters and parallax directly inside Blender opens the door to entirely new workflows. The result is seriously impressive. 🔥 #b3d #MLSharp #GaussianSplatting
Thomas Marcos75,110 Aufrufe • vor 6 Monaten

Just rediscovered how to make this shader!! 🔥✨ #blender #b3d
Thomas Marcos110,309 Aufrufe • vor 1 Jahr

Transferring normals from one mesh to another allows smooth transitions between objects, very useful for environment creation! 🔥 As far as I know, this isn’t possible with Cycles since it’s a path tracer. It would have been really handy! Tested on Blender 4.5 Alpha. #b3d
Thomas Marcos35,891 Aufrufe • vor 1 Jahr

📌 As promised, here’s how I created the high-definition fabric strands from my recent posts: 1⃣ I apply a curl shape to the main guide curve and duplicate it. 2⃣ I subdivide the resulting curves into randomly sized segments. 3⃣ I add noise to each fiber to introduce variation. Finally the overall logic is quite simple. #b3d
Thomas Marcos29,658 Aufrufe • vor 1 Jahr
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