#procedural

DAMAGE CONTROL also now from Superhive! #geometrynodes #b3d #procedural
Miettinen Jesse - Embrace FX151,735 просмотров • 6 дней назад

Make CG Smudges better using this simple trick! #b3d #bledner #procedural
M D SAI CHARAN (Just 3D Things)99,923 просмотров • 1 месяц назад

Black hole shader using raymarching in realtime. Blender 5.0, Eevee, repeat node. #blender #raymarching #shader #procedural
Shahzod Boyhonov250,788 просмотров • 9 месяцев назад

I've made a bunch of optimizations to the voxel simulations in Lay of the Land. Thousands of moving voxels can now be simulated with little performance loss. Also you can now become buried in sand. #gamedev #indiedev #voxelgame #voxelart #voxel #procedural #UnrealEngine
Tooley1998319,791 просмотров • 1 год назад

Iridescent Material Blender Tip! Follow for more. #b3d #blender #procedural
M D SAI CHARAN (Just 3D Things)22,442 просмотров • 1 месяц назад

Here is a tip on Thin Film Interference in Blender! #b3d #bledner #procedural
M D SAI CHARAN (Just 3D Things)18,177 просмотров • 1 месяц назад


