#proceduralart

#UnityTips: 🔥 Fluid 'simulation' trail shader. 🫧 Inspired by a #b3d node animation. [U]V gradient masks control the colour/alpha/width over trail. ✨ ('fluid' is 100% rendered in the shader) #unity3d #gamedev #indiedev #madewithunity #gameart #vfx #realtimevfx #proceduralart
Mirza Beig157,152 views • 3 years ago

This is the EXACT feature we needed! 🎬🔥 Jonathan Lampel delivering on the #1 requested Render Raw feature! Per-camera layer binding is absolutely GENIUS for complex multi-camera setups! ⚡ ‼️Link In Comments‼️ #b3d #geometrynode #proceduralart #3dart #blender質 #3d #3Danimation #geonodes #B3D
3DxDEV20,048 views • 4 months ago


