#raytracing

After about 30 mins of small optimizations I have it running fully playable on the deck! :) ~80 Billion Polys, 150 Ray-Traced Lights using MegaLights, Lumen & Substrate all running at 30fps on the SteamDeck. #UE5 #UnrealEngine #GameDev #SteamDeck #MegaLights #RayTracing
Dylan Browne120,507 görüntüleme • 1 yıl önce

高速&美麗なレイトレーシングレンダリングをブラウザ上で実行可能なビューアー&エディター!WebGPU&WebGL LGLTracer V3 開発 todaylg #webgl #raytracing #webgpu
3D人-3dnchu- CG情報ブログ120,591 görüntüleme • 2 yıl önce

Resident Evil Requiem runs well on older hardware #pcgamer #raytracing #pathtracing #residentevilrequiem
PC Gamer21,571 görüntüleme • 5 ay önce

This is some really cool stuff, Epic has been working on a new RayTraced Translucency on UE5-Main that uses Hit Lighting for reflections and refraction, as well as working with DOF!! Its super early but its shaping up well. #UnrealEngine #UE5 #GameDev #RayTracing #Graphics
Dylan Browne30,465 görüntüleme • 1 yıl önce


