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You can ๐˜€๐—ฒ๐—น๐—ฒ๐—ฐ๐˜ ๐—บ๐˜‚๐—น๐˜๐—ถ๐—ฝ๐—น๐—ฒ ๐—˜๐—ป๐˜‚๐—บ values in ๐—จ๐—ป๐—ถ๐˜๐˜† ๐—ถ๐—ป๐˜€๐—ฝ๐—ฒ๐—ฐ๐˜๐—ผ๐—ฟ by using [๐—™๐—น๐—ฎ๐—ด๐˜€] attribute ๐Ÿ™‚๐Ÿ‘ #UnityTips #Unity2d #Unity3d #gamedev #gamedevelopment #coding #csharp #IndieGameDev

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6 ๆก่ฏ„่ฎบ

MrX ็š„ๅคดๅƒ
MrX3 ๅนดๅ‰

I gave up on these after I too many times I coouldn't remember how to do the correct bitwise comparisons(since I used them maybe once a year) and just used an array of enums instead xD. Though nowadays probably very easy with chatgpt.

Rechronicle ็š„ๅคดๅƒ
Rechronicle3 ๅนดๅ‰

didn't know that it is possible ๐Ÿ˜ณ๐Ÿ˜ณ thx for sharing!

Tulu ็š„ๅคดๅƒ
Tulu3 ๅนดๅ‰

I didn't understand what the use case for that is. What am I missing?

Sunny Valley Studio ็š„ๅคดๅƒ
Sunny Valley Studio3 ๅนดๅ‰

In my case I have a farm game and I am able to check multiple enums (Summer + Spring) as the growth season for different crops. It is just to give a game designer a better UX when tweaking those values if working in a team.

Once Upon a Rogue's Tale | OUT NOW ๐ŸŽ‰ ็š„ๅคดๅƒ
Once Upon a Rogue's Tale | OUT NOW ๐ŸŽ‰3 ๅนดๅ‰

Oh wow, didn't know that. Thank you!

de_CLAS Softworks ็š„ๅคดๅƒ
de_CLAS Softworks3 ๅนดๅ‰

ooh, handy!

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