#visionpro

Blind User Tries Apple Vision Pro: A Game Changer? 🤯👓 #accessibility #AppleVisionPro #VisionPro
James Rath428,060 просмотров • 2 лет назад

Lil vlog from the grove Apple Store for the VP launch! We just call it VP now. #VisionPro #AppleVisionPro
iJustine277,461 просмотров • 2 лет назад

Crank up the volume and wreck your space! #VisionPro's scene understanding was the feature I was most excited about at Apple. It's going to enable wild, reality-bending immersive experiences like this. I can't wait to see what other creators dream up!
Bart Trzynadlowski159,346 просмотров • 3 лет назад
0:43
Sensitive content
This media may contain sensitive content.

#VisionPro pushes for far interactions but is that the best way? With gaze and pinch, #Apple seems to discourage developers from implementing more direct hand interactions into their experiences. There are certainly some advantages but I thought the whole purpose of #VR and #spatialcomputing was to be immersed and feel like you are interacting with #digital objects as if they were real. I am even more convinced after testing this SDK from SpectreXR that takes advantage of the Nvidia physics engine to make hand interactions feel more natural. Would you use more direct interactions like in the video or stick with far gaze+pinch?
Gabriele Romagnoli104,043 просмотров • 2 лет назад






